AK: Add some classes for JSON encoding.

This patch adds JsonValue, JsonObject and JsonArray. You can use them to
build up a JsonObject and then serialize it to a string via to_string().

This patch only implements encoding, no decoding yet.
This commit is contained in:
Andreas Kling 2019-06-17 19:47:35 +02:00
parent 7ccb84e58e
commit 04a8fc9bd7
7 changed files with 301 additions and 0 deletions

15
AK/JsonArray.cpp Normal file
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#include <AK/JsonArray.h>
#include <AK/StringBuilder.h>
String JsonArray::to_string() const
{
StringBuilder builder;
builder.append('[');
for (int i = 0; i < m_values.size(); ++i) {
builder.append(m_values[i].to_string());
if (i != size() - 1)
builder.append(',');
}
builder.append(']');
return builder.to_string();
}

24
AK/JsonArray.h Normal file
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#pragma once
#include <AK/JsonValue.h>
#include <AK/Vector.h>
class JsonArray {
public:
JsonArray() {}
~JsonArray() {}
int size() const { return m_values.size(); }
bool is_empty() const { return m_values.is_empty(); }
const JsonValue& at(int index) const { return m_values.at(index); }
const JsonValue& operator[](int index) const { return at(index); }
void clear() { m_values.clear(); }
void append(const JsonValue& value) { m_values.append(value); }
String to_string() const;
private:
Vector<JsonValue> m_values;
};

21
AK/JsonObject.cpp Normal file
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#include <AK/JsonObject.h>
#include <AK/StringBuilder.h>
String JsonObject::to_string() const
{
StringBuilder builder;
int index = 0;
builder.append('{');
for_each_member([&] (auto& key, auto& value) {
builder.append('"');
builder.append(key);
builder.append('"');
builder.append(':');
builder.append(value.to_string());
if (index != size() - 1)
builder.append(',');
++index;
});
builder.append('}');
return builder.to_string();
}

45
AK/JsonObject.h Normal file
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#pragma once
#include <AK/AKString.h>
#include <AK/HashMap.h>
#include <AK/JsonValue.h>
class JsonObject {
public:
JsonObject() { }
~JsonObject() { }
JsonObject(const JsonObject& other)
{
for (auto& it : other.m_members)
m_members.set(it.key, it.value);
}
int size() const { return m_members.size(); }
bool is_empty() const { return m_members.is_empty(); }
JsonValue get(const String& key) const
{
auto it = m_members.find(key);
if (it == m_members.end())
return JsonValue(JsonValue::Type::Undefined);
return (*it).value;
}
void set(const String& key, const JsonValue& value)
{
m_members.set(key, value);
}
template<typename Callback>
void for_each_member(Callback callback) const
{
for (auto& it : m_members)
callback(it.key, it.value);
}
String to_string() const;
private:
HashMap<String, JsonValue> m_members;
};

140
AK/JsonValue.cpp Normal file
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#include <AK/JsonArray.h>
#include <AK/JsonObject.h>
#include <AK/JsonValue.h>
JsonValue::JsonValue(Type type)
: m_type(type)
{
}
JsonValue::JsonValue(const JsonValue& other)
{
copy_from(other);
}
JsonValue& JsonValue::operator=(const JsonValue& other)
{
if (this != &other) {
clear();
copy_from(other);
}
return *this;
}
void JsonValue::copy_from(const JsonValue& other)
{
m_type = other.m_type;
switch (m_type) {
case Type::String:
m_value.as_string = other.m_value.as_string;
AK::retain_if_not_null(m_value.as_string);
break;
case Type::Object:
m_value.as_object = new JsonObject(*other.m_value.as_object);
break;
case Type::Array:
m_value.as_array = new JsonArray(*other.m_value.as_array);
break;
default:
m_value.as_string = other.m_value.as_string;
break;
}
}
JsonValue::JsonValue(JsonValue&& other)
{
m_type = exchange(other.m_type, Type::Undefined);
m_value.as_string = exchange(other.m_value.as_string, nullptr);
}
JsonValue& JsonValue::operator=(JsonValue&& other)
{
if (this != &other) {
m_type = exchange(other.m_type, Type::Undefined);
m_value.as_string = exchange(other.m_value.as_string, nullptr);
}
return *this;
}
JsonValue::JsonValue(int value)
: m_type(Type::Int)
{
m_value.as_int = value;
}
JsonValue::JsonValue(double value)
: m_type(Type::Double)
{
m_value.as_double = value;
}
JsonValue::JsonValue(bool value)
: m_type(Type::Bool)
{
m_value.as_bool = value;
}
JsonValue::JsonValue(const String& value)
{
if (value.is_null()) {
m_type = Type::Null;
} else {
m_type = Type::String;
m_value.as_string = const_cast<StringImpl*>(value.impl());
AK::retain_if_not_null(m_value.as_string);
}
}
JsonValue::JsonValue(const JsonObject& value)
: m_type(Type::Object)
{
m_value.as_object = new JsonObject(value);
}
JsonValue::JsonValue(const JsonArray& value)
: m_type(Type::Array)
{
m_value.as_array = new JsonArray(value);
}
void JsonValue::clear()
{
switch (m_type) {
case Type::String:
AK::release_if_not_null(m_value.as_string);
break;
case Type::Object:
delete m_value.as_object;
break;
case Type::Array:
delete m_value.as_array;
break;
default:
break;
}
m_type = Type::Undefined;
m_value.as_string = nullptr;
}
String JsonValue::to_string() const
{
switch (m_type) {
case Type::String:
return String::format("\"%s\"", m_value.as_string->characters());
case Type::Array:
return m_value.as_array->to_string();
case Type::Object:
return m_value.as_object->to_string();
case Type::Bool:
return m_value.as_bool ? "true" : "false";
case Type::Double:
return String::format("%g", m_value.as_double);
case Type::Int:
return String::format("%d", m_value.as_int);
case Type::Undefined:
return "undefined";
case Type::Null:
return "null";
}
ASSERT_NOT_REACHED();
}

53
AK/JsonValue.h Normal file
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#pragma once
#include <AK/AKString.h>
class JsonArray;
class JsonObject;
class JsonValue {
public:
enum class Type {
Undefined,
Null,
Int,
Double,
Bool,
String,
Array,
Object,
};
explicit JsonValue(Type = Type::Null);
~JsonValue() { clear(); }
JsonValue(const JsonValue&);
JsonValue(JsonValue&&);
JsonValue& operator=(const JsonValue&);
JsonValue& operator=(JsonValue&&);
JsonValue(int);
JsonValue(double);
JsonValue(bool);
JsonValue(const String&);
JsonValue(const JsonArray&);
JsonValue(const JsonObject&);
String to_string() const;
private:
void clear();
void copy_from(const JsonValue&);
Type m_type { Type::Undefined };
union {
StringImpl* as_string { nullptr };
JsonArray* as_array;
JsonObject* as_object;
double as_double;
int as_int;
bool as_bool;
} m_value;
};

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@ -7,6 +7,9 @@ AK_OBJS = \
../AK/StringBuilder.o \
../AK/FileSystemPath.o \
../AK/StdLibExtras.o \
../AK/JsonValue.o \
../AK/JsonArray.o \
../AK/JsonObject.o \
../AK/MappedFile.o
LIBC_OBJS = \