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https://github.com/SerenityOS/serenity
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Kernel: Sandbox each GPU3DDevice file description into own host context
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parent
fe7d801dd9
commit
683de841e5
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@ -15,6 +15,12 @@
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namespace Kernel::Graphics::VirtIOGPU {
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GPU3DDevice::PerContextState::PerContextState(ContextID context_id, OwnPtr<Memory::Region> transfer_buffer_region)
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: m_context_id(context_id)
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, m_transfer_buffer_region(move(transfer_buffer_region))
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{
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}
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GPU3DDevice::GPU3DDevice(GraphicsAdapter& graphics_adapter)
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: CharacterDevice(28, 0)
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, m_graphics_adapter(graphics_adapter)
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@ -24,41 +30,68 @@ GPU3DDevice::GPU3DDevice(GraphicsAdapter& graphics_adapter)
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// Setup memory transfer region
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auto region_result = MM.allocate_kernel_region(
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NUM_TRANSFER_REGION_PAGES * PAGE_SIZE,
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"VIRGL3D upload buffer",
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"VIRGL3D kernel upload buffer",
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Memory::Region::Access::ReadWrite,
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AllocationStrategy::AllocateNow);
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VERIFY(!region_result.is_error());
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m_transfer_buffer_region = region_result.release_value();
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}
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ErrorOr<void> GPU3DDevice::ioctl(OpenFileDescription&, unsigned request, Userspace<void*> arg)
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void GPU3DDevice::detach(OpenFileDescription& description)
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{
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m_context_state_lookup.remove(&description);
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CharacterDevice::detach(description);
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}
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ErrorOr<RefPtr<GPU3DDevice::PerContextState>> GPU3DDevice::get_context_for_description(OpenFileDescription& description)
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{
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auto res = m_context_state_lookup.get(&description);
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if (!res.has_value())
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return EBADF;
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return res.value();
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}
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ErrorOr<void> GPU3DDevice::ioctl(OpenFileDescription& description, unsigned request, Userspace<void*> arg)
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{
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// TODO: We really should have ioctls for destroying resources as well
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switch (request) {
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case VIRGL_IOCTL_CREATE_CONTEXT: {
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if (m_context_state_lookup.contains(&description))
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return EEXIST;
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MutexLocker locker(m_graphics_adapter.operation_lock());
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// TODO: Delete the context if it fails to be set in m_context_state_lookup
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auto context_id = m_graphics_adapter.create_context();
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RefPtr<PerContextState> per_context_state = TRY(PerContextState::try_create(context_id));
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auto ref = RefPtr(description);
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TRY(m_context_state_lookup.try_set(ref, per_context_state));
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return {};
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}
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case VIRGL_IOCTL_TRANSFER_DATA: {
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auto& transfer_buffer_region = TRY(get_context_for_description(description))->transfer_buffer_region();
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auto user_transfer_descriptor = static_ptr_cast<VirGLTransferDescriptor const*>(arg);
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auto transfer_descriptor = TRY(copy_typed_from_user(user_transfer_descriptor));
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if (transfer_descriptor.direction == VIRGL_DATA_DIR_GUEST_TO_HOST) {
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if (transfer_descriptor.offset_in_region + transfer_descriptor.num_bytes > NUM_TRANSFER_REGION_PAGES * PAGE_SIZE) {
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return EOVERFLOW;
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}
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auto target = m_transfer_buffer_region->vaddr().offset(transfer_descriptor.offset_in_region).as_ptr();
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auto target = transfer_buffer_region.vaddr().offset(transfer_descriptor.offset_in_region).as_ptr();
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return copy_from_user(target, transfer_descriptor.data, transfer_descriptor.num_bytes);
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} else if (transfer_descriptor.direction == VIRGL_DATA_DIR_HOST_TO_GUEST) {
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if (transfer_descriptor.offset_in_region + transfer_descriptor.num_bytes > NUM_TRANSFER_REGION_PAGES * PAGE_SIZE) {
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return EOVERFLOW;
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}
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auto source = m_transfer_buffer_region->vaddr().offset(transfer_descriptor.offset_in_region).as_ptr();
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auto source = transfer_buffer_region.vaddr().offset(transfer_descriptor.offset_in_region).as_ptr();
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return copy_to_user(transfer_descriptor.data, source, transfer_descriptor.num_bytes);
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} else {
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return EINVAL;
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}
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}
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case VIRGL_IOCTL_SUBMIT_CMD: {
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auto context_id = TRY(get_context_for_description(description))->context_id();
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MutexLocker locker(m_graphics_adapter.operation_lock());
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auto user_command_buffer = static_ptr_cast<VirGLCommandBuffer const*>(arg);
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auto command_buffer = TRY(copy_typed_from_user(user_command_buffer));
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m_graphics_adapter.submit_command_buffer(m_kernel_context_id, [&](Bytes buffer) {
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m_graphics_adapter.submit_command_buffer(context_id, [&](Bytes buffer) {
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auto num_bytes = command_buffer.num_elems * sizeof(u32);
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VERIFY(num_bytes <= buffer.size());
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MUST(copy_from_user(buffer.data(), command_buffer.data, num_bytes));
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@ -67,6 +100,7 @@ ErrorOr<void> GPU3DDevice::ioctl(OpenFileDescription&, unsigned request, Userspa
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return {};
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}
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case VIRGL_IOCTL_CREATE_RESOURCE: {
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auto per_context_state = TRY(get_context_for_description(description));
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auto user_spec = static_ptr_cast<VirGL3DResourceSpec const*>(arg);
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VirGL3DResourceSpec spec = TRY(copy_typed_from_user(user_spec));
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@ -84,8 +118,8 @@ ErrorOr<void> GPU3DDevice::ioctl(OpenFileDescription&, unsigned request, Userspa
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};
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MutexLocker locker(m_graphics_adapter.operation_lock());
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auto resource_id = m_graphics_adapter.create_3d_resource(resource_spec).value();
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m_graphics_adapter.attach_resource_to_context(resource_id, m_kernel_context_id);
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m_graphics_adapter.ensure_backing_storage(resource_id, *m_transfer_buffer_region, 0, NUM_TRANSFER_REGION_PAGES * PAGE_SIZE);
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m_graphics_adapter.attach_resource_to_context(resource_id, per_context_state->context_id());
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m_graphics_adapter.ensure_backing_storage(resource_id, per_context_state->transfer_buffer_region(), 0, NUM_TRANSFER_REGION_PAGES * PAGE_SIZE);
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spec.created_resource_id = resource_id;
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// FIXME: We should delete the resource we just created if we fail to copy the resource id out
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return copy_to_user(static_ptr_cast<VirGL3DResourceSpec*>(arg), &spec);
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@ -91,6 +91,27 @@ public:
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GPU3DDevice() = delete;
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explicit GPU3DDevice(GraphicsAdapter& graphics_adapter);
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class PerContextState : public RefCounted<PerContextState> {
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public:
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static ErrorOr<RefPtr<PerContextState>> try_create(ContextID context_id)
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{
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auto region_result = TRY(MM.allocate_kernel_region(
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NUM_TRANSFER_REGION_PAGES * PAGE_SIZE,
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"VIRGL3D userspace upload buffer",
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Memory::Region::Access::ReadWrite,
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AllocationStrategy::AllocateNow));
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return TRY(adopt_nonnull_ref_or_enomem(new (nothrow) PerContextState(context_id, move(region_result))));
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}
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ContextID context_id() { return m_context_id; }
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Memory::Region& transfer_buffer_region() { return *m_transfer_buffer_region; }
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private:
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PerContextState() = delete;
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explicit PerContextState(ContextID context_id, OwnPtr<Memory::Region> transfer_buffer_region);
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ContextID m_context_id;
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OwnPtr<Memory::Region> m_transfer_buffer_region;
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};
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virtual bool can_read(const OpenFileDescription&, u64) const override { return true; }
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virtual bool can_write(const OpenFileDescription&, u64) const override { return true; }
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virtual ErrorOr<size_t> read(OpenFileDescription&, u64, UserOrKernelBuffer&, size_t) override { return ENOTSUP; }
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@ -98,11 +119,15 @@ public:
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virtual StringView class_name() const override { return "virgl3d"; }
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virtual ErrorOr<void> ioctl(OpenFileDescription&, unsigned request, Userspace<void*> arg) override;
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virtual void detach(OpenFileDescription&) override;
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private:
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ErrorOr<RefPtr<PerContextState>> get_context_for_description(OpenFileDescription&);
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Kernel::Graphics::VirtIOGPU::GraphicsAdapter& m_graphics_adapter;
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// Context used for kernel operations (e.g. flushing resources to scanout)
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ContextID m_kernel_context_id;
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HashMap<RefPtr<OpenFileDescription>, RefPtr<PerContextState>> m_context_state_lookup;
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// Memory management for backing buffers
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OwnPtr<Memory::Region> m_transfer_buffer_region;
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constexpr static size_t NUM_TRANSFER_REGION_PAGES = 256;
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@ -133,6 +133,8 @@ static void init()
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// Open the device
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gpu_fd = open("/dev/gpu0", O_RDWR);
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VERIFY(gpu_fd >= 0);
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// Create a virgl context for this file descriptor
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VERIFY(ioctl(gpu_fd, VIRGL_IOCTL_CREATE_CONTEXT) >= 0);
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// Create a VertexElements resource
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VirGL3DResourceSpec vbo_spec {
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.target = to_underlying(Gallium::PipeTextureTarget::BUFFER), // pipe_texture_target
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@ -125,6 +125,7 @@ enum IOCtlNumber {
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SOUNDCARD_IOCTL_GET_SAMPLE_RATE,
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STORAGE_DEVICE_GET_SIZE,
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STORAGE_DEVICE_GET_BLOCK_SIZE,
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VIRGL_IOCTL_CREATE_CONTEXT,
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VIRGL_IOCTL_CREATE_RESOURCE,
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VIRGL_IOCTL_SUBMIT_CMD,
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VIRGL_IOCTL_TRANSFER_DATA,
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@ -175,6 +176,7 @@ enum IOCtlNumber {
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#define SOUNDCARD_IOCTL_GET_SAMPLE_RATE SOUNDCARD_IOCTL_GET_SAMPLE_RATE
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#define STORAGE_DEVICE_GET_SIZE STORAGE_DEVICE_GET_SIZE
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#define STORAGE_DEVICE_GET_BLOCK_SIZE STORAGE_DEVICE_GET_BLOCK_SIZE
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#define VIRGL_IOCTL_CREATE_CONTEXT VIRGL_IOCTL_CREATE_CONTEXT
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#define VIRGL_IOCTL_CREATE_RESOURCE VIRGL_IOCTL_CREATE_RESOURCE
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#define VIRGL_IOCTL_SUBMIT_CMD VIRGL_IOCTL_SUBMIT_CMD
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#define VIRGL_IOCTL_TRANSFER_DATA VIRGL_IOCTL_TRANSFER_DATA
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