sdl2: set window ID

This uses the console API to record the window ID of the SDL2 windows.

Signed-off-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
Message-id: 20161221003806.22412-4-samuel.thibault@ens-lyon.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Samuel Thibault 2016-12-21 01:38:06 +01:00 committed by Gerd Hoffmann
parent f29b3431f6
commit d825367172

View file

@ -761,6 +761,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
uint8_t data = 0;
char *filename;
int i;
SDL_SysWMinfo info;
if (no_frame) {
gui_noframe = 1;
@ -786,6 +787,8 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
exit(1);
}
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
memset(&info, 0, sizeof(info));
SDL_VERSION(&info.version);
for (i = 0;; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
@ -813,6 +816,10 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
#endif
sdl2_console[i].dcl.con = con;
register_displaychangelistener(&sdl2_console[i].dcl);
if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
qemu_console_set_window_id(con, info.info.x11.window);
}
}
/* Load a 32x32x4 image. White pixels are transparent. */