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HexEditor: Use debgln_if
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@ -223,9 +223,7 @@ void HexEditor::mousedown_event(GUI::MouseEvent& event)
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if (offset < 0 || offset >= static_cast<int>(m_buffer.size()))
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return;
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#if HEX_DEBUG
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outln("HexEditor::mousedown_event(hex): offset={}", offset);
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#endif
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dbgln_if(HEX_DEBUG, "HexEditor::mousedown_event(hex): offset={}", offset);
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m_edit_mode = EditMode::Hex;
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m_byte_position = 0;
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@ -245,9 +243,7 @@ void HexEditor::mousedown_event(GUI::MouseEvent& event)
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if (offset < 0 || offset >= static_cast<int>(m_buffer.size()))
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return;
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#if HEX_DEBUG
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outln("HexEditor::mousedown_event(text): offset={}", offset);
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#endif
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dbgln_if(HEX_DEBUG, "HexEditor::mousedown_event(text): offset={}", offset);
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m_position = offset;
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m_byte_position = 0;
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@ -345,9 +341,7 @@ void HexEditor::scroll_position_into_view(int position)
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void HexEditor::keydown_event(GUI::KeyEvent& event)
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{
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#if HEX_DEBUG
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outln("HexEditor::keydown_event key={}", static_cast<u8>(event.key()));
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#endif
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dbgln_if(HEX_DEBUG, "HexEditor::keydown_event key={}", static_cast<u8>(event.key()));
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if (event.key() == KeyCode::Key_Up) {
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if (m_position - bytes_per_row() >= 0) {
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