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![]() We use the user_ss[] array to hold the user emulation sources, and the softmmu_ss[] array to hold the system emulation ones. Hold the latter in the 'system_ss[]' array for parity with user emulation. Mechanical change doing: $ sed -i -e s/softmmu_ss/system_ss/g $(git grep -l softmmu_ss) Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-Id: <20230613133347.82210-10-philmd@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org> |
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meson.build | ||
replay-audio.c | ||
replay-char.c | ||
replay-debugging.c | ||
replay-events.c | ||
replay-input.c | ||
replay-internal.c | ||
replay-internal.h | ||
replay-net.c | ||
replay-random.c | ||
replay-snapshot.c | ||
replay-time.c | ||
replay.c | ||
stubs-system.c |