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accel/tcg: Pass down max_cpus to tcg_init
Start removing the include of hw/boards.h from tcg/. Pass down the max_cpus value from tcg_init_machine, where we have the MachineState already. Reviewed-by: Luis Pires <luis.pires@eldorado.org.br> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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5 changed files with 26 additions and 30 deletions
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@ -33,6 +33,9 @@
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#include "qemu/accel.h"
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#include "qapi/qapi-builtin-visit.h"
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#include "qemu/units.h"
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#if !defined(CONFIG_USER_ONLY)
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#include "hw/boards.h"
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#endif
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#include "internal.h"
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struct TCGState {
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@ -110,13 +113,18 @@ bool mttcg_enabled;
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static int tcg_init_machine(MachineState *ms)
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{
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TCGState *s = TCG_STATE(current_accel());
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#ifdef CONFIG_USER_ONLY
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unsigned max_cpus = 1;
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#else
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unsigned max_cpus = ms->smp.max_cpus;
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#endif
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tcg_allowed = true;
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mttcg_enabled = s->mttcg_enabled;
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page_init();
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tb_htable_init();
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tcg_init(s->tb_size * MiB, s->splitwx_enabled);
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tcg_init(s->tb_size * MiB, s->splitwx_enabled, max_cpus);
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#if defined(CONFIG_SOFTMMU)
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/*
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@ -905,7 +905,7 @@ static inline void *tcg_malloc(int size)
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}
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}
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void tcg_init(size_t tb_size, int splitwx);
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void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus);
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void tcg_register_thread(void);
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void tcg_prologue_init(TCGContext *s);
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void tcg_func_start(TCGContext *s);
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32
tcg/region.c
32
tcg/region.c
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@ -27,9 +27,6 @@
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#include "qapi/error.h"
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#include "exec/exec-all.h"
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#include "tcg/tcg.h"
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#if !defined(CONFIG_USER_ONLY)
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#include "hw/boards.h"
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#endif
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#include "tcg-internal.h"
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@ -366,27 +363,20 @@ void tcg_region_reset_all(void)
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tcg_region_tree_reset_all();
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}
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static size_t tcg_n_regions(unsigned max_cpus)
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{
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#ifdef CONFIG_USER_ONLY
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static size_t tcg_n_regions(void)
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{
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return 1;
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}
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#else
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/*
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* It is likely that some vCPUs will translate more code than others, so we
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* first try to set more regions than max_cpus, with those regions being of
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* reasonable size. If that's not possible we make do by evenly dividing
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* the code_gen_buffer among the vCPUs.
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*/
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static size_t tcg_n_regions(void)
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{
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/*
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* It is likely that some vCPUs will translate more code than others,
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* so we first try to set more regions than max_cpus, with those regions
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* being of reasonable size. If that's not possible we make do by evenly
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* dividing the code_gen_buffer among the vCPUs.
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*/
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size_t i;
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/* Use a single region if all we have is one vCPU thread */
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#if !defined(CONFIG_USER_ONLY)
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MachineState *ms = MACHINE(qdev_get_machine());
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unsigned int max_cpus = ms->smp.max_cpus;
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#endif
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if (max_cpus == 1 || !qemu_tcg_mttcg_enabled()) {
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return 1;
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}
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@ -405,8 +395,8 @@ static size_t tcg_n_regions(void)
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}
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/* If we can't, then just allocate one region per vCPU thread */
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return max_cpus;
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}
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#endif
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}
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/*
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* Minimum size of the code gen buffer. This number is randomly chosen,
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@ -848,7 +838,7 @@ static bool alloc_code_gen_buffer(size_t size, int splitwx, Error **errp)
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* in practice. Multi-threaded guests share most if not all of their translated
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* code, which makes parallel code generation less appealing than in softmmu.
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*/
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void tcg_region_init(size_t tb_size, int splitwx)
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void tcg_region_init(size_t tb_size, int splitwx, unsigned max_cpus)
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{
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void *buf, *aligned;
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size_t size;
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@ -865,7 +855,7 @@ void tcg_region_init(size_t tb_size, int splitwx)
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buf = tcg_init_ctx.code_gen_buffer;
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size = tcg_init_ctx.code_gen_buffer_size;
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page_size = qemu_real_host_page_size;
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n_regions = tcg_n_regions();
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n_regions = tcg_n_regions(max_cpus);
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/* The first region will be 'aligned - buf' bytes larger than the others */
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aligned = QEMU_ALIGN_PTR_UP(buf, page_size);
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@ -30,7 +30,7 @@
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extern TCGContext **tcg_ctxs;
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extern unsigned int n_tcg_ctxs;
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void tcg_region_init(size_t tb_size, int splitwx);
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void tcg_region_init(size_t tb_size, int splitwx, unsigned max_cpus);
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bool tcg_region_alloc(TCGContext *s);
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void tcg_region_initial_alloc(TCGContext *s);
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void tcg_region_prologue_set(TCGContext *s);
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10
tcg/tcg.c
10
tcg/tcg.c
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@ -576,7 +576,7 @@ static void process_op_defs(TCGContext *s);
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static TCGTemp *tcg_global_reg_new_internal(TCGContext *s, TCGType type,
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TCGReg reg, const char *name);
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static void tcg_context_init(void)
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static void tcg_context_init(unsigned max_cpus)
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{
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TCGContext *s = &tcg_init_ctx;
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int op, total_args, n, i;
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@ -645,8 +645,6 @@ static void tcg_context_init(void)
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tcg_ctxs = &tcg_ctx;
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n_tcg_ctxs = 1;
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#else
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MachineState *ms = MACHINE(qdev_get_machine());
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unsigned int max_cpus = ms->smp.max_cpus;
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tcg_ctxs = g_new(TCGContext *, max_cpus);
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#endif
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@ -655,10 +653,10 @@ static void tcg_context_init(void)
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cpu_env = temp_tcgv_ptr(ts);
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}
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void tcg_init(size_t tb_size, int splitwx)
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void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus)
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{
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tcg_context_init();
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tcg_region_init(tb_size, splitwx);
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tcg_context_init(max_cpus);
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tcg_region_init(tb_size, splitwx, max_cpus);
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}
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/*
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