qemu/include/hw/virtio/virtio-gpu.h
Marc-André Lureau 40a23ef643 virtio-gpu: fix v2 migration
Commit dfcf74fa ("virtio-gpu: fix scanout migration post-load") broke
forward/backward version migration. Versioning of nested VMSD structures
is not straightforward, as the wire format doesn't have nested
structures versions. Introduce x-scanout-vmstate-version and a field
test to save/load appropriately according to the machine version.

Fixes: dfcf74fa ("virtio-gpu: fix scanout migration post-load")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Peter Xu <peterx@redhat.com>
Reviewed-by: Fiona Ebner <f.ebner@proxmox.com>
Tested-by: Fiona Ebner <f.ebner@proxmox.com>
[fixed long lines]
Signed-off-by: Fabiano Rosas <farosas@suse.de>
2024-05-22 17:34:41 -03:00

342 lines
10 KiB
C

/*
* Virtio GPU Device
*
* Copyright Red Hat, Inc. 2013-2014
*
* Authors:
* Dave Airlie <airlied@redhat.com>
* Gerd Hoffmann <kraxel@redhat.com>
*
* This work is licensed under the terms of the GNU GPL, version 2.
* See the COPYING file in the top-level directory.
*/
#ifndef HW_VIRTIO_GPU_H
#define HW_VIRTIO_GPU_H
#include "qemu/queue.h"
#include "ui/qemu-pixman.h"
#include "ui/console.h"
#include "hw/virtio/virtio.h"
#include "qemu/log.h"
#include "sysemu/vhost-user-backend.h"
#include "standard-headers/linux/virtio_gpu.h"
#include "standard-headers/linux/virtio_ids.h"
#include "qom/object.h"
#define TYPE_VIRTIO_GPU_BASE "virtio-gpu-base"
OBJECT_DECLARE_TYPE(VirtIOGPUBase, VirtIOGPUBaseClass,
VIRTIO_GPU_BASE)
#define TYPE_VIRTIO_GPU "virtio-gpu-device"
OBJECT_DECLARE_TYPE(VirtIOGPU, VirtIOGPUClass, VIRTIO_GPU)
#define TYPE_VIRTIO_GPU_GL "virtio-gpu-gl-device"
OBJECT_DECLARE_SIMPLE_TYPE(VirtIOGPUGL, VIRTIO_GPU_GL)
#define TYPE_VHOST_USER_GPU "vhost-user-gpu"
OBJECT_DECLARE_SIMPLE_TYPE(VhostUserGPU, VHOST_USER_GPU)
#define TYPE_VIRTIO_GPU_RUTABAGA "virtio-gpu-rutabaga-device"
OBJECT_DECLARE_SIMPLE_TYPE(VirtIOGPURutabaga, VIRTIO_GPU_RUTABAGA)
struct virtio_gpu_simple_resource {
uint32_t resource_id;
uint32_t width;
uint32_t height;
uint32_t format;
uint64_t *addrs;
struct iovec *iov;
unsigned int iov_cnt;
uint32_t scanout_bitmask;
pixman_image_t *image;
#ifdef WIN32
HANDLE handle;
#endif
uint64_t hostmem;
uint64_t blob_size;
void *blob;
int dmabuf_fd;
uint8_t *remapped;
QTAILQ_ENTRY(virtio_gpu_simple_resource) next;
};
struct virtio_gpu_framebuffer {
pixman_format_code_t format;
uint32_t bytes_pp;
uint32_t width, height;
uint32_t stride;
uint32_t offset;
};
struct virtio_gpu_scanout {
QemuConsole *con;
DisplaySurface *ds;
uint32_t width, height;
int x, y;
int invalidate;
uint32_t resource_id;
struct virtio_gpu_update_cursor cursor;
QEMUCursor *current_cursor;
struct virtio_gpu_framebuffer fb;
};
struct virtio_gpu_requested_state {
uint16_t width_mm, height_mm;
uint32_t width, height;
uint32_t refresh_rate;
int x, y;
};
enum virtio_gpu_base_conf_flags {
VIRTIO_GPU_FLAG_VIRGL_ENABLED = 1,
VIRTIO_GPU_FLAG_STATS_ENABLED,
VIRTIO_GPU_FLAG_EDID_ENABLED,
VIRTIO_GPU_FLAG_DMABUF_ENABLED,
VIRTIO_GPU_FLAG_BLOB_ENABLED,
VIRTIO_GPU_FLAG_CONTEXT_INIT_ENABLED,
VIRTIO_GPU_FLAG_RUTABAGA_ENABLED,
};
#define virtio_gpu_virgl_enabled(_cfg) \
(_cfg.flags & (1 << VIRTIO_GPU_FLAG_VIRGL_ENABLED))
#define virtio_gpu_stats_enabled(_cfg) \
(_cfg.flags & (1 << VIRTIO_GPU_FLAG_STATS_ENABLED))
#define virtio_gpu_edid_enabled(_cfg) \
(_cfg.flags & (1 << VIRTIO_GPU_FLAG_EDID_ENABLED))
#define virtio_gpu_dmabuf_enabled(_cfg) \
(_cfg.flags & (1 << VIRTIO_GPU_FLAG_DMABUF_ENABLED))
#define virtio_gpu_blob_enabled(_cfg) \
(_cfg.flags & (1 << VIRTIO_GPU_FLAG_BLOB_ENABLED))
#define virtio_gpu_context_init_enabled(_cfg) \
(_cfg.flags & (1 << VIRTIO_GPU_FLAG_CONTEXT_INIT_ENABLED))
#define virtio_gpu_rutabaga_enabled(_cfg) \
(_cfg.flags & (1 << VIRTIO_GPU_FLAG_RUTABAGA_ENABLED))
#define virtio_gpu_hostmem_enabled(_cfg) \
(_cfg.hostmem > 0)
struct virtio_gpu_base_conf {
uint32_t max_outputs;
uint32_t flags;
uint32_t xres;
uint32_t yres;
uint64_t hostmem;
};
struct virtio_gpu_ctrl_command {
VirtQueueElement elem;
VirtQueue *vq;
struct virtio_gpu_ctrl_hdr cmd_hdr;
uint32_t error;
bool finished;
QTAILQ_ENTRY(virtio_gpu_ctrl_command) next;
};
struct VirtIOGPUBase {
VirtIODevice parent_obj;
Error *migration_blocker;
struct virtio_gpu_base_conf conf;
struct virtio_gpu_config virtio_config;
const GraphicHwOps *hw_ops;
int renderer_blocked;
int enable;
MemoryRegion hostmem;
struct virtio_gpu_scanout scanout[VIRTIO_GPU_MAX_SCANOUTS];
int enabled_output_bitmask;
struct virtio_gpu_requested_state req_state[VIRTIO_GPU_MAX_SCANOUTS];
};
struct VirtIOGPUBaseClass {
VirtioDeviceClass parent;
void (*gl_flushed)(VirtIOGPUBase *g);
};
#define VIRTIO_GPU_BASE_PROPERTIES(_state, _conf) \
DEFINE_PROP_UINT32("max_outputs", _state, _conf.max_outputs, 1), \
DEFINE_PROP_BIT("edid", _state, _conf.flags, \
VIRTIO_GPU_FLAG_EDID_ENABLED, true), \
DEFINE_PROP_UINT32("xres", _state, _conf.xres, 1280), \
DEFINE_PROP_UINT32("yres", _state, _conf.yres, 800)
typedef struct VGPUDMABuf {
QemuDmaBuf *buf;
uint32_t scanout_id;
QTAILQ_ENTRY(VGPUDMABuf) next;
} VGPUDMABuf;
struct VirtIOGPU {
VirtIOGPUBase parent_obj;
uint8_t scanout_vmstate_version;
uint64_t conf_max_hostmem;
VirtQueue *ctrl_vq;
VirtQueue *cursor_vq;
QEMUBH *ctrl_bh;
QEMUBH *cursor_bh;
QEMUBH *reset_bh;
QemuCond reset_cond;
bool reset_finished;
QTAILQ_HEAD(, virtio_gpu_simple_resource) reslist;
QTAILQ_HEAD(, virtio_gpu_ctrl_command) cmdq;
QTAILQ_HEAD(, virtio_gpu_ctrl_command) fenceq;
uint64_t hostmem;
bool processing_cmdq;
QEMUTimer *fence_poll;
QEMUTimer *print_stats;
uint32_t inflight;
struct {
uint32_t max_inflight;
uint32_t requests;
uint32_t req_3d;
uint32_t bytes_3d;
} stats;
struct {
QTAILQ_HEAD(, VGPUDMABuf) bufs;
VGPUDMABuf *primary[VIRTIO_GPU_MAX_SCANOUTS];
} dmabuf;
};
struct VirtIOGPUClass {
VirtIOGPUBaseClass parent;
void (*handle_ctrl)(VirtIODevice *vdev, VirtQueue *vq);
void (*process_cmd)(VirtIOGPU *g, struct virtio_gpu_ctrl_command *cmd);
void (*update_cursor_data)(VirtIOGPU *g,
struct virtio_gpu_scanout *s,
uint32_t resource_id);
void (*resource_destroy)(VirtIOGPU *g,
struct virtio_gpu_simple_resource *res,
Error **errp);
};
struct VirtIOGPUGL {
struct VirtIOGPU parent_obj;
bool renderer_inited;
bool renderer_reset;
};
struct VhostUserGPU {
VirtIOGPUBase parent_obj;
VhostUserBackend *vhost;
int vhost_gpu_fd; /* closed by the chardev */
CharBackend vhost_chr;
QemuDmaBuf *dmabuf[VIRTIO_GPU_MAX_SCANOUTS];
bool backend_blocked;
};
#define MAX_SLOTS 4096
struct MemoryRegionInfo {
int used;
MemoryRegion mr;
uint32_t resource_id;
};
struct rutabaga;
struct VirtIOGPURutabaga {
VirtIOGPU parent_obj;
struct MemoryRegionInfo memory_regions[MAX_SLOTS];
uint64_t capset_mask;
char *wayland_socket_path;
char *wsi;
bool headless;
uint32_t num_capsets;
struct rutabaga *rutabaga;
};
#define VIRTIO_GPU_FILL_CMD(out) do { \
size_t virtiogpufillcmd_s_ = \
iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num, 0, \
&out, sizeof(out)); \
if (virtiogpufillcmd_s_ != sizeof(out)) { \
qemu_log_mask(LOG_GUEST_ERROR, \
"%s: command size incorrect %zu vs %zu\n", \
__func__, virtiogpufillcmd_s_, sizeof(out)); \
return; \
} \
} while (0)
/* virtio-gpu-base.c */
bool virtio_gpu_base_device_realize(DeviceState *qdev,
VirtIOHandleOutput ctrl_cb,
VirtIOHandleOutput cursor_cb,
Error **errp);
void virtio_gpu_base_device_unrealize(DeviceState *qdev);
void virtio_gpu_base_reset(VirtIOGPUBase *g);
void virtio_gpu_base_fill_display_info(VirtIOGPUBase *g,
struct virtio_gpu_resp_display_info *dpy_info);
void virtio_gpu_base_generate_edid(VirtIOGPUBase *g, int scanout,
struct virtio_gpu_resp_edid *edid);
/* virtio-gpu.c */
struct virtio_gpu_simple_resource *
virtio_gpu_find_resource(VirtIOGPU *g, uint32_t resource_id);
void virtio_gpu_ctrl_response(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd,
struct virtio_gpu_ctrl_hdr *resp,
size_t resp_len);
void virtio_gpu_ctrl_response_nodata(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd,
enum virtio_gpu_ctrl_type type);
void virtio_gpu_get_display_info(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd);
void virtio_gpu_get_edid(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd);
int virtio_gpu_create_mapping_iov(VirtIOGPU *g,
uint32_t nr_entries, uint32_t offset,
struct virtio_gpu_ctrl_command *cmd,
uint64_t **addr, struct iovec **iov,
uint32_t *niov);
void virtio_gpu_cleanup_mapping_iov(VirtIOGPU *g,
struct iovec *iov, uint32_t count);
void virtio_gpu_cleanup_mapping(VirtIOGPU *g,
struct virtio_gpu_simple_resource *res);
void virtio_gpu_process_cmdq(VirtIOGPU *g);
void virtio_gpu_device_realize(DeviceState *qdev, Error **errp);
void virtio_gpu_reset(VirtIODevice *vdev);
void virtio_gpu_simple_process_cmd(VirtIOGPU *g, struct virtio_gpu_ctrl_command *cmd);
void virtio_gpu_update_cursor_data(VirtIOGPU *g,
struct virtio_gpu_scanout *s,
uint32_t resource_id);
/* virtio-gpu-udmabuf.c */
bool virtio_gpu_have_udmabuf(void);
void virtio_gpu_init_udmabuf(struct virtio_gpu_simple_resource *res);
void virtio_gpu_fini_udmabuf(struct virtio_gpu_simple_resource *res);
int virtio_gpu_update_dmabuf(VirtIOGPU *g,
uint32_t scanout_id,
struct virtio_gpu_simple_resource *res,
struct virtio_gpu_framebuffer *fb,
struct virtio_gpu_rect *r);
/* virtio-gpu-3d.c */
void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd);
void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g);
void virtio_gpu_virgl_reset(VirtIOGPU *g);
int virtio_gpu_virgl_init(VirtIOGPU *g);
int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g);
#endif