qemu/hw/core/resetcontainer.c
Peter Maydell 4c046ce37a hw/core: Add ResetContainer which holds objects implementing Resettable
Implement a ResetContainer.  This is a subclass of Object, and it
implements the Resettable interface.  The container holds a list of
arbitrary other objects which implement Resettable, and when the
container is reset, all the objects it contains are also reset.

This will allow us to have a 3-phase-reset equivalent of the old
qemu_register_reset() API: we will have a single "simulation reset"
top level ResetContainer, and objects in it are the equivalent of the
old QEMUResetHandler functions.

The qemu_register_reset() API manages its list of callbacks using a
QTAILQ, but here we use a GPtrArray for our list of Resettable
children: we expect the "remove" operation (which will need to do an
iteration through the list) to be fairly uncommon, and we get simpler
code with fewer memory allocations.

Since there is currently no listed owner in MAINTAINERS for the
existing reset-related source files, create a new section for
them, and add these new files there also.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20240220160622.114437-7-peter.maydell@linaro.org
Reviewed-by: Zhao Liu <zhao1.liu@intel.com>
2024-02-27 13:01:42 +00:00

78 lines
2.2 KiB
C

/*
* Reset container
*
* Copyright (c) 2024 Linaro, Ltd
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
/*
* The "reset container" is an object which implements the Resettable
* interface. It contains a list of arbitrary other objects which also
* implement Resettable. Resetting the reset container resets all the
* objects in it.
*/
#include "qemu/osdep.h"
#include "hw/resettable.h"
#include "hw/core/resetcontainer.h"
struct ResettableContainer {
Object parent;
ResettableState reset_state;
GPtrArray *children;
};
OBJECT_DEFINE_SIMPLE_TYPE_WITH_INTERFACES(ResettableContainer, resettable_container, RESETTABLE_CONTAINER, OBJECT, { TYPE_RESETTABLE_INTERFACE }, { })
void resettable_container_add(ResettableContainer *rc, Object *obj)
{
INTERFACE_CHECK(void, obj, TYPE_RESETTABLE_INTERFACE);
g_ptr_array_add(rc->children, obj);
}
void resettable_container_remove(ResettableContainer *rc, Object *obj)
{
g_ptr_array_remove(rc->children, obj);
}
static ResettableState *resettable_container_get_state(Object *obj)
{
ResettableContainer *rc = RESETTABLE_CONTAINER(obj);
return &rc->reset_state;
}
static void resettable_container_child_foreach(Object *obj,
ResettableChildCallback cb,
void *opaque, ResetType type)
{
ResettableContainer *rc = RESETTABLE_CONTAINER(obj);
unsigned int len = rc->children->len;
for (unsigned int i = 0; i < len; i++) {
cb(g_ptr_array_index(rc->children, i), opaque, type);
/* Detect callbacks trying to unregister themselves */
assert(len == rc->children->len);
}
}
static void resettable_container_init(Object *obj)
{
ResettableContainer *rc = RESETTABLE_CONTAINER(obj);
rc->children = g_ptr_array_new();
}
static void resettable_container_finalize(Object *obj)
{
}
static void resettable_container_class_init(ObjectClass *klass, void *data)
{
ResettableClass *rc = RESETTABLE_CLASS(klass);
rc->get_state = resettable_container_get_state;
rc->child_foreach = resettable_container_child_foreach;
}