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input: keyboard: switch spice ui to new core
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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parent
8d447d10b7
commit
de8f580b23
1 changed files with 20 additions and 2 deletions
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@ -26,12 +26,15 @@
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#include "qemu-common.h"
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#include "ui/qemu-spice.h"
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#include "ui/console.h"
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#include "ui/keymaps.h"
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#include "ui/input.h"
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/* keyboard bits */
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typedef struct QemuSpiceKbd {
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SpiceKbdInstance sin;
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int ledstate;
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bool emul0;
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} QemuSpiceKbd;
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static void kbd_push_key(SpiceKbdInstance *sin, uint8_t frag);
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@ -47,9 +50,24 @@ static const SpiceKbdInterface kbd_interface = {
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.get_leds = kbd_get_leds,
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};
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static void kbd_push_key(SpiceKbdInstance *sin, uint8_t frag)
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static void kbd_push_key(SpiceKbdInstance *sin, uint8_t scancode)
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{
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kbd_put_keycode(frag);
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QemuSpiceKbd *kbd = container_of(sin, QemuSpiceKbd, sin);
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int keycode;
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bool up;
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if (scancode == SCANCODE_EMUL0) {
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kbd->emul0 = true;
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return;
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}
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keycode = scancode & ~SCANCODE_UP;
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up = scancode & SCANCODE_UP;
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if (kbd->emul0) {
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kbd->emul0 = false;
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keycode |= SCANCODE_GREY;
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}
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qemu_input_event_send_key_number(NULL, keycode, !up);
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}
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static uint8_t kbd_get_leds(SpiceKbdInstance *sin)
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