WindowServer/LibGUI: Add default menu items and allow default action for context menu

By specifying an optional Action for Menu::popup an application
can specify what item should be displayed as a default item.
This commit is contained in:
Tom 2020-07-10 13:29:21 -06:00 committed by Andreas Kling
parent fc4e01a3c9
commit 1c1ab71692
6 changed files with 44 additions and 20 deletions

View file

@ -83,15 +83,15 @@ void Menu::add_separator()
m_items.append(make<MenuItem>(m_menu_id, MenuItem::Type::Separator));
}
void Menu::realize_if_needed()
void Menu::realize_if_needed(const RefPtr<Action>& default_action)
{
if (m_menu_id == -1)
realize_menu();
if (m_menu_id == -1 || m_last_default_action.ptr() != default_action)
realize_menu(default_action);
}
void Menu::popup(const Gfx::IntPoint& screen_position)
void Menu::popup(const Gfx::IntPoint& screen_position, const RefPtr<Action>& default_action)
{
realize_if_needed();
realize_if_needed(default_action);
WindowServerConnection::the().post_message(Messages::WindowServer::PopupMenu(m_menu_id, screen_position));
}
@ -102,7 +102,7 @@ void Menu::dismiss()
WindowServerConnection::the().post_message(Messages::WindowServer::DismissMenu(m_menu_id));
}
int Menu::realize_menu()
int Menu::realize_menu(RefPtr<Action> default_action)
{
m_menu_id = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateMenu>(m_name)->menu_id();
@ -120,8 +120,8 @@ int Menu::realize_menu()
}
if (item.type() == MenuItem::Type::Submenu) {
auto& submenu = *item.submenu();
submenu.realize_if_needed();
WindowServerConnection::the().send_sync<Messages::WindowServer::AddMenuItem>(m_menu_id, i, submenu.menu_id(), submenu.name(), true, false, false, "", -1, false);
submenu.realize_if_needed(default_action);
WindowServerConnection::the().send_sync<Messages::WindowServer::AddMenuItem>(m_menu_id, i, submenu.menu_id(), submenu.name(), true, false, false, false, "", -1, false);
continue;
}
if (item.type() == MenuItem::Type::Action) {
@ -143,10 +143,12 @@ int Menu::realize_menu()
}
auto shortcut_text = action.shortcut().is_valid() ? action.shortcut().to_string() : String();
bool exclusive = action.group() && action.group()->is_exclusive() && action.is_checkable();
WindowServerConnection::the().send_sync<Messages::WindowServer::AddMenuItem>(m_menu_id, i, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, shortcut_text, icon_buffer_id, exclusive);
bool is_default = (default_action.ptr() == &action);
WindowServerConnection::the().send_sync<Messages::WindowServer::AddMenuItem>(m_menu_id, i, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, is_default, shortcut_text, icon_buffer_id, exclusive);
}
}
all_menus().set(m_menu_id, this);
m_last_default_action = default_action ? default_action->make_weak_ptr() : nullptr;
return m_menu_id;
}
@ -159,6 +161,12 @@ void Menu::unrealize_menu()
m_menu_id = 0;
}
void Menu::realize_menu_if_needed()
{
if (menu_id() == -1)
realize_menu();
}
Action* Menu::action_at(size_t index)
{
if (index >= m_items.size())

View file

@ -27,7 +27,9 @@
#pragma once
#include <AK/NonnullOwnPtrVector.h>
#include <AK/WeakPtr.h>
#include <LibCore/Object.h>
#include <LibGUI/Action.h>
#include <LibGUI/Forward.h>
#include <LibGfx/Forward.h>
@ -39,11 +41,7 @@ public:
explicit Menu(const StringView& name = "");
virtual ~Menu() override;
void realize_menu_if_needed()
{
if (menu_id() == -1)
realize_menu();
}
void realize_menu_if_needed();
static Menu* from_menu_id(int);
int menu_id() const { return m_menu_id; }
@ -56,19 +54,20 @@ public:
void add_separator();
Menu& add_submenu(const String& name);
void popup(const Gfx::IntPoint& screen_position);
void popup(const Gfx::IntPoint& screen_position, const RefPtr<Action>& default_action = nullptr);
void dismiss();
private:
friend class MenuBar;
int realize_menu();
int realize_menu(RefPtr<Action> default_action = nullptr);
void unrealize_menu();
void realize_if_needed();
void realize_if_needed(const RefPtr<Action>& default_action);
int m_menu_id { -1 };
String m_name;
NonnullOwnPtrVector<MenuItem> m_items;
WeakPtr<Action> m_last_default_action;
};
}

View file

@ -79,13 +79,22 @@ void MenuItem::set_checked(bool checked)
update_window_server();
}
void MenuItem::set_default(bool is_default)
{
ASSERT(is_checkable());
if (m_default == is_default)
return;
m_default = is_default;
update_window_server();
}
void MenuItem::update_window_server()
{
if (m_menu_id < 0)
return;
auto& action = *m_action;
auto shortcut_text = action.shortcut().is_valid() ? action.shortcut().to_string() : String();
WindowServerConnection::the().send_sync<Messages::WindowServer::UpdateMenuItem>(m_menu_id, m_identifier, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, shortcut_text);
WindowServerConnection::the().send_sync<Messages::WindowServer::UpdateMenuItem>(m_menu_id, m_identifier, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, m_default, shortcut_text);
}
void MenuItem::set_menu_id(Badge<Menu>, unsigned int menu_id)

View file

@ -47,7 +47,7 @@ public:
~MenuItem();
Type type() const { return m_type; }
String text() const;
const Action* action() const { return m_action.ptr(); }
Action* action() { return m_action.ptr(); }
unsigned identifier() const { return m_identifier; }
@ -64,6 +64,9 @@ public:
bool is_enabled() const { return m_enabled; }
void set_enabled(bool);
bool is_default() const { return m_default; }
void set_default(bool);
void set_menu_id(Badge<Menu>, unsigned menu_id);
void set_identifier(Badge<Menu>, unsigned identifier);
@ -76,6 +79,7 @@ private:
bool m_enabled { true };
bool m_checkable { false };
bool m_checked { false };
bool m_default { false };
RefPtr<Action> m_action;
RefPtr<Menu> m_submenu;
};

View file

@ -201,6 +201,8 @@ OwnPtr<Messages::WindowServer::AddMenuItemResponse> ClientConnection::handle(con
}
auto& menu = *(*it).value;
auto menu_item = make<MenuItem>(menu, identifier, message.text(), message.shortcut(), message.enabled(), message.checkable(), message.checked());
if (message.is_default())
menu_item->set_default(true);
if (message.icon_buffer_id() != -1) {
auto icon_buffer = SharedBuffer::create_from_shbuf_id(message.icon_buffer_id());
if (!icon_buffer)
@ -260,6 +262,7 @@ OwnPtr<Messages::WindowServer::UpdateMenuItemResponse> ClientConnection::handle(
menu_item->set_shortcut_text(message.shortcut());
menu_item->set_enabled(message.enabled());
menu_item->set_checkable(message.checkable());
menu_item->set_default(message.is_default());
if (message.checkable())
menu_item->set_checked(message.checked());
return make<Messages::WindowServer::UpdateMenuItemResponse>();

View file

@ -21,13 +21,14 @@ endpoint WindowServer = 2
bool enabled,
bool checkable,
bool checked,
bool is_default,
[UTF8] String shortcut,
i32 icon_buffer_id,
bool exclusive) => ()
AddMenuSeparator(i32 menu_id) => ()
UpdateMenuItem(i32 menu_id, i32 identifier, i32 submenu_id, [UTF8] String text, bool enabled, bool checkable, bool checked, [UTF8] String shortcut) => ()
UpdateMenuItem(i32 menu_id, i32 identifier, i32 submenu_id, [UTF8] String text, bool enabled, bool checkable, bool checked, bool is_default, [UTF8] String shortcut) => ()
CreateWindow(
Gfx::IntRect rect,