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6c18744d0f
Add helper functions to manage opengl contexts using egl. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
34 lines
959 B
C
34 lines
959 B
C
#include "qemu-common.h"
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#include "ui/egl-context.h"
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QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
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QEMUGLParams *params)
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{
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EGLContext ctx;
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EGLint ctx_att[] = {
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EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
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EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
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EGL_NONE
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};
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ctx = eglCreateContext(qemu_egl_display, qemu_egl_config,
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eglGetCurrentContext(), ctx_att);
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return ctx;
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}
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void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
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{
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eglDestroyContext(qemu_egl_display, ctx);
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}
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int qemu_egl_make_context_current(DisplayChangeListener *dcl,
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QEMUGLContext ctx)
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{
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return eglMakeCurrent(qemu_egl_display,
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EGL_NO_SURFACE, EGL_NO_SURFACE, ctx);
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}
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QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl)
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{
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return eglGetCurrentContext();
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}
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