linux/drivers/gpu/drm/sun4i/sun8i_ui_scaler.h
Jernej Skrabec c50519e6db
drm/sun4i: Add basic support for DE3
Display Engine 3 is an upgrade of DE2 with new features like support for
10 bit color formats and support for AFBC.

Most of DE2 code works with DE3, except some small details.

Implement basic support for DE3. Support for 10 bit colort formats and
AFBC, among others missing features, will be added later.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/260238/
2018-11-05 11:48:23 +01:00

43 lines
1.5 KiB
C

/*
* Copyright (C) 2017 Jernej Skrabec <jernej.skrabec@siol.net>
*
* This file is licensed under the terms of the GNU General Public
* License version 2. This program is licensed "as is" without any
* warranty of any kind, whether express or implied.
*/
#ifndef _SUN8I_UI_SCALER_H_
#define _SUN8I_UI_SCALER_H_
#include "sun8i_mixer.h"
#define DE2_UI_SCALER_UNIT_SIZE 0x10000
#define DE3_UI_SCALER_UNIT_SIZE 0x08000
/* this two macros assumes 16 fractional bits which is standard in DRM */
#define SUN8I_UI_SCALER_SCALE_MIN 1
#define SUN8I_UI_SCALER_SCALE_MAX ((1UL << 20) - 1)
#define SUN8I_UI_SCALER_SCALE_FRAC 20
#define SUN8I_UI_SCALER_PHASE_FRAC 20
#define SUN8I_UI_SCALER_COEFF_COUNT 16
#define SUN8I_UI_SCALER_SIZE(w, h) (((h) - 1) << 16 | ((w) - 1))
#define SUN8I_SCALER_GSU_CTRL(base) ((base) + 0x0)
#define SUN8I_SCALER_GSU_OUTSIZE(base) ((base) + 0x40)
#define SUN8I_SCALER_GSU_INSIZE(base) ((base) + 0x80)
#define SUN8I_SCALER_GSU_HSTEP(base) ((base) + 0x88)
#define SUN8I_SCALER_GSU_VSTEP(base) ((base) + 0x8c)
#define SUN8I_SCALER_GSU_HPHASE(base) ((base) + 0x90)
#define SUN8I_SCALER_GSU_VPHASE(base) ((base) + 0x98)
#define SUN8I_SCALER_GSU_HCOEFF(base, index) ((base) + 0x200 + 0x4 * (index))
#define SUN8I_SCALER_GSU_CTRL_EN BIT(0)
#define SUN8I_SCALER_GSU_CTRL_COEFF_RDY BIT(4)
void sun8i_ui_scaler_enable(struct sun8i_mixer *mixer, int layer, bool enable);
void sun8i_ui_scaler_setup(struct sun8i_mixer *mixer, int layer,
u32 src_w, u32 src_h, u32 dst_w, u32 dst_h,
u32 hscale, u32 vscale, u32 hphase, u32 vphase);
#endif