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![aliguori](/assets/img/avatar_default.png)
We want to globally define WIN_LEAN_AND_MEAN and WINVER to particular values so let's do it in OS_CFLAGS. Then, we can pepper in windows.h includes where using #includes that require it. Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6783 c046a42c-6fe2-441c-8c8c-71466251a162
51 lines
1.3 KiB
C
51 lines
1.3 KiB
C
/* headers to use the BSD sockets */
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#ifndef QEMU_SOCKET_H
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#define QEMU_SOCKET_H
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#ifdef _WIN32
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#include <windows.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#define socket_error() WSAGetLastError()
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#undef EINTR
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#define EWOULDBLOCK WSAEWOULDBLOCK
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#define EINTR WSAEINTR
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#define EINPROGRESS WSAEINPROGRESS
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int inet_aton(const char *cp, struct in_addr *ia);
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#else
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <sys/un.h>
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#define socket_error() errno
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#define closesocket(s) close(s)
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#endif /* !_WIN32 */
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/* misc helpers */
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void socket_set_nonblock(int fd);
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int send_all(int fd, const void *buf, int len1);
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/* New, ipv6-ready socket helper functions, see qemu-sockets.c */
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int inet_listen(const char *str, char *ostr, int olen,
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int socktype, int port_offset);
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int inet_connect(const char *str, int socktype);
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int unix_listen(const char *path, char *ostr, int olen);
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int unix_connect(const char *path);
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/* Old, ipv4 only bits. Don't use for new code. */
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int parse_host_port(struct sockaddr_in *saddr, const char *str);
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int parse_host_src_port(struct sockaddr_in *haddr,
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struct sockaddr_in *saddr,
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const char *str);
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#endif /* QEMU_SOCKET_H */
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