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LibPDF: Add infrastructure for accented character glyphs
Type1 accented character glyphs are composed of two other glyphs in the same font: a base glyph and an accent glyph, given as char codes in the standard encoding. These two glyphs are then composed together to form the accented character. This commit adds the data structures to hold the information for accented characters, and also the routine that composes the final glyph path out of the two individual components. All glyphs must have been loaded by the time this composition takes place, and thus a new protected consolidate_glyphs() routine has been added to perform this calculation.
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@ -116,6 +116,7 @@ PDFErrorOr<NonnullRefPtr<CFF>> CFF::create(ReadonlyBytes const& cff_bytes, RefPt
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auto const& name = charset[i - 1];
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TRY(cff->add_glyph(name, move(glyphs[i])));
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}
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cff->consolidate_glyphs();
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// Encoding given or read
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if (encoding) {
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@ -98,6 +98,7 @@ PDFErrorOr<void> PS1FontProgram::parse_encrypted_portion(ByteBuffer const& buffe
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}
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}
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consolidate_glyphs();
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return {};
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}
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@ -110,6 +110,24 @@ Gfx::AffineTransform Type1FontProgram::glyph_transform_to_device_space(Glyph con
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return transform;
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}
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void Type1FontProgram::consolidate_glyphs()
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{
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for (auto& [name, glyph] : m_glyph_map) {
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if (!glyph.is_accented_character())
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continue;
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auto maybe_base_glyph = m_glyph_map.get(glyph.accented_character().base_character);
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if (!maybe_base_glyph.has_value())
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continue;
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auto glyph_path = maybe_base_glyph.value().path();
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auto maybe_accent_glyph = m_glyph_map.get(glyph.accented_character().accent_character);
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if (maybe_accent_glyph.has_value()) {
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auto path = maybe_accent_glyph.value().path();
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glyph_path.append_path(move(path));
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}
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glyph.path() = glyph_path;
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}
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}
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PDFErrorOr<Type1FontProgram::Glyph> Type1FontProgram::parse_glyph(ReadonlyBytes const& data, Vector<ByteBuffer> const& subroutines, GlyphParserState& state, bool is_type2)
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{
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auto push = [&](float value) -> PDFErrorOr<void> {
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@ -25,6 +25,19 @@ public:
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RefPtr<Encoding> encoding() const { return m_encoding; }
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protected:
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struct AccentedCharacter {
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AccentedCharacter(u8 base_char_code, u8 accent_char_code, float adx, float ady)
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: base_character(Encoding::standard_encoding()->get_name(base_char_code))
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, accent_character(Encoding::standard_encoding()->get_name(accent_char_code))
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, accent_origin(adx, ady)
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{
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}
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DeprecatedFlyString base_character;
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DeprecatedFlyString accent_character;
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Gfx::FloatPoint accent_origin;
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};
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class Glyph {
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public:
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@ -38,9 +51,17 @@ protected:
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Gfx::Path& path() { return m_path; }
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Gfx::Path const& path() const { return m_path; }
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bool is_accented_character() const { return m_accented_character.has_value(); }
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AccentedCharacter const& accented_character() const { return m_accented_character.value(); }
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void set_accented_character(AccentedCharacter&& accented_character)
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{
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m_accented_character = move(accented_character);
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}
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private:
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Gfx::Path m_path;
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Optional<float> m_width;
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Optional<AccentedCharacter> m_accented_character;
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};
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struct GlyphParserState {
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@ -86,6 +107,8 @@ protected:
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return {};
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}
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void consolidate_glyphs();
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private:
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HashMap<DeprecatedFlyString, Glyph> m_glyph_map;
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Gfx::AffineTransform m_font_matrix;
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