qemu/include/ui
Gerd Hoffmann 74083f9c01 egl: misc framebuffer helper improvements.
Rename the functions to to say "setup" instead of "create" because they
support being called multiple times on the same egl framebuffer.

Properly delete unused textures, update function interfaces to support
this.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170927115031.12063-1-kraxel@redhat.com
2017-09-29 10:36:33 +02:00
..
console.h console: purge curses bits from console.h 2017-09-29 10:36:33 +02:00
egl-context.h opengl: add egl-context.[ch] helpers 2015-10-08 10:34:53 +02:00
egl-helpers.h egl: misc framebuffer helper improvements. 2017-09-29 10:36:33 +02:00
gtk.h gtk: use framebuffer helper functions. 2017-06-21 14:23:16 +02:00
input.h ui: move qemu_input_linux_to_qcode() 2017-07-27 14:23:09 +02:00
pixel_ops.h ui: move files to ui/ and include/ui/ 2012-12-19 08:31:30 +01:00
qemu-pixman.h Use scripts/clean-includes to drop redundant qemu/typedefs.h 2016-03-22 22:20:16 +01:00
qemu-spice.h char: rename CharDriverState Chardev 2017-01-27 18:07:59 +01:00
sdl2.h sdl2: use framebuffer helper functions. 2017-06-21 14:23:16 +02:00
shader.h shaders: initialize vertexes once 2015-10-08 10:31:35 +02:00
spice-display.h spice: don't enter opengl mode in case another UI provides opengl support 2017-06-14 09:52:35 +02:00