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ui/console: fix crash when using gl context with non-gl listeners
The commit7cc712e98
("ui: dispatch GL events to all listener") mechanically replaced the dpy_gl calls with a dispatch loop, using the same pre-conditions. However, it didn't take into account that all listeners do not have to implement the GL callbacks. Add the missing pre-conditions before calling the callbacks. Fix crash when running a GL-enabled VM with "-device virtio-gpu-gl-pci -display egl-headless -vnc :0". Fixes:7cc712e98
("ui: dispatch GL events to all listener") Reported-by: Akihiko Odaki <akihiko.odaki@gmail.com> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Message-Id: <20220214201337.1814787-2-marcandre.lureau@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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parent
0a2a40da4f
commit
a9fbce5e94
1 changed files with 15 additions and 7 deletions
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@ -1860,8 +1860,10 @@ void dpy_gl_scanout_disable(QemuConsole *con)
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con->scanout.kind = SCANOUT_NONE;
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}
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QLIST_FOREACH(dcl, &s->listeners, next) {
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if (dcl->ops->dpy_gl_scanout_disable) {
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dcl->ops->dpy_gl_scanout_disable(dcl);
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}
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}
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}
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void dpy_gl_scanout_texture(QemuConsole *con,
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@ -1881,11 +1883,13 @@ void dpy_gl_scanout_texture(QemuConsole *con,
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x, y, width, height
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};
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QLIST_FOREACH(dcl, &s->listeners, next) {
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if (dcl->ops->dpy_gl_scanout_texture) {
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dcl->ops->dpy_gl_scanout_texture(dcl, backing_id,
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backing_y_0_top,
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backing_width, backing_height,
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x, y, width, height);
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}
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}
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}
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void dpy_gl_scanout_dmabuf(QemuConsole *con,
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@ -1897,8 +1901,10 @@ void dpy_gl_scanout_dmabuf(QemuConsole *con,
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con->scanout.kind = SCANOUT_DMABUF;
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con->scanout.dmabuf = dmabuf;
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QLIST_FOREACH(dcl, &s->listeners, next) {
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if (dcl->ops->dpy_gl_scanout_dmabuf) {
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dcl->ops->dpy_gl_scanout_dmabuf(dcl, dmabuf);
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}
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}
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}
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void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf,
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@ -1951,8 +1957,10 @@ void dpy_gl_update(QemuConsole *con,
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graphic_hw_gl_block(con, true);
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QLIST_FOREACH(dcl, &s->listeners, next) {
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if (dcl->ops->dpy_gl_update) {
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dcl->ops->dpy_gl_update(dcl, x, y, w, h);
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}
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}
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graphic_hw_gl_block(con, false);
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}
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