tcg-ppc64: Improve and_i32 with constant

Use RLWINM

Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
Richard Henderson 2013-02-01 23:43:42 -08:00
parent dce74c57bb
commit a9249dff4d
2 changed files with 53 additions and 3 deletions

View file

@ -527,6 +527,48 @@ static void tcg_out_movi(TCGContext *s, TCGType type, TCGReg ret,
} }
} }
static inline bool mask_operand(uint32_t c, int *mb, int *me)
{
uint32_t lsb, test;
/* Accept a bit pattern like:
0....01....1
1....10....0
0..01..10..0
Keep track of the transitions. */
if (c == 0 || c == -1) {
return false;
}
test = c;
lsb = test & -test;
test += lsb;
if (test & (test - 1)) {
return false;
}
*me = clz32(lsb);
*mb = test ? clz32(test & -test) + 1 : 0;
return true;
}
static void tcg_out_andi32(TCGContext *s, TCGReg dst, TCGReg src, uint32_t c)
{
int mb, me;
if ((c & 0xffff) == c) {
tcg_out32(s, ANDI | SAI(src, dst, c));
return;
} else if ((c & 0xffff0000) == c) {
tcg_out32(s, ANDIS | SAI(src, dst, c >> 16));
return;
} else if (mask_operand(c, &mb, &me)) {
tcg_out_rlw(s, RLWINM, dst, src, 0, mb, me);
} else {
tcg_out_movi(s, TCG_TYPE_I32, 0, c);
tcg_out32(s, AND | SAB(src, dst, 0));
}
}
static void tcg_out_zori32(TCGContext *s, TCGReg dst, TCGReg src, uint32_t c, static void tcg_out_zori32(TCGContext *s, TCGReg dst, TCGReg src, uint32_t c,
int op_lo, int op_hi) int op_lo, int op_hi)
{ {
@ -1352,8 +1394,14 @@ static void tcg_out_op (TCGContext *s, TCGOpcode opc, const TCGArg *args,
} }
break; break;
case INDEX_op_and_i64:
case INDEX_op_and_i32: case INDEX_op_and_i32:
if (const_args[2]) {
tcg_out_andi32(s, args[0], args[1], args[2]);
} else {
tcg_out32(s, AND | SAB(args[1], args[0], args[2]));
}
break;
case INDEX_op_and_i64:
if (const_args[2]) { if (const_args[2]) {
if ((args[2] & 0xffff) == args[2]) { if ((args[2] & 0xffff) == args[2]) {
tcg_out32(s, ANDI | SAI(args[1], args[0], args[2])); tcg_out32(s, ANDI | SAI(args[1], args[0], args[2]));

View file

@ -67,13 +67,15 @@ typedef enum {
#define TCG_TARGET_STACK_ALIGN 16 #define TCG_TARGET_STACK_ALIGN 16
#define TCG_TARGET_CALL_STACK_OFFSET 48 #define TCG_TARGET_CALL_STACK_OFFSET 48
/* optional instructions automatically implemented */
#define TCG_TARGET_HAS_ext8u_i32 0 /* andi */
#define TCG_TARGET_HAS_ext16u_i32 0
/* optional instructions */ /* optional instructions */
#define TCG_TARGET_HAS_div_i32 1 #define TCG_TARGET_HAS_div_i32 1
#define TCG_TARGET_HAS_rot_i32 0 #define TCG_TARGET_HAS_rot_i32 0
#define TCG_TARGET_HAS_ext8s_i32 1 #define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1 #define TCG_TARGET_HAS_ext16s_i32 1
#define TCG_TARGET_HAS_ext8u_i32 0
#define TCG_TARGET_HAS_ext16u_i32 0
#define TCG_TARGET_HAS_bswap16_i32 0 #define TCG_TARGET_HAS_bswap16_i32 0
#define TCG_TARGET_HAS_bswap32_i32 0 #define TCG_TARGET_HAS_bswap32_i32 0
#define TCG_TARGET_HAS_not_i32 1 #define TCG_TARGET_HAS_not_i32 1