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jack: always emit buffer frames after activate
This seems to be what JACK2 does as well.
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@ -4152,6 +4152,9 @@ int jack_activate (jack_client_t *client)
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pw_thread_loop_lock(c->context.loop);
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freeze_callbacks(c);
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/* reemit buffer_frames */
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c->buffer_frames = 0;
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pw_data_loop_start(c->loop);
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if ((res = do_activate(c)) < 0)
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