Kernel/Graphics: Move Bochs graphics related code into a separate folder

This commit is contained in:
Liav A 2021-07-09 10:27:19 +03:00 committed by Andreas Kling
parent 3fee1cbe66
commit 2a1bf53435
4 changed files with 3 additions and 3 deletions

View file

@ -63,11 +63,11 @@ set(KERNEL_SOURCES
Devices/HID/PS2MouseDevice.cpp
Devices/HID/VMWareMouseDevice.cpp
GlobalProcessExposed.cpp
Graphics/Bochs/GraphicsAdapter.cpp
Graphics/Console/GenericFramebufferConsole.cpp
Graphics/Console/ContiguousFramebufferConsole.cpp
Graphics/Console/TextModeConsole.cpp
Graphics/Console/VGAConsole.cpp
Graphics/BochsGraphicsAdapter.cpp
Graphics/FramebufferDevice.cpp
Graphics/GraphicsManagement.cpp
Graphics/Intel/NativeGraphicsAdapter.cpp

View file

@ -10,7 +10,7 @@
#include <Kernel/Bus/PCI/Access.h>
#include <Kernel/Bus/PCI/IDs.h>
#include <Kernel/Debug.h>
#include <Kernel/Graphics/BochsGraphicsAdapter.h>
#include <Kernel/Graphics/Bochs/GraphicsAdapter.h>
#include <Kernel/Graphics/Console/ContiguousFramebufferConsole.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/IO.h>

View file

@ -7,7 +7,7 @@
#include <AK/Singleton.h>
#include <Kernel/Bus/PCI/IDs.h>
#include <Kernel/CommandLine.h>
#include <Kernel/Graphics/BochsGraphicsAdapter.h>
#include <Kernel/Graphics/Bochs/GraphicsAdapter.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Graphics/Intel/NativeGraphicsAdapter.h>
#include <Kernel/Graphics/VGACompatibleAdapter.h>