qemu/ui/vnc-enc-tight.h
Corentin Chary efe556adb7 vnc: tight add PNG encoding
Introduce a new encoding: VNC_ENCODING_TIGHT_PNG [1] (-269) with a new
tight filter VNC_TIGHT_PNG (0x0A). When the client tells it supports the Tight PNG
encoding, the server will use tight, but will always send encoding pixels using
PNG instead of zlib. If the client also told it support JPEG, then the server can
send JPEG, because PNG will only be used in the cases zlib was used in normal tight.

This encoding was introduced to speed up HTML5 based VNC clients like noVNC [2], but
can also be used on devices like iPhone where PNG can be rendered in hardware.

[1] http://wiki.qemu.org/VNC_Tight_PNG
[2] http://github.com/kanaka/noVNC/

Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2010-07-26 17:36:14 -05:00

183 lines
8.3 KiB
C

/*
* QEMU VNC display driver: tight encoding
*
* From libvncserver/rfb/rfbproto.h
* Copyright (C) 2005 Rohit Kumar, Johannes E. Schindelin
* Copyright (C) 2000-2002 Constantin Kaplinsky. All Rights Reserved.
* Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
* Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef VNC_ENCODING_TIGHT_H
#define VNC_ENCODING_TIGHT_H
/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* Tight Encoding.
*
*-- The first byte of each Tight-encoded rectangle is a "compression control
* byte". Its format is as follows (bit 0 is the least significant one):
*
* bit 0: if 1, then compression stream 0 should be reset;
* bit 1: if 1, then compression stream 1 should be reset;
* bit 2: if 1, then compression stream 2 should be reset;
* bit 3: if 1, then compression stream 3 should be reset;
* bits 7-4: if 1000 (0x08), then the compression type is "fill",
* if 1001 (0x09), then the compression type is "jpeg",
* if 1010 (0x0A), then the compression type is "png",
* if 0xxx, then the compression type is "basic",
* values greater than 1010 are not valid.
*
* If the compression type is "basic", then bits 6..4 of the
* compression control byte (those xxx in 0xxx) specify the following:
*
* bits 5-4: decimal representation is the index of a particular zlib
* stream which should be used for decompressing the data;
* bit 6: if 1, then a "filter id" byte is following this byte.
*
*-- The data that follows after the compression control byte described
* above depends on the compression type ("fill", "jpeg", "png" or "basic").
*
*-- If the compression type is "fill", then the only pixel value follows, in
* client pixel format (see NOTE 1). This value applies to all pixels of the
* rectangle.
*
*-- If the compression type is "jpeg" or "png", the following data stream
* looks like this:
*
* 1..3 bytes: data size (N) in compact representation;
* N bytes: JPEG or PNG image.
*
* Data size is compactly represented in one, two or three bytes, according
* to the following scheme:
*
* 0xxxxxxx (for values 0..127)
* 1xxxxxxx 0yyyyyyy (for values 128..16383)
* 1xxxxxxx 1yyyyyyy zzzzzzzz (for values 16384..4194303)
*
* Here each character denotes one bit, xxxxxxx are the least significant 7
* bits of the value (bits 0-6), yyyyyyy are bits 7-13, and zzzzzzzz are the
* most significant 8 bits (bits 14-21). For example, decimal value 10000
* should be represented as two bytes: binary 10010000 01001110, or
* hexadecimal 90 4E.
*
*-- If the compression type is "basic" and bit 6 of the compression control
* byte was set to 1, then the next (second) byte specifies "filter id" which
* tells the decoder what filter type was used by the encoder to pre-process
* pixel data before the compression. The "filter id" byte can be one of the
* following:
*
* 0: no filter ("copy" filter);
* 1: "palette" filter;
* 2: "gradient" filter.
*
*-- If bit 6 of the compression control byte is set to 0 (no "filter id"
* byte), or if the filter id is 0, then raw pixel values in the client
* format (see NOTE 1) will be compressed. See below details on the
* compression.
*
*-- The "gradient" filter pre-processes pixel data with a simple algorithm
* which converts each color component to a difference between a "predicted"
* intensity and the actual intensity. Such a technique does not affect
* uncompressed data size, but helps to compress photo-like images better.
* Pseudo-code for converting intensities to differences is the following:
*
* P[i,j] := V[i-1,j] + V[i,j-1] - V[i-1,j-1];
* if (P[i,j] < 0) then P[i,j] := 0;
* if (P[i,j] > MAX) then P[i,j] := MAX;
* D[i,j] := V[i,j] - P[i,j];
*
* Here V[i,j] is the intensity of a color component for a pixel at
* coordinates (i,j). MAX is the maximum value of intensity for a color
* component.
*
*-- The "palette" filter converts true-color pixel data to indexed colors
* and a palette which can consist of 2..256 colors. If the number of colors
* is 2, then each pixel is encoded in 1 bit, otherwise 8 bits is used to
* encode one pixel. 1-bit encoding is performed such way that the most
* significant bits correspond to the leftmost pixels, and each raw of pixels
* is aligned to the byte boundary. When "palette" filter is used, the
* palette is sent before the pixel data. The palette begins with an unsigned
* byte which value is the number of colors in the palette minus 1 (i.e. 1
* means 2 colors, 255 means 256 colors in the palette). Then follows the
* palette itself which consist of pixel values in client pixel format (see
* NOTE 1).
*
*-- The pixel data is compressed using the zlib library. But if the data
* size after applying the filter but before the compression is less then 12,
* then the data is sent as is, uncompressed. Four separate zlib streams
* (0..3) can be used and the decoder should read the actual stream id from
* the compression control byte (see NOTE 2).
*
* If the compression is not used, then the pixel data is sent as is,
* otherwise the data stream looks like this:
*
* 1..3 bytes: data size (N) in compact representation;
* N bytes: zlib-compressed data.
*
* Data size is compactly represented in one, two or three bytes, just like
* in the "jpeg" compression method (see above).
*
*-- NOTE 1. If the color depth is 24, and all three color components are
* 8-bit wide, then one pixel in Tight encoding is always represented by
* three bytes, where the first byte is red component, the second byte is
* green component, and the third byte is blue component of the pixel color
* value. This applies to colors in palettes as well.
*
*-- NOTE 2. The decoder must reset compression streams' states before
* decoding the rectangle, if some of bits 0,1,2,3 in the compression control
* byte are set to 1. Note that the decoder must reset zlib streams even if
* the compression type is "fill", "jpeg" or "png".
*
*-- NOTE 3. The "gradient" filter and "jpeg" compression may be used only
* when bits-per-pixel value is either 16 or 32, not 8.
*
*-- NOTE 4. The width of any Tight-encoded rectangle cannot exceed 2048
* pixels. If a rectangle is wider, it must be split into several rectangles
* and each one should be encoded separately.
*
*/
#define VNC_TIGHT_EXPLICIT_FILTER 0x04
#define VNC_TIGHT_FILL 0x08
#define VNC_TIGHT_JPEG 0x09
#define VNC_TIGHT_PNG 0x0A
#define VNC_TIGHT_MAX_SUBENCODING 0x0A
/* Filters to improve compression efficiency */
#define VNC_TIGHT_FILTER_COPY 0x00
#define VNC_TIGHT_FILTER_PALETTE 0x01
#define VNC_TIGHT_FILTER_GRADIENT 0x02
/* Note: The following constant should not be changed. */
#define VNC_TIGHT_MIN_TO_COMPRESS 12
/* The parameters below may be adjusted. */
#define VNC_TIGHT_MIN_SPLIT_RECT_SIZE 4096
#define VNC_TIGHT_MIN_SOLID_SUBRECT_SIZE 2048
#define VNC_TIGHT_MAX_SPLIT_TILE_SIZE 16
#define VNC_TIGHT_JPEG_MIN_RECT_SIZE 4096
#define VNC_TIGHT_DETECT_SUBROW_WIDTH 7
#define VNC_TIGHT_DETECT_MIN_WIDTH 8
#define VNC_TIGHT_DETECT_MIN_HEIGHT 8
#endif /* VNC_ENCODING_TIGHT_H */