LibGfx: Add UTF-32 version of the text painting code paths

There's a large amount of code duplication here right now, which will
need to be reduced.
This commit is contained in:
Andreas Kling 2020-05-17 20:32:23 +02:00
parent 0d78ee95f9
commit 0272bbb4fb
2 changed files with 132 additions and 0 deletions

View file

@ -34,6 +34,7 @@
#include <AK/QuickSort.h>
#include <AK/StdLibExtras.h>
#include <AK/StringBuilder.h>
#include <AK/Utf32View.h>
#include <AK/Utf8View.h>
#include <LibGfx/CharacterBitmap.h>
#include <LibGfx/Path.h>
@ -874,11 +875,82 @@ void Painter::draw_text_line(const Rect& a_rect, const Utf8View& text, const Fon
}
}
void Painter::draw_text_line(const Rect& a_rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
auto rect = a_rect;
Utf32View final_text(text);
Vector<u32> elided_text;
if (elision == TextElision::Right) {
int text_width = font.width(final_text);
if (font.width(final_text) > rect.width()) {
int glyph_spacing = font.glyph_spacing();
int new_width = font.width("...");
if (new_width < text_width) {
size_t i = 0;
for (; i < text.length(); ++i) {
u32 codepoint = text.codepoints()[i];
int glyph_width = font.glyph_or_emoji_width(codepoint);
// NOTE: Glyph spacing should not be added after the last glyph on the line,
// but since we are here because the last glyph does not actually fit on the line,
// we don't have to worry about spacing.
int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
if (width_with_this_glyph_included > rect.width())
break;
new_width += glyph_width + glyph_spacing;
}
elided_text.clear();
elided_text.append(final_text.codepoints(), i);
elided_text.append('.');
elided_text.append('.');
elided_text.append('.');
final_text = Utf32View { elided_text.data(), elided_text.size() };
}
}
}
switch (alignment) {
case TextAlignment::TopLeft:
case TextAlignment::CenterLeft:
break;
case TextAlignment::TopRight:
case TextAlignment::CenterRight:
rect.set_x(rect.right() - font.width(final_text));
break;
case TextAlignment::Center: {
auto shrunken_rect = rect;
shrunken_rect.set_width(font.width(final_text));
shrunken_rect.center_within(rect);
rect = shrunken_rect;
break;
}
default:
ASSERT_NOT_REACHED();
}
auto point = rect.location();
int space_width = font.glyph_width(' ') + font.glyph_spacing();
for (size_t i = 0; i < final_text.length(); ++i) {
auto codepoint = final_text.codepoints()[i];
if (codepoint == ' ') {
point.move_by(space_width, 0);
continue;
}
draw_glyph_or_emoji(point, codepoint, font, color);
point.move_by(font.glyph_or_emoji_width(codepoint) + font.glyph_spacing(), 0);
}
}
void Painter::draw_text(const Rect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision)
{
draw_text(rect, text, font(), alignment, color, elision);
}
void Painter::draw_text(const Rect& rect, const Utf32View& text, TextAlignment alignment, Color color, TextElision elision)
{
draw_text(rect, text, font(), alignment, color, elision);
}
void Painter::draw_text(const Rect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
Utf8View text { raw_text };
@ -938,6 +1010,63 @@ void Painter::draw_text(const Rect& rect, const StringView& raw_text, const Font
}
}
void Painter::draw_text(const Rect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
Vector<Utf32View, 32> lines;
size_t start_of_current_line = 0;
for (size_t i = 0; i < text.length(); ++i) {
u32 codepoint = text.codepoints()[i];
if (codepoint == '\n') {
Utf32View line = text.substring_view(start_of_current_line, i - start_of_current_line);
lines.append(line);
start_of_current_line = i + 1;
}
}
if (start_of_current_line != text.length()) {
Utf32View line = text.substring_view(start_of_current_line, text.length() - start_of_current_line);
lines.append(line);
}
static const int line_spacing = 4;
int line_height = font.glyph_height() + line_spacing;
Rect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };
for (auto& line : lines) {
auto line_width = font.width(line);
if (line_width > bounding_rect.width())
bounding_rect.set_width(line_width);
}
switch (alignment) {
case TextAlignment::TopLeft:
bounding_rect.set_location(rect.location());
break;
case TextAlignment::TopRight:
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
break;
case TextAlignment::CenterLeft:
bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
break;
case TextAlignment::CenterRight:
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
break;
case TextAlignment::Center:
bounding_rect.center_within(rect);
break;
default:
ASSERT_NOT_REACHED();
}
for (size_t i = 0; i < lines.size(); ++i) {
auto& line = lines[i];
Rect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
line_rect.intersect(rect);
draw_text_line(line_rect, line, font, alignment, color, elision);
}
}
void Painter::set_pixel(const Point& p, Color color)
{
auto point = p;

View file

@ -74,6 +74,8 @@ public:
void blit_scaled(const Rect&, const Gfx::Bitmap&, const Rect&, float, float);
void draw_text(const Rect&, const StringView&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
void draw_text(const Rect&, const StringView&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
void draw_text(const Rect&, const Utf32View&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
void draw_text(const Rect&, const Utf32View&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
void draw_glyph(const Point&, char, Color);
void draw_glyph(const Point&, char, const Font&, Color);
void draw_emoji(const Point&, const Gfx::Bitmap&, const Font&);
@ -126,6 +128,7 @@ protected:
void draw_pixel(const Point&, Color, int thickness = 1);
void draw_text_line(const Rect&, const Utf8View&, const Font&, TextAlignment, Color, TextElision);
void draw_text_line(const Rect&, const Utf32View&, const Font&, TextAlignment, Color, TextElision);
struct State {
const Font* font;