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ebpf: Add a separate target for skeleton

This generalizes the rule to generate the skeleton and allows to add
another.

Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Signed-off-by: Jason Wang <jasowang@redhat.com>
This commit is contained in:
Akihiko Odaki 2024-04-28 16:01:01 +09:00 committed by Jason Wang
parent f5c69e7ab2
commit 6832aa80a1

View File

@ -1,23 +1,24 @@
OBJS = rss.bpf.o
SKELETONS = rss.bpf.skeleton.h
LLVM_STRIP ?= llvm-strip
CLANG ?= clang
INC_FLAGS = `$(CLANG) -print-file-name=include`
EXTRA_CFLAGS ?= -O2 -g -target bpf
all: $(OBJS)
all: $(SKELETONS)
.PHONY: clean
clean:
rm -f $(OBJS)
rm -f rss.bpf.skeleton.h
rm -f $(SKELETONS) $(SKELETONS:%.skeleton.h=%.o)
$(OBJS): %.o:%.c
%.o: %.c
$(CLANG) $(INC_FLAGS) \
-D__KERNEL__ -D__ASM_SYSREG_H \
-I../include $(LINUXINCLUDE) \
$(EXTRA_CFLAGS) -c $< -o $@
$(LLVM_STRIP) -g $@
bpftool gen skeleton rss.bpf.o > rss.bpf.skeleton.h
cp rss.bpf.skeleton.h ../../ebpf/
%.skeleton.h: %.o
bpftool gen skeleton $< > $@
cp $@ ../../ebpf/