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d9a8b27a7e
Tell PulseAudio to send recorded audio data in smaller chunks than timer_period, so there's a good chance that qemu can read recorded audio data every time it looks for new data. PulseAudio tries to send buffer updates at a fragsize / 2 rate. With fragsize = timer_period / 2 * 3 the update rate is 75% of timer_period. The lower limit for the recording buffer size maxlength is fragsize * 2. Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de Message-Id: <20210110100239.27588-19-vr_qemu@t-online.de> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> |
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.. | ||
alsaaudio.c | ||
audio.c | ||
audio.h | ||
audio_int.h | ||
audio_legacy.c | ||
audio_template.h | ||
audio_win_int.c | ||
audio_win_int.h | ||
coreaudio.c | ||
dsound_template.h | ||
dsoundaudio.c | ||
jackaudio.c | ||
meson.build | ||
mixeng.c | ||
mixeng.h | ||
mixeng_template.h | ||
noaudio.c | ||
ossaudio.c | ||
paaudio.c | ||
rate_template.h | ||
sdlaudio.c | ||
spiceaudio.c | ||
trace-events | ||
trace.h | ||
wavaudio.c | ||
wavcapture.c |