Ports: Update genemu's patches to use git patches

This required splitting the single patch file up, which was done with
_some_ degree of accuracy (but not entirely so).
This commit is contained in:
Ali Mohammad Pur 2022-05-16 19:21:37 +04:30 committed by Ali Mohammad Pur
parent c92ec097c0
commit 2f58fe00bd
7 changed files with 199 additions and 111 deletions

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@ -0,0 +1,40 @@
From 056b239a373a1ff7dafd50e75f5c08331d1fcb52 Mon Sep 17 00:00:00 2001
From: aabajyan <arsen.abajyan@pm.me>
Date: Sun, 7 Mar 2021 22:30:13 +0400
Subject: [PATCH 1/5] Manually link against SDL2
---
CMakeLists.txt | 18 ++++++++++++------
1 file changed, 12 insertions(+), 6 deletions(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 94ae8ef..a9a974c 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,11 +1,17 @@
cmake_minimum_required(VERSION 2.6)
-set(CMAKE_BUILD_TYPE "Debug")
-
INCLUDE(FindPkgConfig)
-PKG_SEARCH_MODULE(SDL2 REQUIRED sdl2)
-INCLUDE_DIRECTORIES(${SDL2_INCLUDE_DIRS})
+find_package(SDL2 REQUIRED)
-set_source_files_properties( mem.cpp PROPERTIES COMPILE_FLAGS " -O0 -UNDEBUG " )
+set_source_files_properties( mem.cpp PROPERTIES COMPILE_FLAGS " -Og")
add_executable(genemu genemu.cpp cpu.cpp vdp.cpp mem.cpp state.cpp gfx.cpp ioports.cpp hw.c Z80/Z80.c m68k/m68kcpu.c m68k/m68kops.c m68k/m68kopac.c m68k/m68kopdm.c m68k/m68kopnz.c m68k/m68kdasm.c ym2612/ym2612.c)
-target_link_libraries(genemu ${SDL2_LIBRARIES})
+target_include_directories(genemu SYSTEM PRIVATE ${SDL2_INCLUDE_DIRS})
+
+if("${SDL2_LIBRARIES}" STREQUAL "")
+ message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
+ set(SDL2_LIBRARIES "SDL2::SDL2")
+endif()
+
+target_link_libraries(genemu PRIVATE ${SDL2_LIBRARIES})
+
+install(TARGETS genemu RUNTIME DESTINATION bin)
--
2.36.1

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@ -0,0 +1,25 @@
From bf9d28049d0c69604f968eb23b1a1509f449946a Mon Sep 17 00:00:00 2001
From: Ali Mohammad Pur <ali.mpfard@gmail.com>
Date: Mon, 16 May 2022 15:31:45 +0430
Subject: [PATCH 2/5] Disable logging
---
mem.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/mem.h b/mem.h
index 8c96952..6c39fd6 100644
--- a/mem.h
+++ b/mem.h
@@ -7,7 +7,7 @@
#define MAX(a,b) ((a)>(b)?(a):(b))
#define MIN(a,b) ((a)<(b)?(a):(b))
-#define DISABLE_LOGGING 0
+#define DISABLE_LOGGING 1
void mem_init(int romsize);
int load_bin(const char *fn);
--
2.36.1

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@ -0,0 +1,24 @@
From 0c4abad4174c3b12d5a42b62a47718896961610a Mon Sep 17 00:00:00 2001
From: aabajyan <arsen.abajyan@pm.me>
Date: Sun, 7 Mar 2021 22:30:13 +0400
Subject: [PATCH 3/5] Add a missing cstdlib include
---
mem.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/mem.cpp b/mem.cpp
index fd36d68..4cf0b30 100644
--- a/mem.cpp
+++ b/mem.cpp
@@ -10,6 +10,7 @@ extern "C" {
#include "vdp.h"
#include "cpu.h"
#include "ioports.h"
+#include <cstdlib>
uint8_t *ROM;
uint8_t RAM[0x10000];
--
2.36.1

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@ -0,0 +1,51 @@
From 426933aab1632c89ecb75918f23baa9f0c279581 Mon Sep 17 00:00:00 2001
From: Ali Mohammad Pur <ali.mpfard@gmail.com>
Date: Mon, 16 May 2022 15:32:01 +0430
Subject: [PATCH 4/5] Use <SDL2> for SDL includes
---
gfx.cpp | 2 +-
ioports.cpp | 2 +-
state.cpp | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/gfx.cpp b/gfx.cpp
index 04daf6e..2848422 100644
--- a/gfx.cpp
+++ b/gfx.cpp
@@ -3,7 +3,7 @@
#include <assert.h>
#include <memory.h>
#include <stdio.h>
-#include <SDL.h>
+#include <SDL2/SDL.h>
extern "C" {
#include "hw.h"
}
diff --git a/ioports.cpp b/ioports.cpp
index 9c3f14f..9295163 100644
--- a/ioports.cpp
+++ b/ioports.cpp
@@ -1,5 +1,5 @@
#include "mem.h"
-#include <SDL.h>
+#include <SDL2/SDL.h>
extern "C" {
#include "hw.h"
}
diff --git a/state.cpp b/state.cpp
index 38bc547..aa70962 100644
--- a/state.cpp
+++ b/state.cpp
@@ -3,7 +3,7 @@
#include "vdp.h"
#include "cpu.h"
#include "hw.h"
-#include <SDL.h>
+#include <SDL2/SDL.h>
extern "C" {
#include "m68k/m68k.h"
--
2.36.1

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@ -0,0 +1,32 @@
From ca395dd67bfc14dcfe769b42f2ec2d3107987cab Mon Sep 17 00:00:00 2001
From: Ali Mohammad Pur <ali.mpfard@gmail.com>
Date: Mon, 16 May 2022 15:32:14 +0430
Subject: [PATCH 5/5] Use software rendering
---
hw.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/hw.c b/hw.c
index 6b864df..1f34423 100644
--- a/hw.c
+++ b/hw.c
@@ -1,5 +1,5 @@
#include "hw.h"
-#include <SDL.h>
+#include <SDL2/SDL.h>
#include <assert.h>
#include <time.h>
@@ -105,7 +105,7 @@ void hw_enable_video(int enable)
screen = SDL_CreateWindow("Genemu - Sega Genesis Emulator",
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
WINDOW_WIDTH, WINDOW_WIDTH*3/4, SDL_WINDOW_RESIZABLE);
- renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC);
+ renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_SOFTWARE);
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "nearest"); // make the scaled rendering look smoother.
SDL_RenderSetLogicalSize(renderer, 320, 240);
--
2.36.1

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@ -0,0 +1,27 @@
# Patches for genemu on SerenityOS
## `0001-Manually-link-against-SDL2.patch`
Manually link against SDL2
## `0002-Disable-logging.patch`
Disable logging
## `0003-Add-a-missing-cstdlib-include.patch`
Add a missing cstdlib include
## `0004-Use-SDL2-for-SDL-includes.patch`
Use <SDL2> for SDL includes
## `0005-Use-software-rendering.patch`
Use software rendering

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@ -1,111 +0,0 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 94ae8ef..bfb4631 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,11 +1,17 @@
cmake_minimum_required(VERSION 2.6)
-set(CMAKE_BUILD_TYPE "Debug")
-
INCLUDE(FindPkgConfig)
-PKG_SEARCH_MODULE(SDL2 REQUIRED sdl2)
-INCLUDE_DIRECTORIES(${SDL2_INCLUDE_DIRS})
+find_package(SDL2 REQUIRED)
-set_source_files_properties( mem.cpp PROPERTIES COMPILE_FLAGS " -O0 -UNDEBUG " )
+set_source_files_properties( mem.cpp PROPERTIES COMPILE_FLAGS " -Og")
add_executable(genemu genemu.cpp cpu.cpp vdp.cpp mem.cpp state.cpp gfx.cpp ioports.cpp hw.c Z80/Z80.c m68k/m68kcpu.c m68k/m68kops.c m68k/m68kopac.c m68k/m68kopdm.c m68k/m68kopnz.c m68k/m68kdasm.c ym2612/ym2612.c)
-target_link_libraries(genemu ${SDL2_LIBRARIES})
+target_include_directories(genemu SYSTEM PRIVATE ${SDL2_INCLUDE_DIRS})
+
+if("${SDL2_LIBRARIES}" STREQUAL "")
+ message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
+ set(SDL2_LIBRARIES "SDL2::SDL2")
+endif()
+
+target_link_libraries(genemu PRIVATE ${SDL2_LIBRARIES})
+
+install(TARGETS genemu RUNTIME DESTINATION bin)
\ No newline at end of file
diff --git a/gfx.cpp b/gfx.cpp
index 04daf6e..2848422 100644
--- a/gfx.cpp
+++ b/gfx.cpp
@@ -3,7 +3,7 @@
#include <assert.h>
#include <memory.h>
#include <stdio.h>
-#include <SDL.h>
+#include <SDL2/SDL.h>
extern "C" {
#include "hw.h"
}
diff --git a/hw.c b/hw.c
index 6b864df..1f34423 100644
--- a/hw.c
+++ b/hw.c
@@ -1,5 +1,5 @@
#include "hw.h"
-#include <SDL.h>
+#include <SDL2/SDL.h>
#include <assert.h>
#include <time.h>
@@ -105,7 +105,7 @@ void hw_enable_video(int enable)
screen = SDL_CreateWindow("Genemu - Sega Genesis Emulator",
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
WINDOW_WIDTH, WINDOW_WIDTH*3/4, SDL_WINDOW_RESIZABLE);
- renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC);
+ renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_SOFTWARE);
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "nearest"); // make the scaled rendering look smoother.
SDL_RenderSetLogicalSize(renderer, 320, 240);
diff --git a/ioports.cpp b/ioports.cpp
index 9c3f14f..9295163 100644
--- a/ioports.cpp
+++ b/ioports.cpp
@@ -1,5 +1,5 @@
#include "mem.h"
-#include <SDL.h>
+#include <SDL2/SDL.h>
extern "C" {
#include "hw.h"
}
diff --git a/mem.cpp b/mem.cpp
index fd36d68..4cf0b30 100644
--- a/mem.cpp
+++ b/mem.cpp
@@ -10,6 +10,7 @@ extern "C" {
#include "vdp.h"
#include "cpu.h"
#include "ioports.h"
+#include <cstdlib>
uint8_t *ROM;
uint8_t RAM[0x10000];
diff --git a/mem.h b/mem.h
index 8c96952..6c39fd6 100644
--- a/mem.h
+++ b/mem.h
@@ -7,7 +7,7 @@
#define MAX(a,b) ((a)>(b)?(a):(b))
#define MIN(a,b) ((a)<(b)?(a):(b))
-#define DISABLE_LOGGING 0
+#define DISABLE_LOGGING 1
void mem_init(int romsize);
int load_bin(const char *fn);
diff --git a/state.cpp b/state.cpp
index 38bc547..aa70962 100644
--- a/state.cpp
+++ b/state.cpp
@@ -3,7 +3,7 @@
#include "vdp.h"
#include "cpu.h"
#include "hw.h"
-#include <SDL.h>
+#include <SDL2/SDL.h>
extern "C" {
#include "m68k/m68k.h"