qemu/include/chardev/char.h
Peter Xu bb86d05f4a chardev: remove context in chr_update_read_handler
We had a per-chardev cache for context, then we don't need this
parameter to be passed in every time when chr_update_read_handler()
called.  As long as we are calling chr_update_read_handler() using
qemu_chr_be_update_read_handlers() we'll be fine.

Signed-off-by: Peter Xu <peterx@redhat.com>
Message-Id: <1505975754-21555-5-git-send-email-peterx@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2017-09-22 21:07:27 +02:00

262 lines
7.5 KiB
C

#ifndef QEMU_CHAR_H
#define QEMU_CHAR_H
#include "qemu-common.h"
#include "qemu/option.h"
#include "qemu/main-loop.h"
#include "qemu/bitmap.h"
#include "qom/object.h"
#define IAC_EOR 239
#define IAC_SE 240
#define IAC_NOP 241
#define IAC_BREAK 243
#define IAC_IP 244
#define IAC_SB 250
#define IAC 255
/* character device */
typedef struct CharBackend CharBackend;
typedef enum {
CHR_EVENT_BREAK, /* serial break char */
CHR_EVENT_OPENED, /* new connection established */
CHR_EVENT_MUX_IN, /* mux-focus was set to this terminal */
CHR_EVENT_MUX_OUT, /* mux-focus will move on */
CHR_EVENT_CLOSED /* connection closed */
} QEMUChrEvent;
#define CHR_READ_BUF_LEN 4096
typedef enum {
/* Whether the chardev peer is able to close and
* reopen the data channel, thus requiring support
* for qemu_chr_wait_connected() to wait for a
* valid connection */
QEMU_CHAR_FEATURE_RECONNECTABLE,
/* Whether it is possible to send/recv file descriptors
* over the data channel */
QEMU_CHAR_FEATURE_FD_PASS,
/* Whether replay or record mode is enabled */
QEMU_CHAR_FEATURE_REPLAY,
QEMU_CHAR_FEATURE_LAST,
} ChardevFeature;
#define qemu_chr_replay(chr) qemu_chr_has_feature(chr, QEMU_CHAR_FEATURE_REPLAY)
struct Chardev {
Object parent_obj;
QemuMutex chr_write_lock;
CharBackend *be;
char *label;
char *filename;
int logfd;
int be_open;
GSource *gsource;
GMainContext *gcontext;
DECLARE_BITMAP(features, QEMU_CHAR_FEATURE_LAST);
};
/**
* @qemu_chr_new_from_opts:
*
* Create a new character backend from a QemuOpts list.
*
* @opts see qemu-config.c for a list of valid options
*
* Returns: on success: a new character backend
* otherwise: NULL; @errp specifies the error
* or left untouched in case of help option
*/
Chardev *qemu_chr_new_from_opts(QemuOpts *opts,
Error **errp);
/**
* @qemu_chr_parse_common:
*
* Parse the common options available to all character backends.
*
* @opts the options that still need parsing
* @backend a new backend
*/
void qemu_chr_parse_common(QemuOpts *opts, ChardevCommon *backend);
/**
* @qemu_chr_parse_opts:
*
* Parse the options to the ChardevBackend struct.
*
* Returns: a new backend or NULL on error
*/
ChardevBackend *qemu_chr_parse_opts(QemuOpts *opts,
Error **errp);
/**
* @qemu_chr_new:
*
* Create a new character backend from a URI.
*
* @label the name of the backend
* @filename the URI
*
* Returns: a new character backend
*/
Chardev *qemu_chr_new(const char *label, const char *filename);
/**
* @qemu_chr_change:
*
* Change an existing character backend
*
* @opts the new backend options
*/
void qemu_chr_change(QemuOpts *opts, Error **errp);
/**
* @qemu_chr_cleanup:
*
* Delete all chardevs (when leaving qemu)
*/
void qemu_chr_cleanup(void);
/**
* @qemu_chr_new_noreplay:
*
* Create a new character backend from a URI.
* Character device communications are not written
* into the replay log.
*
* @label the name of the backend
* @filename the URI
*
* Returns: a new character backend
*/
Chardev *qemu_chr_new_noreplay(const char *label, const char *filename);
/**
* @qemu_chr_be_can_write:
*
* Determine how much data the front end can currently accept. This function
* returns the number of bytes the front end can accept. If it returns 0, the
* front end cannot receive data at the moment. The function must be polled
* to determine when data can be received.
*
* Returns: the number of bytes the front end can receive via @qemu_chr_be_write
*/
int qemu_chr_be_can_write(Chardev *s);
/**
* @qemu_chr_be_write:
*
* Write data from the back end to the front end. Before issuing this call,
* the caller should call @qemu_chr_be_can_write to determine how much data
* the front end can currently accept.
*
* @buf a buffer to receive data from the front end
* @len the number of bytes to receive from the front end
*/
void qemu_chr_be_write(Chardev *s, uint8_t *buf, int len);
/**
* @qemu_chr_be_write_impl:
*
* Implementation of back end writing. Used by replay module.
*
* @buf a buffer to receive data from the front end
* @len the number of bytes to receive from the front end
*/
void qemu_chr_be_write_impl(Chardev *s, uint8_t *buf, int len);
/**
* @qemu_chr_be_update_read_handlers:
*
* Invoked when frontend read handlers are setup
*
* @context the gcontext that will be used to attach the watch sources
*/
void qemu_chr_be_update_read_handlers(Chardev *s,
GMainContext *context);
/**
* @qemu_chr_be_event:
*
* Send an event from the back end to the front end.
*
* @event the event to send
*/
void qemu_chr_be_event(Chardev *s, int event);
int qemu_chr_add_client(Chardev *s, int fd);
Chardev *qemu_chr_find(const char *name);
bool qemu_chr_has_feature(Chardev *chr,
ChardevFeature feature);
void qemu_chr_set_feature(Chardev *chr,
ChardevFeature feature);
QemuOpts *qemu_chr_parse_compat(const char *label, const char *filename);
int qemu_chr_write(Chardev *s, const uint8_t *buf, int len, bool write_all);
#define qemu_chr_write_all(s, buf, len) qemu_chr_write(s, buf, len, true)
int qemu_chr_wait_connected(Chardev *chr, Error **errp);
#define TYPE_CHARDEV "chardev"
#define CHARDEV(obj) OBJECT_CHECK(Chardev, (obj), TYPE_CHARDEV)
#define CHARDEV_CLASS(klass) \
OBJECT_CLASS_CHECK(ChardevClass, (klass), TYPE_CHARDEV)
#define CHARDEV_GET_CLASS(obj) \
OBJECT_GET_CLASS(ChardevClass, (obj), TYPE_CHARDEV)
#define TYPE_CHARDEV_NULL "chardev-null"
#define TYPE_CHARDEV_MUX "chardev-mux"
#define TYPE_CHARDEV_RINGBUF "chardev-ringbuf"
#define TYPE_CHARDEV_PTY "chardev-pty"
#define TYPE_CHARDEV_CONSOLE "chardev-console"
#define TYPE_CHARDEV_STDIO "chardev-stdio"
#define TYPE_CHARDEV_PIPE "chardev-pipe"
#define TYPE_CHARDEV_MEMORY "chardev-memory"
#define TYPE_CHARDEV_PARALLEL "chardev-parallel"
#define TYPE_CHARDEV_FILE "chardev-file"
#define TYPE_CHARDEV_SERIAL "chardev-serial"
#define TYPE_CHARDEV_SOCKET "chardev-socket"
#define TYPE_CHARDEV_UDP "chardev-udp"
#define CHARDEV_IS_RINGBUF(chr) \
object_dynamic_cast(OBJECT(chr), TYPE_CHARDEV_RINGBUF)
#define CHARDEV_IS_PTY(chr) \
object_dynamic_cast(OBJECT(chr), TYPE_CHARDEV_PTY)
typedef struct ChardevClass {
ObjectClass parent_class;
bool internal; /* TODO: eventually use TYPE_USER_CREATABLE */
void (*parse)(QemuOpts *opts, ChardevBackend *backend, Error **errp);
void (*open)(Chardev *chr, ChardevBackend *backend,
bool *be_opened, Error **errp);
int (*chr_write)(Chardev *s, const uint8_t *buf, int len);
int (*chr_sync_read)(Chardev *s, const uint8_t *buf, int len);
GSource *(*chr_add_watch)(Chardev *s, GIOCondition cond);
void (*chr_update_read_handler)(Chardev *s);
int (*chr_ioctl)(Chardev *s, int cmd, void *arg);
int (*get_msgfds)(Chardev *s, int* fds, int num);
int (*set_msgfds)(Chardev *s, int *fds, int num);
int (*chr_add_client)(Chardev *chr, int fd);
int (*chr_wait_connected)(Chardev *chr, Error **errp);
void (*chr_disconnect)(Chardev *chr);
void (*chr_accept_input)(Chardev *chr);
void (*chr_set_echo)(Chardev *chr, bool echo);
void (*chr_set_fe_open)(Chardev *chr, int fe_open);
} ChardevClass;
Chardev *qemu_chardev_new(const char *id, const char *typename,
ChardevBackend *backend, Error **errp);
extern int term_escape_char;
/* console.c */
void qemu_chr_parse_vc(QemuOpts *opts, ChardevBackend *backend, Error **errp);
#endif