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tcg: Fix high_pc fields in .debug_info
I don't think the debugger actually looks at this for anything, using the correct .debug_frame contents, but might as well get it all correct. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -2657,9 +2657,9 @@ static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
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img->sym[1].st_size = buf_size;
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img->di.cu_low_pc = buf;
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img->di.cu_high_pc = buf_size;
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img->di.cu_high_pc = buf + buf_size;
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img->di.fn_low_pc = buf;
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img->di.fn_high_pc = buf_size;
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img->di.fn_high_pc = buf + buf_size;
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#ifdef DEBUG_JIT
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/* Enable this block to be able to debug the ELF image file creation.
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