ui: simplify gl unblock & flush

GraphicHw.gl_flushed was introduced to notify the
device (vhost-user-gpu) that the GL resources (the display scanout) are
no longer needed.

It was decoupled from QEMU own gl-blocking mechanism, but that
difference isn't helping. Instead, we can reuse QEMU gl-blocking and
notify virtio_gpu_gl_flushed() when unblocking (to unlock
vhost-user-gpu).

An extra block/unblock is added arount dpy_gl_update() so existing
backends that don't block will have the flush event handled. It will
also help when there are no backends associated.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Marc-André Lureau 2021-03-11 12:11:37 +04:00
parent a9b1e471e1
commit f6413cbfd0
10 changed files with 8 additions and 32 deletions

View file

@ -254,8 +254,8 @@ vhost_user_gpu_handle_display(VhostUserGPU *g, VhostUserGpuMsg *msg)
vhost_user_gpu_unblock(g);
break;
}
dpy_gl_update(con, m->x, m->y, m->width, m->height);
g->backend_blocked = true;
dpy_gl_update(con, m->x, m->y, m->width, m->height);
break;
}
case VHOST_USER_GPU_UPDATE: {

View file

@ -117,6 +117,10 @@ virtio_gpu_gl_block(void *opaque, bool block)
g->renderer_blocked--;
}
assert(g->renderer_blocked >= 0);
if (!block && g->renderer_blocked == 0) {
virtio_gpu_gl_flushed(g);
}
}
static int
@ -143,7 +147,6 @@ static const GraphicHwOps virtio_gpu_ops = {
.text_update = virtio_gpu_text_update,
.ui_info = virtio_gpu_ui_info,
.gl_block = virtio_gpu_gl_block,
.gl_flushed = virtio_gpu_gl_flushed,
};
bool

View file

@ -68,16 +68,6 @@ static void virtio_vga_base_gl_block(void *opaque, bool block)
}
}
static void virtio_vga_base_gl_flushed(void *opaque)
{
VirtIOVGABase *vvga = opaque;
VirtIOGPUBase *g = vvga->vgpu;
if (g->hw_ops->gl_flushed) {
g->hw_ops->gl_flushed(g);
}
}
static int virtio_vga_base_get_flags(void *opaque)
{
VirtIOVGABase *vvga = opaque;
@ -93,7 +83,6 @@ static const GraphicHwOps virtio_vga_base_ops = {
.text_update = virtio_vga_base_text_update,
.ui_info = virtio_vga_base_ui_info,
.gl_block = virtio_vga_base_gl_block,
.gl_flushed = virtio_vga_base_gl_flushed,
};
static const VMStateDescription vmstate_virtio_vga_base = {

View file

@ -391,7 +391,6 @@ typedef struct GraphicHwOps {
void (*update_interval)(void *opaque, uint64_t interval);
int (*ui_info)(void *opaque, uint32_t head, QemuUIInfo *info);
void (*gl_block)(void *opaque, bool block);
void (*gl_flushed)(void *opaque);
} GraphicHwOps;
QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
@ -407,7 +406,6 @@ void graphic_hw_update_done(QemuConsole *con);
void graphic_hw_invalidate(QemuConsole *con);
void graphic_hw_text_update(QemuConsole *con, console_ch_t *chardata);
void graphic_hw_gl_block(QemuConsole *con, bool block);
void graphic_hw_gl_flushed(QemuConsole *con);
void qemu_console_early_init(void);

View file

@ -267,15 +267,6 @@ void graphic_hw_gl_block(QemuConsole *con, bool block)
}
}
void graphic_hw_gl_flushed(QemuConsole *con)
{
assert(con != NULL);
if (con->hw_ops->gl_flushed) {
con->hw_ops->gl_flushed(con->hw);
}
}
int qemu_console_get_window_id(QemuConsole *con)
{
return con->window_id;
@ -1894,7 +1885,10 @@ void dpy_gl_update(QemuConsole *con,
uint32_t x, uint32_t y, uint32_t w, uint32_t h)
{
assert(con->gl);
graphic_hw_gl_block(con, true);
con->gl->ops->dpy_gl_update(con->gl, x, y, w, h);
graphic_hw_gl_block(con, false);
}
/***********************************************************/

View file

@ -119,8 +119,6 @@ void gd_egl_draw(VirtualConsole *vc)
glFlush();
}
graphic_hw_gl_flushed(vc->gfx.dcl.con);
}
void gd_egl_update(DisplayChangeListener *dcl,

View file

@ -101,8 +101,6 @@ void gd_gl_area_draw(VirtualConsole *vc)
surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
}
graphic_hw_gl_flushed(vc->gfx.dcl.con);
}
void gd_gl_area_update(DisplayChangeListener *dcl,

View file

@ -593,7 +593,6 @@ void gd_hw_gl_flushed(void *vcon)
close(dmabuf->fence_fd);
dmabuf->fence_fd = -1;
graphic_hw_gl_block(vc->gfx.dcl.con, false);
graphic_hw_gl_flushed(vc->gfx.dcl.con);
}
/** DisplayState Callbacks (opengl version) **/

View file

@ -58,7 +58,6 @@ static void sdl2_gl_render_surface(struct sdl2_console *scon)
surface_gl_render_texture(scon->gls, scon->surface);
SDL_GL_SwapWindow(scon->real_window);
graphic_hw_gl_flushed(scon->dcl.con);
}
void sdl2_gl_update(DisplayChangeListener *dcl,
@ -241,5 +240,4 @@ void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
egl_fb_blit(&scon->win_fb, &scon->guest_fb, !scon->y0_top);
SDL_GL_SwapWindow(scon->real_window);
graphic_hw_gl_flushed(dcl->con);
}

View file

@ -830,7 +830,6 @@ static void qemu_spice_gl_unblock_bh(void *opaque)
SimpleSpiceDisplay *ssd = opaque;
qemu_spice_gl_block(ssd, false);
graphic_hw_gl_flushed(ssd->dcl.con);
}
static void qemu_spice_gl_block_timer(void *opaque)