SoundPlayer: Remove AutoSlider for the seek bar in favor of Slider

This commit is contained in:
Zaggy1024 2023-02-05 19:20:03 -06:00 committed by Sam Atkins
parent 9e61e48b31
commit 3a1efbb9e4
3 changed files with 11 additions and 58 deletions

View file

@ -1,50 +0,0 @@
/*
* Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Slider.h>
class AutoSlider final : public GUI::Slider {
C_OBJECT(AutoSlider)
public:
~AutoSlider() override = default;
Function<void(int)> on_knob_released;
virtual void set_value(int value, GUI::AllowCallback allow_callback = GUI::AllowCallback::Yes, DoClamp do_clamp = DoClamp::Yes) override
{
m_in_drag_value = value;
if (!knob_dragging() && !mouse_is_down())
GUI::Slider::set_value(value, allow_callback, do_clamp);
}
bool mouse_is_down() const { return m_mouse_is_down; }
private:
AutoSlider(Orientation orientation)
: GUI::Slider(orientation)
{
}
virtual void mousedown_event(GUI::MouseEvent& event) override
{
m_mouse_is_down = true;
GUI::Slider::mousedown_event(event);
}
virtual void mouseup_event(GUI::MouseEvent& event) override
{
m_mouse_is_down = false;
set_value(m_in_drag_value);
if (on_knob_released && is_enabled())
on_knob_released(value());
GUI::Slider::mouseup_event(event);
}
bool m_mouse_is_down { false };
// Keeps track of the value while we're dragging
int m_in_drag_value { 0 };
};

View file

@ -7,7 +7,6 @@
#include "SoundPlayerWidgetAdvancedView.h"
#include "BarsVisualizationWidget.h"
#include "Common.h"
#include "M3UParser.h"
#include "PlaybackManager.h"
#include <AK/LexicalPath.h>
@ -50,12 +49,16 @@ SoundPlayerWidgetAdvancedView::SoundPlayerWidgetAdvancedView(GUI::Window& window
m_visualization = m_player_view->add<BarsVisualizationWidget>();
m_playback_progress_slider = m_player_view->add<AutoSlider>(Orientation::Horizontal);
m_playback_progress_slider = m_player_view->add<GUI::HorizontalSlider>();
m_playback_progress_slider->set_fixed_height(20);
m_playback_progress_slider->set_jump_to_cursor(true);
m_playback_progress_slider->set_min(0);
m_playback_progress_slider->on_knob_released = [&](int value) {
seek(value);
m_playback_progress_slider->on_change = [&](int value) {
if (!m_playback_progress_slider->knob_dragging())
seek(value);
};
m_playback_progress_slider->on_drag_end = [&]() {
seek(m_playback_progress_slider->value());
};
auto& toolbar_container = m_player_view->add<GUI::ToolbarContainer>();
@ -219,8 +222,8 @@ void SoundPlayerWidgetAdvancedView::sound_buffer_played(FixedArray<Audio::Sample
m_visualization->set_buffer(buffer);
m_visualization->set_samplerate(sample_rate);
// If the user is currently dragging the slider, don't interfere.
if (!m_playback_progress_slider->mouse_is_down())
m_playback_progress_slider->set_value(samples_played);
if (!m_playback_progress_slider->knob_dragging())
m_playback_progress_slider->set_value(samples_played, GUI::AllowCallback::No);
}
void SoundPlayerWidgetAdvancedView::volume_changed(double volume)

View file

@ -7,13 +7,13 @@
#pragma once
#include "Common.h"
#include "PlaybackManager.h"
#include "Player.h"
#include "VisualizationWidget.h"
#include <AK/FixedArray.h>
#include <AK/NonnullRefPtr.h>
#include <LibAudio/ConnectionToServer.h>
#include <LibGUI/Slider.h>
#include <LibGUI/Splitter.h>
#include <LibGUI/Widget.h>
@ -77,7 +77,7 @@ private:
RefPtr<GUI::Action> m_back_action;
RefPtr<GUI::Action> m_next_action;
RefPtr<AutoSlider> m_playback_progress_slider;
RefPtr<GUI::HorizontalSlider> m_playback_progress_slider;
RefPtr<GUI::Label> m_volume_label;
RefPtr<GUI::HorizontalSlider> m_volume_slider;
RefPtr<GUI::Label> m_timestamp_label;