qemu/roms/edk2-funcs.sh
Laszlo Ersek fd75d2c2ee roms/edk2-funcs.sh: add the qemu_edk2_get_thread_count() function
The edk2 "build" utility natively supports building modules (that is, INF
files) in parallel. The feature is not useful when building a single
module (with the "-m" option), but it is useful for platform firmware
builds (which include many modules). Add a function that determines the
"-n" option argument for "build", from the MAKEFLAGS variable (i.e. based
on the presence of a make job server).

Signed-off-by: Laszlo Ersek <lersek@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Michal Privoznik <mprivozn@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Tested-by: Igor Mammedov <imammedo@redhat.com>
Reviewed-by: Igor Mammedov <imammedo@redhat.com>
2019-04-17 15:38:35 +02:00

254 lines
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# Shell script that defines functions for determining some environmental
# characteristics for the edk2 "build" utility.
#
# This script is meant to be sourced, in a bash environment.
#
# Copyright (C) 2019 Red Hat, Inc.
#
# This program and the accompanying materials are licensed and made available
# under the terms and conditions of the BSD License that accompanies this
# distribution. The full text of the license may be found at
# <http://opensource.org/licenses/bsd-license.php>.
#
# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT
# WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
# Verify whether the QEMU system emulation target is supported by the UEFI spec
# and edk2. Print a message to the standard error, and return with nonzero
# status, if verification fails.
#
# Parameters:
# $1: QEMU system emulation target
qemu_edk2_verify_arch()
{
local emulation_target="$1"
local program_name=$(basename -- "$0")
case "$emulation_target" in
(arm|aarch64|i386|x86_64)
;;
(*)
printf '%s: unknown/unsupported QEMU system emulation target "%s"\n' \
"$program_name" "$emulation_target" >&2
return 1
;;
esac
}
# Translate the QEMU system emulation target to the edk2 architecture
# identifier. Print the result to the standard output.
#
# Parameters:
# $1: QEMU system emulation target
qemu_edk2_get_arch()
{
local emulation_target="$1"
if ! qemu_edk2_verify_arch "$emulation_target"; then
return 1
fi
case "$emulation_target" in
(arm)
printf 'ARM\n'
;;
(aarch64)
printf 'AARCH64\n'
;;
(i386)
printf 'IA32\n'
;;
(x86_64)
printf 'X64\n'
;;
esac
}
# Translate the QEMU system emulation target to the gcc cross-compilation
# architecture identifier. Print the result to the standard output.
#
# Parameters:
# $1: QEMU system emulation target
qemu_edk2_get_gcc_arch()
{
local emulation_target="$1"
if ! qemu_edk2_verify_arch "$emulation_target"; then
return 1
fi
case "$emulation_target" in
(arm|aarch64|x86_64)
printf '%s\n' "$emulation_target"
;;
(i386)
printf 'i686\n'
;;
esac
}
# Determine the gcc cross-compiler prefix (if any) for use with the edk2
# toolchain. Print the result to the standard output.
#
# Parameters:
# $1: QEMU system emulation target
qemu_edk2_get_cross_prefix()
{
local emulation_target="$1"
local gcc_arch
local host_arch
if ! gcc_arch=$(qemu_edk2_get_gcc_arch "$emulation_target"); then
return 1
fi
host_arch=$(uname -m)
if [ "$gcc_arch" == "$host_arch" ] ||
( [ "$gcc_arch" == i686 ] && [ "$host_arch" == x86_64 ] ); then
# no cross-compiler needed
:
else
printf '%s-linux-gnu-\n' "$gcc_arch"
fi
}
# Determine the edk2 toolchain tag for the QEMU system emulation target. Print
# the result to the standard output. Print a message to the standard error, and
# return with nonzero status, if the (conditional) gcc version check fails.
#
# Parameters:
# $1: QEMU system emulation target
qemu_edk2_get_toolchain()
{
local emulation_target="$1"
local program_name=$(basename -- "$0")
local cross_prefix
local gcc_version
if ! qemu_edk2_verify_arch "$emulation_target"; then
return 1
fi
case "$emulation_target" in
(arm|aarch64)
printf 'GCC5\n'
;;
(i386|x86_64)
if ! cross_prefix=$(qemu_edk2_get_cross_prefix "$emulation_target"); then
return 1
fi
gcc_version=$("${cross_prefix}gcc" -v 2>&1 | tail -1 | awk '{print $3}')
# Run "git-blame" on "OvmfPkg/build.sh" in edk2 for more information on
# the mapping below.
case "$gcc_version" in
([1-3].*|4.[0-7].*)
printf '%s: unsupported gcc version "%s"\n' \
"$program_name" "$gcc_version" >&2
return 1
;;
(4.8.*)
printf 'GCC48\n'
;;
(4.9.*|6.[0-2].*)
printf 'GCC49\n'
;;
(*)
printf 'GCC5\n'
;;
esac
;;
esac
}
# Determine the name of the environment variable that exposes the
# cross-compiler prefix to the edk2 "build" utility. Print the result to the
# standard output.
#
# Parameters:
# $1: QEMU system emulation target
qemu_edk2_get_cross_prefix_var()
{
local emulation_target="$1"
local edk2_toolchain
local edk2_arch
if ! edk2_toolchain=$(qemu_edk2_get_toolchain "$emulation_target"); then
return 1
fi
case "$emulation_target" in
(arm|aarch64)
if ! edk2_arch=$(qemu_edk2_get_arch "$emulation_target"); then
return 1
fi
printf '%s_%s_PREFIX\n' "$edk2_toolchain" "$edk2_arch"
;;
(i386|x86_64)
printf '%s_BIN\n' "$edk2_toolchain"
;;
esac
}
# Set and export the environment variable(s) necessary for cross-compilation,
# whenever needed by the edk2 "build" utility.
#
# Parameters:
# $1: QEMU system emulation target
qemu_edk2_set_cross_env()
{
local emulation_target="$1"
local cross_prefix
local cross_prefix_var
if ! cross_prefix=$(qemu_edk2_get_cross_prefix "$emulation_target"); then
return 1
fi
if [ -z "$cross_prefix" ]; then
# Nothing to do.
return 0
fi
if ! cross_prefix_var=$(qemu_edk2_get_cross_prefix_var \
"$emulation_target"); then
return 1
fi
eval "export $cross_prefix_var=\$cross_prefix"
}
# Determine the "-n" option argument (that is, the number of modules to build
# in parallel) for the edk2 "build" utility. Print the result to the standard
# output.
#
# Parameters:
# $1: the value of the MAKEFLAGS variable
qemu_edk2_get_thread_count()
{
local makeflags="$1"
if [[ "$makeflags" == *--jobserver-auth=* ]] ||
[[ "$makeflags" == *--jobserver-fds=* ]]; then
# If there is a job server, allow the edk2 "build" utility to parallelize
# as many module builds as there are logical CPUs in the system. The "make"
# instances forked by "build" are supposed to limit themselves through the
# job server. The zero value below causes the edk2 "build" utility to fetch
# the logical CPU count with Python's multiprocessing.cpu_count() method.
printf '0\n'
else
# Build a single module at a time.
printf '1\n'
fi
}