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![Markus Armbruster](/assets/img/avatar_default.png)
In my "build everything" tree, changing hw/hw.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The previous commits have left only the declaration of hw_error() in hw/hw.h. This permits dropping most of its inclusions. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-19-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
25 lines
495 B
C
25 lines
495 B
C
/*
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* PCMCIA emulation
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*
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* Copyright 2013 SUSE LINUX Products GmbH
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*/
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#include "qemu/osdep.h"
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#include "qemu/module.h"
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#include "hw/pcmcia.h"
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static const TypeInfo pcmcia_card_type_info = {
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.name = TYPE_PCMCIA_CARD,
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.parent = TYPE_DEVICE,
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.instance_size = sizeof(PCMCIACardState),
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.abstract = true,
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.class_size = sizeof(PCMCIACardClass),
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};
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static void pcmcia_register_types(void)
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{
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type_register_static(&pcmcia_card_type_info);
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}
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type_init(pcmcia_register_types)
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