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mirror of https://gitlab.com/qemu-project/qemu synced 2024-07-09 04:27:12 +00:00

sdl2: add support for display rendering using opengl.

Add new sdl2-gl.c file, with display
rendering functions using opengl.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
This commit is contained in:
Gerd Hoffmann 2014-11-11 16:54:45 +01:00
parent 19dadfccd0
commit 0b71a5d5ca
8 changed files with 225 additions and 7 deletions

View File

@ -354,6 +354,7 @@ void surface_gl_setup_viewport(ConsoleGLState *gls,
#endif
/* sdl.c */
void sdl_display_early_init(int opengl);
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame);
/* cocoa.m */

View File

@ -17,6 +17,10 @@ struct sdl2_console {
int last_vm_running; /* per console for caption reasons */
int x, y;
int hidden;
int opengl;
int updates;
SDL_GLContext winctx;
ConsoleGLState *gls;
};
void sdl2_window_create(struct sdl2_console *scon);
@ -37,4 +41,11 @@ void sdl2_2d_redraw(struct sdl2_console *scon);
bool sdl2_2d_check_format(DisplayChangeListener *dcl,
pixman_format_code_t format);
void sdl2_gl_update(DisplayChangeListener *dcl,
int x, int y, int w, int h);
void sdl2_gl_switch(DisplayChangeListener *dcl,
DisplaySurface *new_surface);
void sdl2_gl_refresh(DisplayChangeListener *dcl);
void sdl2_gl_redraw(struct sdl2_console *scon);
#endif /* SDL2_H */

View File

@ -21,6 +21,9 @@ sdl.mo-objs := sdl.o sdl_zoom.o
endif
ifeq ($(CONFIG_SDLABI),2.0)
sdl.mo-objs := sdl2.o sdl2-input.o sdl2-2d.o
ifeq ($(CONFIG_OPENGL),y)
sdl.mo-objs += sdl2-gl.o
endif
endif
sdl.mo-cflags := $(SDL_CFLAGS)

View File

@ -908,6 +908,16 @@ static const DisplayChangeListenerOps dcl_ops = {
.dpy_cursor_define = sdl_mouse_define,
};
void sdl_display_early_init(int opengl)
{
if (opengl == 1 /* on */) {
fprintf(stderr,
"SDL1 display code has no opengl support.\n"
"Please recompile qemu with SDL2, using\n"
"./configure --enable-sdl --with-sdlabi=2.0\n");
}
}
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;

View File

@ -36,6 +36,8 @@ void sdl2_2d_update(DisplayChangeListener *dcl,
DisplaySurface *surf = qemu_console_surface(dcl->con);
SDL_Rect rect;
assert(!scon->opengl);
if (!surf) {
return;
}
@ -61,6 +63,8 @@ void sdl2_2d_switch(DisplayChangeListener *dcl,
DisplaySurface *old_surface = scon->surface;
int format = 0;
assert(!scon->opengl);
scon->surface = new_surface;
if (scon->texture) {
@ -101,12 +105,15 @@ void sdl2_2d_refresh(DisplayChangeListener *dcl)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
assert(!scon->opengl);
graphic_hw_update(dcl->con);
sdl2_poll_events(scon);
}
void sdl2_2d_redraw(struct sdl2_console *scon)
{
assert(!scon->opengl);
if (!scon->surface) {
return;
}

112
ui/sdl2-gl.c Normal file
View File

@ -0,0 +1,112 @@
/*
* QEMU SDL display driver -- opengl support
*
* Copyright (c) 2014 Red Hat
*
* Authors:
* Gerd Hoffmann <kraxel@redhat.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
#include "ui/sdl2.h"
#include "sysemu/sysemu.h"
static void sdl2_gl_render_surface(struct sdl2_console *scon)
{
int ww, wh;
SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
SDL_GetWindowSize(scon->real_window, &ww, &wh);
surface_gl_setup_viewport(scon->gls, scon->surface, ww, wh);
surface_gl_render_texture(scon->gls, scon->surface);
SDL_GL_SwapWindow(scon->real_window);
}
void sdl2_gl_update(DisplayChangeListener *dcl,
int x, int y, int w, int h)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
assert(scon->opengl);
SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
surface_gl_update_texture(scon->gls, scon->surface, x, y, w, h);
scon->updates++;
}
void sdl2_gl_switch(DisplayChangeListener *dcl,
DisplaySurface *new_surface)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
DisplaySurface *old_surface = scon->surface;
assert(scon->opengl);
SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
surface_gl_destroy_texture(scon->gls, scon->surface);
scon->surface = new_surface;
if (!new_surface) {
console_gl_fini_context(scon->gls);
scon->gls = NULL;
sdl2_window_destroy(scon);
return;
}
if (!scon->real_window) {
sdl2_window_create(scon);
scon->gls = console_gl_init_context();
} else if (old_surface &&
((surface_width(old_surface) != surface_width(new_surface)) ||
(surface_height(old_surface) != surface_height(new_surface)))) {
sdl2_window_resize(scon);
}
surface_gl_create_texture(scon->gls, scon->surface);
}
void sdl2_gl_refresh(DisplayChangeListener *dcl)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
assert(scon->opengl);
graphic_hw_update(dcl->con);
if (scon->updates && scon->surface) {
scon->updates = 0;
sdl2_gl_render_surface(scon);
}
sdl2_poll_events(scon);
}
void sdl2_gl_redraw(struct sdl2_console *scon)
{
assert(scon->opengl);
if (scon->surface) {
sdl2_gl_render_surface(scon);
}
}

View File

@ -86,6 +86,9 @@ void sdl2_window_create(struct sdl2_console *scon)
surface_height(scon->surface),
flags);
scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
if (scon->opengl) {
scon->winctx = SDL_GL_GetCurrentContext();
}
sdl_update_caption(scon);
}
@ -112,6 +115,17 @@ void sdl2_window_resize(struct sdl2_console *scon)
surface_height(scon->surface));
}
static void sdl2_redraw(struct sdl2_console *scon)
{
if (scon->opengl) {
#ifdef CONFIG_OPENGL
sdl2_gl_redraw(scon);
#endif
} else {
sdl2_2d_redraw(scon);
}
}
static void sdl_update_caption(struct sdl2_console *scon)
{
char win_title[1024];
@ -310,7 +324,7 @@ static void toggle_full_screen(struct sdl2_console *scon)
}
SDL_SetWindowFullscreen(scon->real_window, 0);
}
sdl2_2d_redraw(scon);
sdl2_redraw(scon);
}
static void handle_keydown(SDL_Event *ev)
@ -358,8 +372,10 @@ static void handle_keydown(SDL_Event *ev)
case SDL_SCANCODE_U:
sdl2_window_destroy(scon);
sdl2_window_create(scon);
/* re-create texture */
sdl2_2d_switch(&scon->dcl, scon->surface);
if (!scon->opengl) {
/* re-create scon->texture */
sdl2_2d_switch(&scon->dcl, scon->surface);
}
gui_keysym = 1;
break;
#if 0
@ -378,7 +394,7 @@ static void handle_keydown(SDL_Event *ev)
fprintf(stderr, "%s: scale to %dx%d\n",
__func__, width, height);
sdl_scale(scon, width, height);
sdl2_2d_redraw(scon);
sdl2_redraw(scon);
gui_keysym = 1;
}
#endif
@ -514,10 +530,10 @@ static void handle_windowevent(SDL_Event *ev)
info.height = ev->window.data2;
dpy_set_ui_info(scon->dcl.con, &info);
}
sdl2_2d_redraw(scon);
sdl2_redraw(scon);
break;
case SDL_WINDOWEVENT_EXPOSED:
sdl2_2d_redraw(scon);
sdl2_redraw(scon);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_ENTER:
@ -671,6 +687,35 @@ static const DisplayChangeListenerOps dcl_2d_ops = {
.dpy_cursor_define = sdl_mouse_define,
};
#ifdef CONFIG_OPENGL
static const DisplayChangeListenerOps dcl_gl_ops = {
.dpy_name = "sdl2-gl",
.dpy_gfx_update = sdl2_gl_update,
.dpy_gfx_switch = sdl2_gl_switch,
.dpy_gfx_check_format = console_gl_check_format,
.dpy_refresh = sdl2_gl_refresh,
.dpy_mouse_set = sdl_mouse_warp,
.dpy_cursor_define = sdl_mouse_define,
};
#endif
void sdl_display_early_init(int opengl)
{
switch (opengl) {
case -1: /* default */
case 0: /* off */
break;
case 1: /* on */
#ifdef CONFIG_OPENGL
display_opengl = 1;
#endif
break;
default:
g_assert_not_reached();
break;
}
}
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;
@ -716,10 +761,16 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
if (!qemu_console_is_graphic(con)) {
sdl2_console[i].hidden = true;
}
sdl2_console[i].idx = i;
#ifdef CONFIG_OPENGL
sdl2_console[i].opengl = display_opengl;
sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
#else
sdl2_console[i].opengl = 0;
sdl2_console[i].dcl.ops = &dcl_2d_ops;
#endif
sdl2_console[i].dcl.con = con;
register_displaychangelistener(&sdl2_console[i].dcl);
sdl2_console[i].idx = i;
}
/* Load a 32x32x4 image. White pixels are transparent. */

23
vl.c
View File

@ -130,6 +130,7 @@ static int data_dir_idx;
const char *bios_name = NULL;
enum vga_retrace_method vga_retrace_method = VGA_RETRACE_DUMB;
DisplayType display_type = DT_DEFAULT;
int request_opengl = -1;
int display_opengl;
static int display_remote;
const char* keyboard_layout = NULL;
@ -1990,6 +1991,15 @@ static DisplayType select_display(const char *p)
} else {
goto invalid_sdl_args;
}
} else if (strstart(opts, ",gl=", &nextopt)) {
opts = nextopt;
if (strstart(opts, "on", &nextopt)) {
request_opengl = 1;
} else if (strstart(opts, "off", &nextopt)) {
request_opengl = 0;
} else {
goto invalid_sdl_args;
}
} else {
invalid_sdl_args:
fprintf(stderr, "Invalid SDL option string: %s\n", p);
@ -4005,6 +4015,19 @@ int main(int argc, char **argv, char **envp)
early_gtk_display_init();
}
#endif
#if defined(CONFIG_SDL)
if (display_type == DT_SDL) {
sdl_display_early_init(request_opengl);
}
#endif
if (request_opengl == 1 && display_opengl == 0) {
#if defined(CONFIG_OPENGL)
fprintf(stderr, "OpenGL is not supported by the display.\n");
#else
fprintf(stderr, "QEMU was built without opengl support.\n");
#endif
exit(1);
}
socket_init();