The CoreAudio APIs AudioDeviceGetProperty and AudioDeviceSetProperty are
deprecated from OSX 10.6, so factor out our calls to them so we can
provide versions which use the replacement APIs on OSX newer than 10.5.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1448747724-15572-4-git-send-email-peter.maydell@linaro.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
If we're building for OSX 10.6 or better, use the new API
AudioObjectGetPropertyData for getting the default voice.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1448747724-15572-3-git-send-email-peter.maydell@linaro.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The CoreAudio function AudioHardwareGetProperty has been deprecated
starting with OSX 10.6, so factor out our call to it so we can
provide an equivalent with the new APIs when they exist.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1448747724-15572-2-git-send-email-peter.maydell@linaro.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Variable "conf" going out of scope leaks the storage
it points to in line 856.
Signed-off-by: Gonglei <arei.gonglei@huawei.com>
Message-Id: <1435021270-7768-1-git-send-email-arei.gonglei@huawei.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Enabling this option just creates a playback buffer with the specified settings,
and then ignores it. It's probably some outdated hack to set audio formats on
windows. (The first created stream dictates all other streams settings, at least
on some Windows versions). Setting DAC_FIXED_SETTINGS should have the same
effect as setting (the now removed) primary buffer.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
According to MSDN this may happen when the window is not in the foreground, but
the default is 1 since a long time (which means no retries), so it should be ok.
I've found no problems during testing it on Windows 7 and wine, so this was
probably only the case with some old Windows versions.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Setting QEMU_AUDIO_LOG_TO_MONITOR=1 can crash qemu (if qemu tries to log
to the monitor before it's being initialized), and also nothing else in
qemu logs to the monitor.
This log to monitor feature was the last thing that used the default_mon
variable, so I removed it too (as using it can cause problems).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Since SDL uses a lot of global data, we can't create independent
instances of sdl audio backend.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
qpa_audio_init did not clean up resources properly if the initialization
failed. This hopefully fixes it.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently the opaque pointer returned by audio_driver's init is only
exposed to the driver's fini, but not to audio_pcm_ops. This way if
someone wants to share a variable with the driver and the pcm, he must
use global variables. This patch fixes it by adding a third parameter to
audio_pcm_op's init_out and init_in.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
DirectSound should be a superior choice on Windows.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
ESD is no longer developed and replaced by PulseAudio.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The function cannot fail, so the check is superfluous.
Signed-off-by: Fam Zheng <famz@redhat.com>
Message-id: 1433400324-7358-11-git-send-email-famz@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
The function cannot fail, so the check is superfluous.
Signed-off-by: Fam Zheng <famz@redhat.com>
Message-id: 1433400324-7358-10-git-send-email-famz@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
When stopping an audio voice, call the audio backend's fini
method before calling audio_pcm_hw_free_resources_ rather than
afterwards. This allows backends which use helper threads (like
pulseaudio) to terminate those threads before the conv_buf or
mix_buf are freed and avoids race conditions where the helper
may access a NULL pointer or freed memory.
Cc: qemu-stable@nongnu.org
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1418406239-9838-1-git-send-email-peter.maydell@linaro.org
Replace fprintf(stderr,...) with error_report() in files audio/*.
The trailing "\n"s of the @fmt argument have been removed
because @fmt of error_report() should not contain newline.
Signed-off-by: Le Tan <tamlokveer@gmail.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
After previous Peter patch, they are redundant. This way we don't
assign them except when needed. Once there, there were lots of case
where the ".fields" indentation was wrong:
.fields = (VMStateField []) {
and
.fields = (VMStateField []) {
Change all the combinations to:
.fields = (VMStateField[]){
The biggest problem (appart from aesthetics) was that checkpatch complained
when we copy&pasted the code from one place to another.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Current Makefile system allows using foo.o-cflags variables to store
object-specific CFLAGS. Convert some usages of old syntax
(using QEMU_CFLAGS += construct) to the new syntax.
Do not touch multifile modules for now, as build system isn't ready for this.
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This is more then plenty to keep audio card fifos filles / emptied.
This drops host cpu-load for audio playback inside a linux vm from
13% to 9%.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Check whenever the device path (/dev/dsp by default) exists and qemu is
allowed to access it. Return NULL if it isn't, so ossaudio will not
be used on systems wihtout oss support (increasinly common on modern
linux systems).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Modern Linux's no longer support /dev/dsp so enabling it by
default causes audio failures on newer Linux distros.
Signed-off-by: Anthony Liguori <aliguori@amazon.com>
Tested-by: Andreas Färber <afaerber@suse.de>
Message-id: 1383497154-9271-1-git-send-email-aliguori@amazon.com
Fix error: ‘inline’ is not at beginning of declaration
[-Werror=old-style-declaration]
Signed-off-by: Alex Bligh <alex@alex.org.uk>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Now that we no longer have MIN_REARM_TIMER_NS a bug in the audio subsys has
clearly shown it self by trying to make a timer fire every nano second.
Note we have a similar problem in 1.6, 1.5 and older but there
MIN_REARM_TIMER_NS limits the wakeups caused by audio being active to
4000 times / second. This still causes a host cpu load of 50 % for simply
playing audio, where as with this patch git master is at 13%, so we should
backport this to 1.5 and 1.6 too.
Note this will not apply to 1.5 and 1.6 as is.
Cc: qemu-stable@nongnu.org
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This is an autogenerated patch using scripts/switch-timer-api.
Switch the entire code base to using the new timer API.
Note this patch may introduce some line length issues.
Signed-off-by: Alex Bligh <alex@alex.org.uk>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Using macros instead of static functions for dolog and for ldebug
simplifies the code and can also reduce the total code size.
GCC_ATTR was only used in audio_int.h, so it is now unused and
the definition can be removed from compiler.h.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Remove the OSS support for OpenBSD. The OSS API has not been usable
for quite some time.
Signed-off-by: Brad Smith <brad@comstyle.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Reviewed-by: Andreas Färber <afaerber@suse.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Some source files #include the same header more than
once for no good reason. Remove second #includes in
such cases.
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
sw->name already uses the correct g_free to free the allocated memory.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Touching char/char.h basically causes the whole of QEMU to
be rebuilt. Avoid this, it is usually unnecessary.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Various header files rely on qemu-char.h including qemu-config.h or
main-loop.h, but they really do not need qemu-char.h at all (particularly
interesting is the case of the block layer!). Clean this up, and also
add missing inclusions of qemu-char.h itself.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>