1
0
mirror of https://github.com/SerenityOS/serenity synced 2024-07-05 22:54:55 +00:00

Ports: Make SDL2 build since recent GL::create_context changes

We also directly invoke `::present` on `GLContext` instead of going
through the static method `GL::present_context`.
This commit is contained in:
Jelle Raaijmakers 2022-09-16 22:38:18 +02:00 committed by Andreas Kling
parent 83c69fa62e
commit 09d211e08a

View File

@ -32,11 +32,11 @@ Co-Authored-By: circl <circl.lastname@gmail.com>
src/video/serenity/SDL_serenityevents_c.h | 33 +
src/video/serenity/SDL_serenitymessagebox.cpp | 40 ++
src/video/serenity/SDL_serenitymessagebox.h | 38 ++
src/video/serenity/SDL_serenitymouse.cpp | 142 +++++
src/video/serenity/SDL_serenitymouse.cpp | 142 ++++
src/video/serenity/SDL_serenitymouse.h | 39 ++
src/video/serenity/SDL_serenityvideo.cpp | 600 ++++++++++++++++++
src/video/serenity/SDL_serenityvideo.cpp | 605 ++++++++++++++++++
src/video/serenity/SDL_serenityvideo.h | 101 +++
20 files changed, 1295 insertions(+), 25 deletions(-)
20 files changed, 1300 insertions(+), 25 deletions(-)
create mode 100644 src/audio/serenity/SDL_serenityaudio.cpp
create mode 100644 src/audio/serenity/SDL_serenityaudio.h
create mode 100644 src/video/serenity/SDL_serenityevents.cpp
@ -862,10 +862,10 @@ index 0000000..039f036
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/serenity/SDL_serenityvideo.cpp b/src/video/serenity/SDL_serenityvideo.cpp
new file mode 100644
index 0000000..56e6e66
index 0000000..4ebe2ad
--- /dev/null
+++ b/src/video/serenity/SDL_serenityvideo.cpp
@@ -0,0 +1,600 @@
@@ -0,0 +1,605 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
@ -1399,7 +1399,12 @@ index 0000000..56e6e66
+ int pitch;
+ Serenity_CreateWindowFramebuffer(_this, window, &format, &pixels, &pitch);
+
+ auto gl_context = GL::create_context(*platform_window->widget()->m_buffer);
+ auto gl_context_or_error = GL::create_context(*platform_window->widget()->m_buffer);
+ if (gl_context_or_error.is_error()) {
+ SDL_SetError("Failed to initialize the GL context");
+ return nullptr;
+ }
+ auto gl_context = gl_context_or_error.release_value();
+ auto serenity_gl_context = new SerenityGLContext(move(gl_context));
+ platform_window->set_serenity_gl_context(serenity_gl_context);
+ GL::make_context_current(&serenity_gl_context->gl_context());
@ -1457,7 +1462,7 @@ index 0000000..56e6e66
+{
+ auto platform_window = SerenityPlatformWindow::from_sdl_window(window);
+ if (platform_window->serenity_gl_context())
+ GL::present_context(&platform_window->serenity_gl_context()->gl_context());
+ platform_window->serenity_gl_context()->gl_context().present();
+
+ platform_window->widget()->repaint();
+ return 0;