alsa-seq: avoid division by 0

Make sure the rate in the state is updated in all cases and make sure
that it never has anything with a 0 in it to avoid division by zero.
This commit is contained in:
Wim Taymans 2022-10-21 13:13:50 +02:00
parent 0e066e44fe
commit 71879961db

View file

@ -702,6 +702,21 @@ static int process_write(struct seq_state *state)
return res;
}
static void update_position(struct seq_state *state)
{
if (state->position) {
struct spa_io_clock *clock = &state->position->clock;
state->rate = clock->rate;
if (state->rate.num == 0 || state->rate.denom == 0)
state->rate = SPA_FRACTION(1, 48000);
state->duration = clock->duration;
} else {
state->rate = SPA_FRACTION(1, 48000);
state->duration = 1024;
}
state->threshold = state->duration;
}
static int update_time(struct seq_state *state, uint64_t nsec, bool follower)
{
snd_seq_queue_status_t *status;
@ -710,16 +725,6 @@ static int update_time(struct seq_state *state, uint64_t nsec, bool follower)
double err, corr;
uint64_t queue_elapsed;
if (state->position) {
struct spa_io_clock *clock = &state->position->clock;
state->rate = clock->rate;
state->duration = clock->duration;
} else {
state->rate = SPA_FRACTION(1, 48000);
state->duration = 1024;
}
state->threshold = state->duration;
corr = 1.0 - (state->dll.z2 + state->dll.z3);
/* take queue time */
@ -776,6 +781,8 @@ int spa_alsa_seq_process(struct seq_state *state)
{
int res;
update_position(state);
res = process_recycle(state);
if (state->following && state->position) {
@ -800,6 +807,8 @@ static void alsa_on_timeout_event(struct spa_source *source)
spa_log_trace(state->log, "timeout %"PRIu64, state->current_time);
update_position(state);
update_time(state, state->current_time, false);
res = process_read(state);
@ -878,15 +887,7 @@ int spa_alsa_seq_start(struct seq_state *state)
while (snd_seq_drain_output(state->event.hndl) > 0)
sleep(1);
if (state->position) {
struct spa_io_clock *clock = &state->position->clock;
state->rate = clock->rate;
state->duration = clock->duration;
} else {
state->rate = SPA_FRACTION(1, 48000);
state->duration = 1024;
}
state->threshold = state->duration;
update_position(state);
state->started = true;