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mirror of https://github.com/SerenityOS/serenity synced 2024-07-09 03:50:45 +00:00

Move windowing stuff from AbstractScreen to WindowManager.

This commit is contained in:
Andreas Kling 2018-10-12 01:10:16 +02:00
parent 415c4b90c5
commit 02f4d6ef8e
6 changed files with 59 additions and 58 deletions

View File

@ -3,12 +3,9 @@
#include "Event.h"
#include "Widget.h"
#include <AK/Assertions.h>
#include "TerminalWidget.h"
static AbstractScreen* s_the;
extern TerminalWidget* g_tw;
AbstractScreen& AbstractScreen::the()
{
ASSERT(s_the);
@ -28,35 +25,3 @@ AbstractScreen::~AbstractScreen()
{
}
void AbstractScreen::event(Event& event)
{
if (event.type() == Event::MouseMove
|| event.type() == Event::MouseDown
|| event.type() == Event::MouseUp) {
auto& me = static_cast<MouseEvent&>(event);
//printf("AbstractScreen::onMouseMove: %d, %d\n", me.x(), me.y());
auto result = m_rootWidget->hitTest(me.x(), me.y());
//printf("hit test for %d,%d found: %s{%p} %d,%d\n", me.x(), me.y(), result.widget->className(), result.widget, result.localX, result.localY);
auto localEvent = make<MouseEvent>(event.type(), result.localX, result.localY, me.button());
result.widget->event(*localEvent);
return Object::event(event);
}
if (event.type() == Event::KeyDown || event.type() == Event::KeyUp) {
// FIXME: Implement proper focus.
Widget* focusedWidget = g_tw;
return focusedWidget->event(event);
}
return Object::event(event);
}
void AbstractScreen::setRootWidget(Widget* widget)
{
// FIXME: Should we support switching root widgets?
ASSERT(!m_rootWidget);
ASSERT(widget);
m_rootWidget = widget;
EventLoop::main().postEvent(m_rootWidget, make<ShowEvent>());
}

View File

@ -2,8 +2,6 @@
#include "Object.h"
class Widget;
class AbstractScreen : public Object {
public:
virtual ~AbstractScreen();
@ -11,20 +9,13 @@ public:
unsigned width() const { return m_width; }
unsigned height() const { return m_height; }
Widget* rootWidget() { return m_rootWidget; }
void setRootWidget(Widget*);
static AbstractScreen& the();
protected:
AbstractScreen(unsigned width, unsigned height);
private:
virtual void event(Event&) override;
unsigned m_width { 0 };
unsigned m_height { 0 };
Widget* m_rootWidget { nullptr };
};

View File

@ -1,9 +1,9 @@
#include "EventLoopSDL.h"
#include "Event.h"
#include <SDL.h>
#include "AbstractScreen.h"
#include "Widget.h"
#include "TerminalWidget.h"
#include "WindowManager.h"
#include <unistd.h>
int g_fd;
@ -46,23 +46,23 @@ void EventLoopSDL::waitForEvent()
if (sdlEvent.window.event == SDL_WINDOWEVENT_EXPOSED) {
// Spam paint events whenever we get exposed.
// This is obviously not ideal, but the SDL backend here is just a prototype anyway.
postEvent(AbstractScreen::the().rootWidget(), make<PaintEvent>());
postEvent(&WindowManager::the(), make<PaintEvent>());
}
return;
case SDL_MOUSEMOTION:
postEvent(&AbstractScreen::the(), make<MouseEvent>(Event::MouseMove, sdlEvent.motion.x, sdlEvent.motion.y));
postEvent(&WindowManager::the(), make<MouseEvent>(Event::MouseMove, sdlEvent.motion.x, sdlEvent.motion.y));
return;
case SDL_MOUSEBUTTONDOWN:
postEvent(&AbstractScreen::the(), make<MouseEvent>(Event::MouseDown, sdlEvent.button.x, sdlEvent.button.y, toMouseButton(sdlEvent.button.button)));
postEvent(&WindowManager::the(), make<MouseEvent>(Event::MouseDown, sdlEvent.button.x, sdlEvent.button.y, toMouseButton(sdlEvent.button.button)));
return;
case SDL_MOUSEBUTTONUP:
postEvent(&AbstractScreen::the(), make<MouseEvent>(Event::MouseUp, sdlEvent.button.x, sdlEvent.button.y, toMouseButton(sdlEvent.button.button)));
postEvent(&WindowManager::the(), make<MouseEvent>(Event::MouseUp, sdlEvent.button.x, sdlEvent.button.y, toMouseButton(sdlEvent.button.button)));
return;
case SDL_KEYDOWN:
postEvent(&AbstractScreen::the(), make<KeyEvent>(Event::KeyDown, toKey(sdlEvent.key.keysym)));
postEvent(&WindowManager::the(), make<KeyEvent>(Event::KeyDown, toKey(sdlEvent.key.keysym)));
return;
case SDL_KEYUP:
postEvent(&AbstractScreen::the(), make<KeyEvent>(Event::KeyUp, toKey(sdlEvent.key.keysym)));
postEvent(&WindowManager::the(), make<KeyEvent>(Event::KeyUp, toKey(sdlEvent.key.keysym)));
return;
}
}

View File

@ -3,6 +3,10 @@
#include "Widget.h"
#include "Window.h"
#include "AbstractScreen.h"
#include "TerminalWidget.h"
#include "EventLoop.h"
extern TerminalWidget* g_tw;
WindowManager& WindowManager::the()
{
@ -26,7 +30,7 @@ void WindowManager::paintWindowFrames()
void WindowManager::paintWindowFrame(Window& window)
{
Painter p(*AbstractScreen::the().rootWidget());
Painter p(*m_rootWidget);
printf("WM: paintWindowFrame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height());
@ -103,3 +107,40 @@ void WindowManager::notifyRectChanged(Window& window, const Rect& oldRect, const
newRect.width(),
newRect.height());
}
void WindowManager::event(Event& event)
{
if (event.type() == Event::MouseMove
|| event.type() == Event::MouseDown
|| event.type() == Event::MouseUp) {
auto& me = static_cast<MouseEvent&>(event);
auto result = m_rootWidget->hitTest(me.x(), me.y());
//printf("hit test for %d,%d found: %s{%p} %d,%d\n", me.x(), me.y(), result.widget->className(), result.widget, result.localX, result.localY);
auto localEvent = make<MouseEvent>(event.type(), result.localX, result.localY, me.button());
result.widget->event(*localEvent);
return Object::event(event);
}
if (event.type() == Event::KeyDown || event.type() == Event::KeyUp) {
// FIXME: Implement proper focus.
Widget* focusedWidget = g_tw;
return focusedWidget->event(event);
}
if (event.type() == Event::Paint) {
return m_rootWidget->event(event);
}
return Object::event(event);
}
void WindowManager::setRootWidget(Widget* widget)
{
// FIXME: Should we support switching root widgets?
ASSERT(!m_rootWidget);
ASSERT(widget);
m_rootWidget = widget;
EventLoop::main().postEvent(m_rootWidget, make<ShowEvent>());
}

View File

@ -1,11 +1,12 @@
#pragma once
class Window;
#include "Object.h"
#include "Rect.h"
#include <AK/HashTable.h>
class Widget;
class Window;
class WindowManager : public Object {
public:
static WindowManager& the();
@ -16,11 +17,16 @@ public:
void notifyTitleChanged(Window&);
void notifyRectChanged(Window&, const Rect& oldRect, const Rect& newRect);
Widget* rootWidget() { return m_rootWidget; }
void setRootWidget(Widget*);
private:
WindowManager();
~WindowManager();
void paintWindowFrame(Window&);
virtual void event(Event&) override;
void paintWindowFrame(Window&);
HashTable<Window*> m_windows;
Widget* m_rootWidget { nullptr };
};

View File

@ -16,9 +16,7 @@ int main(int c, char** v)
EventLoopSDL loop;
RootWidget w;
fb.setRootWidget(&w);
WindowManager::the();
WindowManager::the().setRootWidget(&w);
auto* l1 = new Label(&w);
l1->setRect(Rect(100, 100, 300, 20));