Commit graph

4 commits

Author SHA1 Message Date
Gerd Hoffmann
380cd056ec console: add GraphicHwOps
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-16 09:03:49 +02:00
Gerd Hoffmann
2c62f08ddb console: simplify screendump
Screendumps are alot simpler as we can update non-active
QemuConsoles now.  So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file.  Done.

No console switching needed.  No special support code in the
gfx card emulation needed.  Zap it all.  Also move ppm_save
out of the vga code and next to the qmp_screendump function.

For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles.  I wanna finish the console cleanup before setting
new qapi interfaces into stone.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
2013-04-16 09:03:48 +02:00
Gerd Hoffmann
1dbfa00503 console: rename vga_hw_*, add QemuConsole param
Add QemuConsole parameter to vga_hw_*, so the interface allows to update
non-active consoles (the actual code can't handle this yet, see next
patch).  Passing NULL is allowed and updates the active console, like
the functions do today.

While touching all vga_hw_* calls anyway rename that to the functions to
hardware-neutral graphics_hw_*

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-16 09:03:48 +02:00
Paolo Bonzini
47b43a1f41 hw: move private headers to hw/ subdirectories.
Many headers are used only in a single directory.  These can be
kept in hw/.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08 18:13:16 +02:00
Renamed from hw/vga_int.h (Browse further)