pipewire/spa/plugins/vulkan/plugin.c
Wim Taymans 9799b0e679 vulkan: add vulkan compute source
Add a source that runs a compute shader and exports the GPU buffer
as a DmaBuf to the clients.
2019-08-19 16:32:22 +02:00

47 lines
1.6 KiB
C

/* Spa vulkan plugin
*
* Copyright © 2019 Wim Taymans
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <errno.h>
#include <spa/support/plugin.h>
extern const struct spa_handle_factory spa_vulkan_compute_source_factory;
SPA_EXPORT
int spa_handle_factory_enum(const struct spa_handle_factory **factory, uint32_t *index)
{
spa_return_val_if_fail(factory != NULL, -EINVAL);
spa_return_val_if_fail(index != NULL, -EINVAL);
switch (*index) {
case 0:
*factory = &spa_vulkan_compute_source_factory;
break;
default:
return 0;
}
(*index)++;
return 1;
}