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64552b6be4
In my "build everything" tree, changing hw/irq.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get qemu_irq and.or qemu_irq_handler. Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to qemu/typedefs.h, and then include hw/irq.h only where it's still needed. Touching it now recompiles only some 500 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-13-armbru@redhat.com>
17 lines
358 B
C
17 lines
358 B
C
/* Declarations for use by hardware emulation. */
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#ifndef QEMU_HW_H
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#define QEMU_HW_H
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#ifdef CONFIG_USER_ONLY
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#error Cannot include hw/hw.h from user emulation
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#endif
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#include "exec/cpu-common.h"
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#include "qom/object.h"
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#include "exec/memory.h"
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#include "migration/vmstate.h"
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void QEMU_NORETURN hw_error(const char *fmt, ...) GCC_FMT_ATTR(1, 2);
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#endif
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