LibGUI: Unfocused TextEditors should use inactive selection colors

This commit is contained in:
Tibor Nagy 2020-02-15 16:26:52 +01:00 committed by Andreas Kling
parent e455af8d33
commit 7ec1b2e44b

View file

@ -474,7 +474,10 @@ void TextEditor::paint_event(PaintEvent& event)
visual_line_rect.height()
};
painter.fill_rect(selection_rect, palette().selection());
Color background_color = is_focused() ? palette().selection() : palette().inactive_selection();
Color text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
painter.fill_rect(selection_rect, background_color);
size_t start_of_selection_within_visual_line = (size_t)max(0, (int)selection_start_column_within_line - (int)start_of_visual_line);
size_t end_of_selection_within_visual_line = selection_end_column_within_line - start_of_visual_line;
@ -484,7 +487,7 @@ void TextEditor::paint_event(PaintEvent& event)
end_of_selection_within_visual_line - start_of_selection_within_visual_line
};
painter.draw_text(selection_rect, visual_selected_text, Gfx::TextAlignment::CenterLeft, palette().selection_text());
painter.draw_text(selection_rect, visual_selected_text, Gfx::TextAlignment::CenterLeft, text_color);
}
}
++visual_line_index;