mirror of
https://gitlab.com/qemu-project/qemu
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925a040002
This allows virtio-gpu to render in 3d mode. Uses native opengl support which is present in gtk versions 3.16 and newer. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
52 lines
1.6 KiB
Text
52 lines
1.6 KiB
Text
vnc-obj-y += vnc.o
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vnc-obj-y += vnc-enc-zlib.o vnc-enc-hextile.o
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vnc-obj-y += vnc-enc-tight.o vnc-palette.o
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vnc-obj-y += vnc-enc-zrle.o
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vnc-obj-y += vnc-auth-vencrypt.o
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vnc-obj-$(CONFIG_VNC_SASL) += vnc-auth-sasl.o
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vnc-obj-y += vnc-ws.o
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vnc-obj-y += vnc-jobs.o
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common-obj-y += keymaps.o console.o cursor.o qemu-pixman.o
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common-obj-y += input.o input-keymap.o input-legacy.o
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common-obj-$(CONFIG_SPICE) += spice-core.o spice-input.o spice-display.o
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common-obj-$(CONFIG_SDL) += sdl.mo x_keymap.o
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common-obj-$(CONFIG_COCOA) += cocoa.o
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common-obj-$(CONFIG_CURSES) += curses.o
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common-obj-$(CONFIG_VNC) += $(vnc-obj-y)
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common-obj-$(CONFIG_GTK) += gtk.o x_keymap.o
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ifeq ($(CONFIG_SDLABI),1.2)
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sdl.mo-objs := sdl.o sdl_zoom.o
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endif
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ifeq ($(CONFIG_SDLABI),2.0)
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sdl.mo-objs := sdl2.o sdl2-input.o sdl2-2d.o
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ifeq ($(CONFIG_OPENGL),y)
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sdl.mo-objs += sdl2-gl.o
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endif
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endif
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sdl.mo-cflags := $(SDL_CFLAGS)
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ifeq ($(CONFIG_OPENGL),y)
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common-obj-y += shader.o
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common-obj-y += console-gl.o
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common-obj-y += egl-helpers.o
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common-obj-y += egl-context.o
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ifeq ($(CONFIG_GTK_GL),y)
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common-obj-$(CONFIG_GTK) += gtk-gl-area.o
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else
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common-obj-$(CONFIG_GTK) += gtk-egl.o
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endif
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endif
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gtk.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS)
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gtk-egl.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS) $(OPENGL_CFLAGS)
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gtk-gl-area.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS) $(OPENGL_CFLAGS)
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shader.o-cflags += $(OPENGL_CFLAGS)
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console-gl.o-cflags += $(OPENGL_CFLAGS)
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egl-helpers.o-cflags += $(OPENGL_CFLAGS)
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gtk-egl.o-libs += $(OPENGL_LIBS)
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shader.o-libs += $(OPENGL_LIBS)
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console-gl.o-libs += $(OPENGL_LIBS)
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egl-helpers.o-libs += $(OPENGL_LIBS)
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