sdl2: move SDL_* includes to sdl2.h

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
This commit is contained in:
Gerd Hoffmann 2014-11-19 14:19:49 +01:00
parent cd2bc889e5
commit 19dadfccd0
4 changed files with 6 additions and 18 deletions

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@ -1,6 +1,12 @@
#ifndef SDL2_H
#define SDL2_H
/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
#undef WIN32_LEAN_AND_MEAN
#include <SDL.h>
#include <SDL_syswm.h>
struct sdl2_console {
DisplayChangeListener dcl;
DisplaySurface *surface;

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@ -23,12 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
#undef WIN32_LEAN_AND_MEAN
#include <SDL.h>
#include <SDL_syswm.h>
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"

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@ -23,12 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
#undef WIN32_LEAN_AND_MEAN
#include <SDL.h>
#include <SDL_syswm.h>
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"

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@ -23,12 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
#undef WIN32_LEAN_AND_MEAN
#include <SDL.h>
#include <SDL_syswm.h>
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"