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Save LR into proper place on callers stack frame
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4745 c046a42c-6fe2-441c-8c8c-71466251a162
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07bf2857b8
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1 changed files with 2 additions and 2 deletions
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@ -823,7 +823,7 @@ void tcg_target_qemu_prologue (TCGContext *s)
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| (i * 4 + 8 + TCG_STATIC_CALL_ARGS_SIZE)
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)
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);
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tcg_out32 (s, STW | RS (0) | RA (1) | (frame_size - 4));
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tcg_out32 (s, STW | RS (0) | RA (1) | (frame_size + 4));
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tcg_out32 (s, MTSPR | RS (3) | CTR);
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tcg_out32 (s, BCCTR | BO_ALWAYS);
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@ -836,7 +836,7 @@ void tcg_target_qemu_prologue (TCGContext *s)
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| (i * 4 + 8 + TCG_STATIC_CALL_ARGS_SIZE)
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)
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);
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tcg_out32 (s, LWZ | RT (0) | RA (1) | (frame_size - 4));
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tcg_out32 (s, LWZ | RT (0) | RA (1) | (frame_size + 4));
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tcg_out32 (s, MTSPR | RS (0) | LR);
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tcg_out32 (s, ADDI | RT (1) | RA (1) | frame_size);
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tcg_out32 (s, BCLR | BO_ALWAYS);
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