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![Markus Armbruster](/assets/img/avatar_default.png)
This cleanup makes the number of objects depending on qapi/error.h
drop from 1910 (out of 4743) to 1612 in my "build everything" tree.
While there, separate #include from file comment with a blank line,
and drop a useless comment on why qemu/osdep.h is included first.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-5-armbru@redhat.com>
[Semantic conflict with commit 34e304e975
resolved, OSX breakage fixed]
39 lines
957 B
C
39 lines
957 B
C
/*
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* Fsdev Throttle
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*
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* Copyright (C) 2016 Huawei Technologies Duesseldorf GmbH
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*
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* Author: Pradeep Jagadeesh <pradeep.jagadeesh@huawei.com>
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or
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* (at your option) any later version.
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*
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* See the COPYING file in the top-level directory for details.
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*
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*/
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#ifndef _FSDEV_THROTTLE_H
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#define _FSDEV_THROTTLE_H
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#include "block/aio.h"
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#include "qemu/main-loop.h"
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#include "qemu/coroutine.h"
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#include "qemu/throttle.h"
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typedef struct FsThrottle {
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ThrottleState ts;
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ThrottleTimers tt;
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ThrottleConfig cfg;
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CoQueue throttled_reqs[2];
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} FsThrottle;
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void fsdev_throttle_parse_opts(QemuOpts *, FsThrottle *, Error **);
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void fsdev_throttle_init(FsThrottle *);
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void coroutine_fn fsdev_co_throttle_request(FsThrottle *, bool ,
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struct iovec *, int);
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void fsdev_throttle_cleanup(FsThrottle *);
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#endif /* _FSDEV_THROTTLE_H */
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