tcg/loongarch64: Lower vector shift integer ops

Lower the following ops:

- shli_vec
- shrv_vec
- sarv_vec

Signed-off-by: Jiajie Chen <c@jia.je>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20230908022302.180442-14-c@jia.je>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Jiajie Chen 2023-09-08 10:21:20 +08:00 committed by Richard Henderson
parent c8b859b45e
commit 2931527b4d
2 changed files with 22 additions and 1 deletions

View file

@ -1734,6 +1734,15 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
static const LoongArchInsn sarv_vec_insn[4] = {
OPC_VSRA_B, OPC_VSRA_H, OPC_VSRA_W, OPC_VSRA_D
};
static const LoongArchInsn shli_vec_insn[4] = {
OPC_VSLLI_B, OPC_VSLLI_H, OPC_VSLLI_W, OPC_VSLLI_D
};
static const LoongArchInsn shri_vec_insn[4] = {
OPC_VSRLI_B, OPC_VSRLI_H, OPC_VSRLI_W, OPC_VSRLI_D
};
static const LoongArchInsn sari_vec_insn[4] = {
OPC_VSRAI_B, OPC_VSRAI_H, OPC_VSRAI_W, OPC_VSRAI_D
};
a0 = args[0];
a1 = args[1];
@ -1872,6 +1881,15 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
case INDEX_op_sarv_vec:
tcg_out32(s, encode_vdvjvk_insn(sarv_vec_insn[vece], a0, a1, a2));
break;
case INDEX_op_shli_vec:
tcg_out32(s, encode_vdvjuk3_insn(shli_vec_insn[vece], a0, a1, a2));
break;
case INDEX_op_shri_vec:
tcg_out32(s, encode_vdvjuk3_insn(shri_vec_insn[vece], a0, a1, a2));
break;
case INDEX_op_sari_vec:
tcg_out32(s, encode_vdvjuk3_insn(sari_vec_insn[vece], a0, a1, a2));
break;
case INDEX_op_bitsel_vec:
/* vbitsel vd, vj, vk, va = bitsel_vec vd, va, vk, vj */
tcg_out_opc_vbitsel_v(s, a0, a3, a2, a1);
@ -2105,6 +2123,9 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op)
case INDEX_op_not_vec:
case INDEX_op_neg_vec:
case INDEX_op_shli_vec:
case INDEX_op_shri_vec:
case INDEX_op_sari_vec:
return C_O1_I1(w, w);
case INDEX_op_bitsel_vec:

View file

@ -186,7 +186,7 @@ extern bool use_lsx_instructions;
#define TCG_TARGET_HAS_nor_vec 1
#define TCG_TARGET_HAS_eqv_vec 0
#define TCG_TARGET_HAS_mul_vec 1
#define TCG_TARGET_HAS_shi_vec 0
#define TCG_TARGET_HAS_shi_vec 1
#define TCG_TARGET_HAS_shs_vec 0
#define TCG_TARGET_HAS_shv_vec 1
#define TCG_TARGET_HAS_roti_vec 0