diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 74787d5a6e..9caf1ecf9c 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -2610,6 +2610,19 @@ float128 float128_round_to_int(float128 a, float_status *s) return float128_round_pack_canonical(&p, s); } +floatx80 floatx80_round_to_int(floatx80 a, float_status *status) +{ + FloatParts128 p; + + if (!floatx80_unpack_canonical(&p, a, status)) { + return floatx80_default_nan(status); + } + + parts_round_to_int(&p, status->float_rounding_mode, 0, status, + &floatx80_params[status->floatx80_rounding_precision]); + return floatx80_round_pack_canonical(&p, status); +} + /* * Floating-point to signed integer conversions */ @@ -5800,109 +5813,6 @@ floatx80 floatx80_round(floatx80 a, float_status *status) return floatx80_round_pack_canonical(&p, status); } -/*---------------------------------------------------------------------------- -| Rounds the extended double-precision floating-point value `a' to an integer, -| and returns the result as an extended quadruple-precision floating-point -| value. The operation is performed according to the IEC/IEEE Standard for -| Binary Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -floatx80 floatx80_round_to_int(floatx80 a, float_status *status) -{ - bool aSign; - int32_t aExp; - uint64_t lastBitMask, roundBitsMask; - floatx80 z; - - if (floatx80_invalid_encoding(a)) { - float_raise(float_flag_invalid, status); - return floatx80_default_nan(status); - } - aExp = extractFloatx80Exp( a ); - if ( 0x403E <= aExp ) { - if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) { - return propagateFloatx80NaN(a, a, status); - } - return a; - } - if ( aExp < 0x3FFF ) { - if ( ( aExp == 0 ) - && ( (uint64_t) ( extractFloatx80Frac( a ) ) == 0 ) ) { - return a; - } - float_raise(float_flag_inexact, status); - aSign = extractFloatx80Sign( a ); - switch (status->float_rounding_mode) { - case float_round_nearest_even: - if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) - ) { - return - packFloatx80( aSign, 0x3FFF, UINT64_C(0x8000000000000000)); - } - break; - case float_round_ties_away: - if (aExp == 0x3FFE) { - return packFloatx80(aSign, 0x3FFF, UINT64_C(0x8000000000000000)); - } - break; - case float_round_down: - return - aSign ? - packFloatx80( 1, 0x3FFF, UINT64_C(0x8000000000000000)) - : packFloatx80( 0, 0, 0 ); - case float_round_up: - return - aSign ? packFloatx80( 1, 0, 0 ) - : packFloatx80( 0, 0x3FFF, UINT64_C(0x8000000000000000)); - - case float_round_to_zero: - break; - default: - g_assert_not_reached(); - } - return packFloatx80( aSign, 0, 0 ); - } - lastBitMask = 1; - lastBitMask <<= 0x403E - aExp; - roundBitsMask = lastBitMask - 1; - z = a; - switch (status->float_rounding_mode) { - case float_round_nearest_even: - z.low += lastBitMask>>1; - if ((z.low & roundBitsMask) == 0) { - z.low &= ~lastBitMask; - } - break; - case float_round_ties_away: - z.low += lastBitMask >> 1; - break; - case float_round_to_zero: - break; - case float_round_up: - if (!extractFloatx80Sign(z)) { - z.low += roundBitsMask; - } - break; - case float_round_down: - if (extractFloatx80Sign(z)) { - z.low += roundBitsMask; - } - break; - default: - abort(); - } - z.low &= ~ roundBitsMask; - if ( z.low == 0 ) { - ++z.high; - z.low = UINT64_C(0x8000000000000000); - } - if (z.low != a.low) { - float_raise(float_flag_inexact, status); - } - return z; - -} - /*---------------------------------------------------------------------------- | Returns the remainder of the extended double-precision floating-point value | `a' with respect to the corresponding value `b'. The operation is performed