qemu/tcg/tcg-runtime.h
Aurelien Jarno 31d6655100 tcg: add div/rem 32-bit helpers
Some targets like ARM would benefit to use 32-bit helpers for
div/rem/divu/remu.

Create a #define for div2 so that targets can select between
div, div2 and helper implementation. Use the helper version if none
of the #define are present.

Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-03-14 22:04:50 +01:00

19 lines
706 B
C

#ifndef TCG_RUNTIME_H
#define TCG_RUNTIME_H
/* tcg-runtime.c */
int32_t tcg_helper_div_i32(int32_t arg1, int32_t arg2);
int32_t tcg_helper_rem_i32(int32_t arg1, int32_t arg2);
uint32_t tcg_helper_divu_i32(uint32_t arg1, uint32_t arg2);
uint32_t tcg_helper_remu_i32(uint32_t arg1, uint32_t arg2);
int64_t tcg_helper_shl_i64(int64_t arg1, int64_t arg2);
int64_t tcg_helper_shr_i64(int64_t arg1, int64_t arg2);
int64_t tcg_helper_sar_i64(int64_t arg1, int64_t arg2);
int64_t tcg_helper_div_i64(int64_t arg1, int64_t arg2);
int64_t tcg_helper_rem_i64(int64_t arg1, int64_t arg2);
uint64_t tcg_helper_divu_i64(uint64_t arg1, uint64_t arg2);
uint64_t tcg_helper_remu_i64(uint64_t arg1, uint64_t arg2);
#endif