qemu/hw/qdev-core.h
Peter Maydell 0be6bfac62 qdev: Implement (variable length) array properties
Add support for declaring array properties for qdev devices.
These work by defining an initial static property 'len-arrayname'
which the user of the device should set to the desired size
of the array. When this property is set, memory is allocated
for the array elements, and dynamic properties "arrayname[0]",
"arrayname[1]"... are created so the user of the device can
then set the values of the individual array elements.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2013-03-15 16:41:57 +00:00

299 lines
9.6 KiB
C

#ifndef QDEV_CORE_H
#define QDEV_CORE_H
#include "qemu/queue.h"
#include "qemu/option.h"
#include "qemu/typedefs.h"
#include "qom/object.h"
#include "hw/irq.h"
#include "qapi/error.h"
enum {
DEV_NVECTORS_UNSPECIFIED = -1,
};
#define TYPE_DEVICE "device"
#define DEVICE(obj) OBJECT_CHECK(DeviceState, (obj), TYPE_DEVICE)
#define DEVICE_CLASS(klass) OBJECT_CLASS_CHECK(DeviceClass, (klass), TYPE_DEVICE)
#define DEVICE_GET_CLASS(obj) OBJECT_GET_CLASS(DeviceClass, (obj), TYPE_DEVICE)
typedef int (*qdev_initfn)(DeviceState *dev);
typedef int (*qdev_event)(DeviceState *dev);
typedef void (*qdev_resetfn)(DeviceState *dev);
typedef void (*DeviceRealize)(DeviceState *dev, Error **errp);
typedef void (*DeviceUnrealize)(DeviceState *dev, Error **errp);
struct VMStateDescription;
/**
* DeviceClass:
* @props: Properties accessing state fields.
* @realize: Callback function invoked when the #DeviceState:realized
* property is changed to %true. The default invokes @init if not %NULL.
* @unrealize: Callback function invoked when the #DeviceState:realized
* property is changed to %false.
* @init: Callback function invoked when the #DeviceState::realized property
* is changed to %true. Deprecated, new types inheriting directly from
* TYPE_DEVICE should use @realize instead, new leaf types should consult
* their respective parent type.
*
* # Realization #
* Devices are constructed in two stages,
* 1) object instantiation via object_initialize() and
* 2) device realization via #DeviceState:realized property.
* The former may not fail (it might assert or exit), the latter may return
* error information to the caller and must be re-entrant.
* Trivial field initializations should go into #TypeInfo.instance_init.
* Operations depending on @props static properties should go into @realize.
* After successful realization, setting static properties will fail.
*
* As an interim step, the #DeviceState:realized property is set by deprecated
* functions qdev_init() and qdev_init_nofail().
* In the future, devices will propagate this state change to their children
* and along busses they expose.
* The point in time will be deferred to machine creation, so that values
* set in @realize will not be introspectable beforehand. Therefore devices
* must not create children during @realize; they should initialize them via
* object_initialize() in their own #TypeInfo.instance_init and forward the
* realization events appropriately.
*
* The @init callback is considered private to a particular bus implementation
* (immediate abstract child types of TYPE_DEVICE). Derived leaf types set an
* "init" callback on their parent class instead.
*
* Any type may override the @realize and/or @unrealize callbacks but needs
* to call the parent type's implementation if keeping their functionality
* is desired. Refer to QOM documentation for further discussion and examples.
*
* <note>
* <para>
* If a type derived directly from TYPE_DEVICE implements @realize, it does
* not need to implement @init and therefore does not need to store and call
* #DeviceClass' default @realize callback.
* For other types consult the documentation and implementation of the
* respective parent types.
* </para>
* </note>
*/
typedef struct DeviceClass {
/*< private >*/
ObjectClass parent_class;
/*< public >*/
const char *fw_name;
const char *desc;
Property *props;
int no_user;
/* callbacks */
void (*reset)(DeviceState *dev);
DeviceRealize realize;
DeviceUnrealize unrealize;
/* device state */
const struct VMStateDescription *vmsd;
/* Private to qdev / bus. */
qdev_initfn init; /* TODO remove, once users are converted to realize */
qdev_event unplug;
qdev_event exit;
const char *bus_type;
} DeviceClass;
/**
* DeviceState:
* @realized: Indicates whether the device has been fully constructed.
*
* This structure should not be accessed directly. We declare it here
* so that it can be embedded in individual device state structures.
*/
struct DeviceState {
/*< private >*/
Object parent_obj;
/*< public >*/
const char *id;
bool realized;
QemuOpts *opts;
int hotplugged;
BusState *parent_bus;
int num_gpio_out;
qemu_irq *gpio_out;
int num_gpio_in;
qemu_irq *gpio_in;
QLIST_HEAD(, BusState) child_bus;
int num_child_bus;
int instance_id_alias;
int alias_required_for_version;
};
#define TYPE_BUS "bus"
#define BUS(obj) OBJECT_CHECK(BusState, (obj), TYPE_BUS)
#define BUS_CLASS(klass) OBJECT_CLASS_CHECK(BusClass, (klass), TYPE_BUS)
#define BUS_GET_CLASS(obj) OBJECT_GET_CLASS(BusClass, (obj), TYPE_BUS)
struct BusClass {
ObjectClass parent_class;
/* FIXME first arg should be BusState */
void (*print_dev)(Monitor *mon, DeviceState *dev, int indent);
char *(*get_dev_path)(DeviceState *dev);
/*
* This callback is used to create Open Firmware device path in accordance
* with OF spec http://forthworks.com/standards/of1275.pdf. Individual bus
* bindings can be found at http://playground.sun.com/1275/bindings/.
*/
char *(*get_fw_dev_path)(DeviceState *dev);
int (*reset)(BusState *bus);
/* maximum devices allowed on the bus, 0: no limit. */
int max_dev;
};
typedef struct BusChild {
DeviceState *child;
int index;
QTAILQ_ENTRY(BusChild) sibling;
} BusChild;
/**
* BusState:
*/
struct BusState {
Object obj;
DeviceState *parent;
const char *name;
int allow_hotplug;
int max_index;
QTAILQ_HEAD(ChildrenHead, BusChild) children;
QLIST_ENTRY(BusState) sibling;
};
struct Property {
const char *name;
PropertyInfo *info;
int offset;
uint8_t bitnr;
uint8_t qtype;
int64_t defval;
int arrayoffset;
PropertyInfo *arrayinfo;
int arrayfieldsize;
};
struct PropertyInfo {
const char *name;
const char *legacy_name;
const char **enum_table;
int (*parse)(DeviceState *dev, Property *prop, const char *str);
int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len);
ObjectPropertyAccessor *get;
ObjectPropertyAccessor *set;
ObjectPropertyRelease *release;
};
typedef struct GlobalProperty {
const char *driver;
const char *property;
const char *value;
QTAILQ_ENTRY(GlobalProperty) next;
} GlobalProperty;
/*** Board API. This should go away once we have a machine config file. ***/
DeviceState *qdev_create(BusState *bus, const char *name);
DeviceState *qdev_try_create(BusState *bus, const char *name);
int qdev_init(DeviceState *dev) QEMU_WARN_UNUSED_RESULT;
void qdev_init_nofail(DeviceState *dev);
void qdev_set_legacy_instance_id(DeviceState *dev, int alias_id,
int required_for_version);
void qdev_unplug(DeviceState *dev, Error **errp);
void qdev_free(DeviceState *dev);
int qdev_simple_unplug_cb(DeviceState *dev);
void qdev_machine_creation_done(void);
bool qdev_machine_modified(void);
qemu_irq qdev_get_gpio_in(DeviceState *dev, int n);
void qdev_connect_gpio_out(DeviceState *dev, int n, qemu_irq pin);
BusState *qdev_get_child_bus(DeviceState *dev, const char *name);
/*** Device API. ***/
/* Register device properties. */
/* GPIO inputs also double as IRQ sinks. */
void qdev_init_gpio_in(DeviceState *dev, qemu_irq_handler handler, int n);
void qdev_init_gpio_out(DeviceState *dev, qemu_irq *pins, int n);
BusState *qdev_get_parent_bus(DeviceState *dev);
/*** BUS API. ***/
DeviceState *qdev_find_recursive(BusState *bus, const char *id);
/* Returns 0 to walk children, > 0 to skip walk, < 0 to terminate walk. */
typedef int (qbus_walkerfn)(BusState *bus, void *opaque);
typedef int (qdev_walkerfn)(DeviceState *dev, void *opaque);
void qbus_create_inplace(void *bus, const char *typename,
DeviceState *parent, const char *name);
BusState *qbus_create(const char *typename, DeviceState *parent, const char *name);
/* Returns > 0 if either devfn or busfn skip walk somewhere in cursion,
* < 0 if either devfn or busfn terminate walk somewhere in cursion,
* 0 otherwise. */
int qbus_walk_children(BusState *bus, qdev_walkerfn *devfn,
qbus_walkerfn *busfn, void *opaque);
int qdev_walk_children(DeviceState *dev, qdev_walkerfn *devfn,
qbus_walkerfn *busfn, void *opaque);
void qdev_reset_all(DeviceState *dev);
/**
* @qbus_reset_all:
* @bus: Bus to be reset.
*
* Reset @bus and perform a bus-level ("hard") reset of all devices connected
* to it, including recursive processing of all buses below @bus itself. A
* hard reset means that qbus_reset_all will reset all state of the device.
* For PCI devices, for example, this will include the base address registers
* or configuration space.
*/
void qbus_reset_all(BusState *bus);
void qbus_reset_all_fn(void *opaque);
void qbus_free(BusState *bus);
#define FROM_QBUS(type, dev) DO_UPCAST(type, qbus, dev)
/* This should go away once we get rid of the NULL bus hack */
BusState *sysbus_get_default(void);
char *qdev_get_fw_dev_path(DeviceState *dev);
/**
* @qdev_machine_init
*
* Initialize platform devices before machine init. This is a hack until full
* support for composition is added.
*/
void qdev_machine_init(void);
/**
* @device_reset
*
* Reset a single device (by calling the reset method).
*/
void device_reset(DeviceState *dev);
const struct VMStateDescription *qdev_get_vmsd(DeviceState *dev);
const char *qdev_fw_name(DeviceState *dev);
Object *qdev_get_machine(void);
/* FIXME: make this a link<> */
void qdev_set_parent_bus(DeviceState *dev, BusState *bus);
extern int qdev_hotplug;
char *qdev_get_dev_path(DeviceState *dev);
#endif