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sdlaudio: port to the new audio backend api
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com> Message-id: ac1722a03fb1b530c2081f46585ce7fa80ebef6c.1568927990.git.DirtY.iCE.hu@gmail.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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49ddd7e122
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1 changed files with 41 additions and 44 deletions
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@ -41,8 +41,6 @@
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typedef struct SDLVoiceOut {
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HWVoiceOut hw;
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size_t live;
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size_t decr;
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} SDLVoiceOut;
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static struct SDLAudioState {
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@ -184,62 +182,59 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len)
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SDLVoiceOut *sdl = opaque;
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SDLAudioState *s = &glob_sdl;
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HWVoiceOut *hw = &sdl->hw;
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size_t samples = len >> hw->info.shift;
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size_t to_mix, decr;
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if (s->exit || !sdl->live) {
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if (s->exit) {
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return;
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}
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/* dolog ("in callback samples=%zu live=%zu\n", samples, sdl->live); */
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to_mix = MIN(samples, sdl->live);
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decr = to_mix;
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while (to_mix) {
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size_t chunk = MIN(to_mix, hw->samples - hw->rpos);
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struct st_sample *src = hw->mix_buf + hw->rpos;
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while (hw->pending_emul && len) {
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size_t write_len;
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ssize_t start = ((ssize_t) hw->pos_emul) - hw->pending_emul;
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if (start < 0) {
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start += hw->size_emul;
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}
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assert(start >= 0 && start < hw->size_emul);
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/* dolog ("in callback to_mix %zu, chunk %zu\n", to_mix, chunk); */
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hw->clip(buf, src, chunk);
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hw->rpos = (hw->rpos + chunk) % hw->samples;
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to_mix -= chunk;
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buf += chunk << hw->info.shift;
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write_len = MIN(MIN(hw->pending_emul, len),
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hw->size_emul - start);
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memcpy(buf, hw->buf_emul + start, write_len);
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hw->pending_emul -= write_len;
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len -= write_len;
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buf += write_len;
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}
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samples -= decr;
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sdl->live -= decr;
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sdl->decr += decr;
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/* dolog ("done len=%zu\n", len); */
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/* SDL2 does not clear the remaining buffer for us, so do it on our own */
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if (samples) {
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memset(buf, 0, samples << hw->info.shift);
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/* clear remaining buffer that we couldn't fill with data */
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if (len) {
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memset(buf, 0, len);
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}
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}
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static size_t sdl_run_out(HWVoiceOut *hw, size_t live)
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{
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size_t decr;
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SDLVoiceOut *sdl = (SDLVoiceOut *) hw;
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SDL_LockAudio();
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if (sdl->decr > live) {
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ldebug ("sdl->decr %d live %d sdl->live %d\n",
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sdl->decr,
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live,
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sdl->live);
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#define SDL_WRAPPER_FUNC(name, ret_type, args_decl, args, fail, unlock) \
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static ret_type glue(sdl_, name)args_decl \
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{ \
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ret_type ret; \
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\
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SDL_LockAudio(); \
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\
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ret = glue(audio_generic_, name)args; \
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\
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SDL_UnlockAudio(); \
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return ret; \
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}
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decr = MIN (sdl->decr, live);
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sdl->decr -= decr;
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SDL_WRAPPER_FUNC(get_buffer_out, void *, (HWVoiceOut *hw, size_t *size),
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(hw, size), *size = 0, sdl_unlock)
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SDL_WRAPPER_FUNC(put_buffer_out_nowrite, size_t,
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(HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size),
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/*nothing*/, sdl_unlock_and_post)
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SDL_WRAPPER_FUNC(write, size_t,
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(HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size),
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/*nothing*/, sdl_unlock_and_post)
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sdl->live = live;
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SDL_UnlockAudio();
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return decr;
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}
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#undef SDL_WRAPPER_FUNC
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static void sdl_fini_out (HWVoiceOut *hw)
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{
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@ -336,7 +331,9 @@ static void sdl_audio_fini (void *opaque)
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static struct audio_pcm_ops sdl_pcm_ops = {
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.init_out = sdl_init_out,
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.fini_out = sdl_fini_out,
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.run_out = sdl_run_out,
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.write = sdl_write,
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.get_buffer_out = sdl_get_buffer_out,
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.put_buffer_out = sdl_put_buffer_out_nowrite,
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.ctl_out = sdl_ctl_out,
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};
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