serenity/AK/ByteBuffer.h

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#pragma once
#include "Buffer.h"
#include "Types.h"
#include "StdLibExtras.h"
namespace AK {
class ByteBuffer {
public:
ByteBuffer() { }
ByteBuffer(std::nullptr_t) { }
ByteBuffer(const ByteBuffer& other)
: m_impl(other.m_impl.copyRef())
{
}
ByteBuffer(ByteBuffer&& other)
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: m_impl(move(other.m_impl))
{
}
ByteBuffer& operator=(ByteBuffer&& other)
{
if (this != &other)
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m_impl = move(other.m_impl);
return *this;
}
ByteBuffer& operator=(const ByteBuffer& other)
{
m_impl = other.m_impl.copyRef();
return *this;
}
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static ByteBuffer create_uninitialized(size_t size) { return ByteBuffer(Buffer<byte>::create_uninitialized(size)); }
static ByteBuffer copy(const byte* data, size_t size) { return ByteBuffer(Buffer<byte>::copy(data, size)); }
static ByteBuffer wrap(byte* data, size_t size) { return ByteBuffer(Buffer<byte>::wrap(data, size)); }
static ByteBuffer adopt(byte* data, size_t size) { return ByteBuffer(Buffer<byte>::adopt(data, size)); }
~ByteBuffer() { clear(); }
void clear() { m_impl = nullptr; }
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operator bool() const { return !is_null(); }
bool operator!() const { return is_null(); }
bool is_null() const { return m_impl == nullptr; }
byte& operator[](size_t i) { ASSERT(m_impl); return (*m_impl)[i]; }
byte operator[](size_t i) const { ASSERT(m_impl); return (*m_impl)[i]; }
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bool is_empty() const { return !m_impl || m_impl->is_empty(); }
size_t size() const { return m_impl ? m_impl->size() : 0; }
byte* pointer() { return m_impl ? m_impl->pointer() : nullptr; }
const byte* pointer() const { return m_impl ? m_impl->pointer() : nullptr; }
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byte* offset_pointer(size_t offset) { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
const byte* offset_pointer(size_t offset) const { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
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const void* end_pointer() const { return m_impl ? m_impl->end_pointer() : nullptr; }
// NOTE: trim() does not reallocate.
void trim(size_t size)
{
if (m_impl)
m_impl->trim(size);
}
ByteBuffer slice(size_t offset, size_t size) const
{
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if (is_null())
return { };
if (offset >= this->size())
return { };
if (offset + size >= this->size())
size = this->size() - offset;
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return copy(offset_pointer(offset), size);
}
private:
explicit ByteBuffer(RetainPtr<Buffer<byte>>&& impl)
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: m_impl(move(impl))
{
}
RetainPtr<Buffer<byte>> m_impl;
};
}
using AK::ByteBuffer;