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tcg: Adjust tcg_out_call for const
We must change all targets at once, since all must match the declaration in tcg.c. Reviewed-by: Joelle van Dyne <j@getutm.app> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
parent
ffd0e50736
commit
2be7d76b15
10 changed files with 19 additions and 19 deletions
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@ -1329,7 +1329,7 @@ static inline void tcg_out_callr(TCGContext *s, TCGReg reg)
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tcg_out_insn(s, 3207, BLR, reg);
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}
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static inline void tcg_out_call(TCGContext *s, tcg_insn_unit *target)
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static inline void tcg_out_call(TCGContext *s, const tcg_insn_unit *target)
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{
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ptrdiff_t offset = target - s->code_ptr;
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if (offset == sextract64(offset, 0, 26)) {
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@ -1033,7 +1033,7 @@ static void tcg_out_goto(TCGContext *s, int cond, const tcg_insn_unit *addr)
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/* The call case is mostly used for helpers - so it's not unreasonable
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* for them to be beyond branch range */
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static void tcg_out_call(TCGContext *s, tcg_insn_unit *addr)
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static void tcg_out_call(TCGContext *s, const tcg_insn_unit *addr)
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{
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intptr_t addri = (intptr_t)addr;
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ptrdiff_t disp = tcg_pcrel_diff(s, addr);
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@ -1600,7 +1600,7 @@ static void tcg_out_clz(TCGContext *s, int rexw, TCGReg dest, TCGReg arg1,
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}
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}
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static void tcg_out_branch(TCGContext *s, int call, tcg_insn_unit *dest)
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static void tcg_out_branch(TCGContext *s, int call, const tcg_insn_unit *dest)
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{
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intptr_t disp = tcg_pcrel_diff(s, dest) - 5;
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@ -1619,7 +1619,7 @@ static void tcg_out_branch(TCGContext *s, int call, tcg_insn_unit *dest)
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}
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}
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static inline void tcg_out_call(TCGContext *s, tcg_insn_unit *dest)
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static inline void tcg_out_call(TCGContext *s, const tcg_insn_unit *dest)
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{
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tcg_out_branch(s, 1, dest);
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}
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@ -517,7 +517,7 @@ static void tcg_out_opc_sa64(TCGContext *s, MIPSInsn opc1, MIPSInsn opc2,
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* Type jump.
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* Returns true if the branch was in range and the insn was emitted.
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*/
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static bool tcg_out_opc_jmp(TCGContext *s, MIPSInsn opc, void *target)
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static bool tcg_out_opc_jmp(TCGContext *s, MIPSInsn opc, const void *target)
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{
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uintptr_t dest = (uintptr_t)target;
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uintptr_t from = (uintptr_t)s->code_ptr + 4;
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@ -1080,7 +1080,7 @@ static void tcg_out_movcond(TCGContext *s, TCGCond cond, TCGReg ret,
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}
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}
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static void tcg_out_call_int(TCGContext *s, tcg_insn_unit *arg, bool tail)
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static void tcg_out_call_int(TCGContext *s, const tcg_insn_unit *arg, bool tail)
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{
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/* Note that the ABI requires the called function's address to be
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loaded into T9, even if a direct branch is in range. */
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@ -1098,7 +1098,7 @@ static void tcg_out_call_int(TCGContext *s, tcg_insn_unit *arg, bool tail)
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}
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}
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static void tcg_out_call(TCGContext *s, tcg_insn_unit *arg)
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static void tcg_out_call(TCGContext *s, const tcg_insn_unit *arg)
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{
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tcg_out_call_int(s, arg, false);
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tcg_out_nop(s);
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@ -1106,7 +1106,7 @@ static void tcg_out_xori32(TCGContext *s, TCGReg dst, TCGReg src, uint32_t c)
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tcg_out_zori32(s, dst, src, c, XORI, XORIS);
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}
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static void tcg_out_b(TCGContext *s, int mask, tcg_insn_unit *target)
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static void tcg_out_b(TCGContext *s, int mask, const tcg_insn_unit *target)
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{
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ptrdiff_t disp = tcg_pcrel_diff(s, target);
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if (in_range_b(disp)) {
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@ -1762,13 +1762,13 @@ void tb_target_set_jmp_target(uintptr_t tc_ptr, uintptr_t jmp_addr,
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}
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}
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static void tcg_out_call(TCGContext *s, tcg_insn_unit *target)
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static void tcg_out_call(TCGContext *s, const tcg_insn_unit *target)
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{
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#ifdef _CALL_AIX
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/* Look through the descriptor. If the branch is in range, and we
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don't have to spend too much effort on building the toc. */
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void *tgt = ((void **)target)[0];
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uintptr_t toc = ((uintptr_t *)target)[1];
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const void *tgt = ((const void * const *)target)[0];
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uintptr_t toc = ((const uintptr_t *)target)[1];
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intptr_t diff = tcg_pcrel_diff(s, tgt);
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if (in_range_b(diff) && toc == (uint32_t)toc) {
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@ -449,7 +449,7 @@ static bool reloc_jimm20(tcg_insn_unit *code_ptr, tcg_insn_unit *target)
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return false;
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}
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static bool reloc_call(tcg_insn_unit *code_ptr, tcg_insn_unit *target)
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static bool reloc_call(tcg_insn_unit *code_ptr, const tcg_insn_unit *target)
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{
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intptr_t offset = (intptr_t)target - (intptr_t)code_ptr;
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int32_t lo = sextreg(offset, 0, 12);
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@ -861,7 +861,7 @@ static inline void tcg_out_goto(TCGContext *s, tcg_insn_unit *target)
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tcg_out_opc_jump(s, OPC_JAL, TCG_REG_ZERO, offset);
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}
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static void tcg_out_call_int(TCGContext *s, tcg_insn_unit *arg, bool tail)
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static void tcg_out_call_int(TCGContext *s, const tcg_insn_unit *arg, bool tail)
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{
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TCGReg link = tail ? TCG_REG_ZERO : TCG_REG_RA;
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ptrdiff_t offset = tcg_pcrel_diff(s, arg);
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@ -888,7 +888,7 @@ static void tcg_out_call_int(TCGContext *s, tcg_insn_unit *arg, bool tail)
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}
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}
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static void tcg_out_call(TCGContext *s, tcg_insn_unit *arg)
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static void tcg_out_call(TCGContext *s, const tcg_insn_unit *arg)
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{
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tcg_out_call_int(s, arg, false);
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}
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@ -1415,7 +1415,7 @@ static void tgen_brcond(TCGContext *s, TCGType type, TCGCond c,
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tgen_branch(s, cc, l);
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}
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static void tcg_out_call(TCGContext *s, tcg_insn_unit *dest)
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static void tcg_out_call(TCGContext *s, const tcg_insn_unit *dest)
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{
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ptrdiff_t off = dest - s->code_ptr;
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if (off == (int32_t)off) {
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@ -840,7 +840,7 @@ static void tcg_out_addsub2_i64(TCGContext *s, TCGReg rl, TCGReg rh,
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tcg_out_mov(s, TCG_TYPE_I64, rl, tmp);
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}
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static void tcg_out_call_nodelay(TCGContext *s, tcg_insn_unit *dest,
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static void tcg_out_call_nodelay(TCGContext *s, const tcg_insn_unit *dest,
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bool in_prologue)
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{
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ptrdiff_t disp = tcg_pcrel_diff(s, dest);
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@ -855,7 +855,7 @@ static void tcg_out_call_nodelay(TCGContext *s, tcg_insn_unit *dest,
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}
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}
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static void tcg_out_call(TCGContext *s, tcg_insn_unit *dest)
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static void tcg_out_call(TCGContext *s, const tcg_insn_unit *dest)
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{
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tcg_out_call_nodelay(s, dest, false);
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tcg_out_nop(s);
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@ -149,7 +149,7 @@ static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg, TCGReg arg1,
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intptr_t arg2);
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static bool tcg_out_sti(TCGContext *s, TCGType type, TCGArg val,
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TCGReg base, intptr_t ofs);
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static void tcg_out_call(TCGContext *s, tcg_insn_unit *target);
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static void tcg_out_call(TCGContext *s, const tcg_insn_unit *target);
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static int tcg_target_const_match(tcg_target_long val, TCGType type,
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const TCGArgConstraint *arg_ct);
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#ifdef TCG_TARGET_NEED_LDST_LABELS
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@ -545,7 +545,7 @@ static void tcg_out_movi(TCGContext *s, TCGType type,
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old_code_ptr[1] = s->code_ptr - old_code_ptr;
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}
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static inline void tcg_out_call(TCGContext *s, tcg_insn_unit *arg)
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static inline void tcg_out_call(TCGContext *s, const tcg_insn_unit *arg)
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{
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uint8_t *old_code_ptr = s->code_ptr;
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tcg_out_op_t(s, INDEX_op_call);
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