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https://github.com/SerenityOS/serenity
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LibGfx: Add UTF-32 version of the text painting code paths
There's a large amount of code duplication here right now, which will need to be reduced.
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@ -34,6 +34,7 @@
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#include <AK/QuickSort.h>
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#include <AK/StdLibExtras.h>
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#include <AK/StringBuilder.h>
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#include <AK/Utf32View.h>
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#include <AK/Utf8View.h>
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#include <LibGfx/CharacterBitmap.h>
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#include <LibGfx/Path.h>
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@ -874,11 +875,82 @@ void Painter::draw_text_line(const Rect& a_rect, const Utf8View& text, const Fon
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}
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}
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void Painter::draw_text_line(const Rect& a_rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
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{
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auto rect = a_rect;
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Utf32View final_text(text);
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Vector<u32> elided_text;
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if (elision == TextElision::Right) {
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int text_width = font.width(final_text);
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if (font.width(final_text) > rect.width()) {
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int glyph_spacing = font.glyph_spacing();
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int new_width = font.width("...");
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if (new_width < text_width) {
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size_t i = 0;
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for (; i < text.length(); ++i) {
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u32 codepoint = text.codepoints()[i];
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int glyph_width = font.glyph_or_emoji_width(codepoint);
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// NOTE: Glyph spacing should not be added after the last glyph on the line,
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// but since we are here because the last glyph does not actually fit on the line,
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// we don't have to worry about spacing.
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int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
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if (width_with_this_glyph_included > rect.width())
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break;
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new_width += glyph_width + glyph_spacing;
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}
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elided_text.clear();
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elided_text.append(final_text.codepoints(), i);
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elided_text.append('.');
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elided_text.append('.');
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elided_text.append('.');
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final_text = Utf32View { elided_text.data(), elided_text.size() };
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}
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}
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}
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switch (alignment) {
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case TextAlignment::TopLeft:
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case TextAlignment::CenterLeft:
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break;
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case TextAlignment::TopRight:
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case TextAlignment::CenterRight:
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rect.set_x(rect.right() - font.width(final_text));
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break;
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case TextAlignment::Center: {
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auto shrunken_rect = rect;
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shrunken_rect.set_width(font.width(final_text));
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shrunken_rect.center_within(rect);
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rect = shrunken_rect;
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break;
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}
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default:
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ASSERT_NOT_REACHED();
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}
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auto point = rect.location();
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int space_width = font.glyph_width(' ') + font.glyph_spacing();
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for (size_t i = 0; i < final_text.length(); ++i) {
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auto codepoint = final_text.codepoints()[i];
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if (codepoint == ' ') {
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point.move_by(space_width, 0);
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continue;
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}
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draw_glyph_or_emoji(point, codepoint, font, color);
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point.move_by(font.glyph_or_emoji_width(codepoint) + font.glyph_spacing(), 0);
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}
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}
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void Painter::draw_text(const Rect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision)
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{
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draw_text(rect, text, font(), alignment, color, elision);
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}
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void Painter::draw_text(const Rect& rect, const Utf32View& text, TextAlignment alignment, Color color, TextElision elision)
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{
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draw_text(rect, text, font(), alignment, color, elision);
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}
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void Painter::draw_text(const Rect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
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{
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Utf8View text { raw_text };
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@ -938,6 +1010,63 @@ void Painter::draw_text(const Rect& rect, const StringView& raw_text, const Font
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}
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}
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void Painter::draw_text(const Rect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
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{
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Vector<Utf32View, 32> lines;
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size_t start_of_current_line = 0;
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for (size_t i = 0; i < text.length(); ++i) {
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u32 codepoint = text.codepoints()[i];
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if (codepoint == '\n') {
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Utf32View line = text.substring_view(start_of_current_line, i - start_of_current_line);
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lines.append(line);
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start_of_current_line = i + 1;
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}
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}
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if (start_of_current_line != text.length()) {
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Utf32View line = text.substring_view(start_of_current_line, text.length() - start_of_current_line);
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lines.append(line);
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}
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static const int line_spacing = 4;
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int line_height = font.glyph_height() + line_spacing;
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Rect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };
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for (auto& line : lines) {
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auto line_width = font.width(line);
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if (line_width > bounding_rect.width())
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bounding_rect.set_width(line_width);
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}
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switch (alignment) {
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case TextAlignment::TopLeft:
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bounding_rect.set_location(rect.location());
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break;
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case TextAlignment::TopRight:
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bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
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break;
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case TextAlignment::CenterLeft:
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bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
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break;
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case TextAlignment::CenterRight:
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bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
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break;
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case TextAlignment::Center:
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bounding_rect.center_within(rect);
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break;
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default:
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ASSERT_NOT_REACHED();
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}
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for (size_t i = 0; i < lines.size(); ++i) {
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auto& line = lines[i];
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Rect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
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line_rect.intersect(rect);
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draw_text_line(line_rect, line, font, alignment, color, elision);
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}
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}
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void Painter::set_pixel(const Point& p, Color color)
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{
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auto point = p;
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@ -74,6 +74,8 @@ public:
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void blit_scaled(const Rect&, const Gfx::Bitmap&, const Rect&, float, float);
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void draw_text(const Rect&, const StringView&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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void draw_text(const Rect&, const StringView&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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void draw_text(const Rect&, const Utf32View&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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void draw_text(const Rect&, const Utf32View&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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void draw_glyph(const Point&, char, Color);
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void draw_glyph(const Point&, char, const Font&, Color);
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void draw_emoji(const Point&, const Gfx::Bitmap&, const Font&);
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@ -126,6 +128,7 @@ protected:
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void draw_pixel(const Point&, Color, int thickness = 1);
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void draw_text_line(const Rect&, const Utf8View&, const Font&, TextAlignment, Color, TextElision);
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void draw_text_line(const Rect&, const Utf32View&, const Font&, TextAlignment, Color, TextElision);
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struct State {
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const Font* font;
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